- Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState

- Moved the class table in the Segment manager - it's the only class using it directly
- Removed the sci11 flag from save games (we already know this, we don't need to store it)
- Moved script_get_segment() and get_class_address() inside the segment manager class
- Removed the script_locate_by_segment wrapper
- Simplified script_lookup_export() a lot by removing some paranoia checks
- Added some WIP code for automatically determining the game id in the fallback detector (still not working)
- General cleanup

svn-id: r43458
This commit is contained in:
Filippos Karapetis 2009-08-17 05:55:21 +00:00
parent 0d4fc81698
commit c38f58598b
14 changed files with 293 additions and 298 deletions

View file

@ -889,10 +889,11 @@ bool Console::cmdRestartGame(int argc, const char **argv) {
bool Console::cmdClassTable(int argc, const char **argv) { bool Console::cmdClassTable(int argc, const char **argv) {
DebugPrintf("Available classes:\n"); DebugPrintf("Available classes:\n");
for (uint i = 0; i < _vm->_gamestate->_classtable.size(); i++) { for (uint i = 0; i < _vm->_gamestate->seg_manager->_classtable.size(); i++) {
if (_vm->_gamestate->_classtable[i].reg.segment) { if (_vm->_gamestate->seg_manager->_classtable[i].reg.segment) {
DebugPrintf(" Class 0x%x at %04x:%04x (script 0x%x)\n", i, DebugPrintf(" Class 0x%x at %04x:%04x (script 0x%x)\n", i,
PRINT_REG(_vm->_gamestate->_classtable[i].reg), _vm->_gamestate->_classtable[i].script); PRINT_REG(_vm->_gamestate->seg_manager->_classtable[i].reg),
_vm->_gamestate->seg_manager->_classtable[i].script);
} }
} }
@ -1394,10 +1395,11 @@ bool Console::segmentInfo(int nr) {
for (uint i = 0; i < scr->_objects.size(); i++) { for (uint i = 0; i < scr->_objects.size(); i++) {
DebugPrintf(" "); DebugPrintf(" ");
// Object header // Object header
Object *obj = obj_get(_vm->_gamestate, scr->_objects[i].pos); Object *obj = obj_get(_vm->_gamestate->seg_manager, _vm->_gamestate->_version, scr->_objects[i].pos);
if (obj) if (obj)
DebugPrintf("[%04x:%04x] %s : %3d vars, %3d methods\n", PRINT_REG(scr->_objects[i].pos), DebugPrintf("[%04x:%04x] %s : %3d vars, %3d methods\n", PRINT_REG(scr->_objects[i].pos),
obj_get_name(_vm->_gamestate, scr->_objects[i].pos), obj->_variables.size(), obj->methods_nr); obj_get_name(_vm->_gamestate->seg_manager, _vm->_gamestate->_version,
scr->_objects[i].pos), obj->_variables.size(), obj->methods_nr);
} }
} }
break; break;
@ -1438,12 +1440,13 @@ bool Console::segmentInfo(int nr) {
reg_t objpos; reg_t objpos;
objpos.offset = i; objpos.offset = i;
objpos.segment = nr; objpos.segment = nr;
DebugPrintf(" [%04x] %s; copy of ", i, obj_get_name(_vm->_gamestate, objpos)); DebugPrintf(" [%04x] %s; copy of ", i, obj_get_name(_vm->_gamestate->seg_manager, _vm->_gamestate->_version, objpos));
// Object header // Object header
Object *obj = obj_get(_vm->_gamestate, ct->_table[i].pos); Object *obj = obj_get(_vm->_gamestate->seg_manager, _vm->_gamestate->_version, ct->_table[i].pos);
if (obj) if (obj)
DebugPrintf("[%04x:%04x] %s : %3d vars, %3d methods\n", PRINT_REG(ct->_table[i].pos), DebugPrintf("[%04x:%04x] %s : %3d vars, %3d methods\n", PRINT_REG(ct->_table[i].pos),
obj_get_name(_vm->_gamestate, ct->_table[i].pos), obj->_variables.size(), obj->methods_nr); obj_get_name(_vm->_gamestate->seg_manager, _vm->_gamestate->_version, ct->_table[i].pos),
obj->_variables.size(), obj->methods_nr);
} }
} }
break; break;
@ -2045,7 +2048,7 @@ bool Console::cmdBacktrace(int argc, const char **argv) {
for (iter = _vm->_gamestate->_executionStack.begin(); for (iter = _vm->_gamestate->_executionStack.begin();
iter != _vm->_gamestate->_executionStack.end(); ++iter, ++i) { iter != _vm->_gamestate->_executionStack.end(); ++iter, ++i) {
ExecStack &call = *iter; ExecStack &call = *iter;
const char *objname = obj_get_name(_vm->_gamestate, call.sendp); const char *objname = obj_get_name(_vm->_gamestate->seg_manager, _vm->_gamestate->_version, call.sendp);
int paramc, totalparamc; int paramc, totalparamc;
switch (call.type) { switch (call.type) {
@ -2187,7 +2190,7 @@ bool Console::cmdDissassemble(int argc, const char **argv) {
return true; return true;
} }
Object *obj = obj_get(_vm->_gamestate, objAddr); Object *obj = obj_get(_vm->_gamestate->seg_manager, _vm->_gamestate->_version, objAddr);
int selector_id = _vm->getKernel()->findSelector(argv[2]); int selector_id = _vm->getKernel()->findSelector(argv[2]);
reg_t addr; reg_t addr;
@ -2295,7 +2298,7 @@ bool Console::cmdSend(int argc, const char **argv) {
return true; return true;
} }
o = obj_get(_vm->_gamestate, object); o = obj_get(_vm->_gamestate->seg_manager, _vm->_gamestate->_version, object);
if (o == NULL) { if (o == NULL) {
DebugPrintf("Address \"%04x:%04x\" is not an object\n", PRINT_REG(object)); DebugPrintf("Address \"%04x:%04x\" is not an object\n", PRINT_REG(object));
return true; return true;
@ -2900,7 +2903,7 @@ int parse_reg_t(EngineState *s, const char *str, reg_t *dest) { // Returns 0 on
} }
if (valid) { if (valid) {
const char *objname = obj_get_name(s, objpos); const char *objname = obj_get_name(s->seg_manager, s->_version, objpos);
if (!strcmp(objname, str_objname)) { if (!strcmp(objname, str_objname)) {
// Found a match! // Found a match!
if ((index < 0) && (times_found > 0)) { if ((index < 0) && (times_found > 0)) {
@ -3042,9 +3045,10 @@ int Console::printNode(reg_t addr) {
int Console::printObject(reg_t pos) { int Console::printObject(reg_t pos) {
EngineState *s = _vm->_gamestate; // for the several defines in this function EngineState *s = _vm->_gamestate; // for the several defines in this function
Object *obj = obj_get(s, pos); Object *obj = obj_get(s->seg_manager, s->_version, pos);
Object *var_container = obj; Object *var_container = obj;
int i; int i;
SciVersion version = s->_version; // for the selector defines
if (!obj) { if (!obj) {
DebugPrintf("[%04x:%04x]: Not an object.", PRINT_REG(pos)); DebugPrintf("[%04x:%04x]: Not an object.", PRINT_REG(pos));
@ -3052,11 +3056,11 @@ int Console::printObject(reg_t pos) {
} }
// Object header // Object header
DebugPrintf("[%04x:%04x] %s : %3d vars, %3d methods\n", PRINT_REG(pos), obj_get_name(s, pos), DebugPrintf("[%04x:%04x] %s : %3d vars, %3d methods\n", PRINT_REG(pos), obj_get_name(s->seg_manager, s->_version, pos),
obj->_variables.size(), obj->methods_nr); obj->_variables.size(), obj->methods_nr);
if (!(obj->_variables[SCRIPT_INFO_SELECTOR].offset & SCRIPT_INFO_CLASS)) if (!(obj->_variables[SCRIPT_INFO_SELECTOR].offset & SCRIPT_INFO_CLASS))
var_container = obj_get(s, obj->_variables[SCRIPT_SUPERCLASS_SELECTOR]); var_container = obj_get(s->seg_manager, s->_version, obj->_variables[SCRIPT_SUPERCLASS_SELECTOR]);
DebugPrintf(" -- member variables:\n"); DebugPrintf(" -- member variables:\n");
for (i = 0; (uint)i < obj->_variables.size(); i++) { for (i = 0; (uint)i < obj->_variables.size(); i++) {
printf(" "); printf(" ");
@ -3068,9 +3072,9 @@ int Console::printObject(reg_t pos) {
reg_t val = obj->_variables[i]; reg_t val = obj->_variables[i];
DebugPrintf("%04x:%04x", PRINT_REG(val)); DebugPrintf("%04x:%04x", PRINT_REG(val));
Object *ref = obj_get(s, val); Object *ref = obj_get(s->seg_manager, s->_version, val);
if (ref) if (ref)
DebugPrintf(" (%s)", obj_get_name(s, val)); DebugPrintf(" (%s)", obj_get_name(s->seg_manager, s->_version, val));
DebugPrintf("\n"); DebugPrintf("\n");
} }

View file

@ -28,6 +28,7 @@
#include "sci/sci.h" #include "sci/sci.h"
#include "sci/exereader.h" #include "sci/exereader.h"
#include "sci/engine/seg_manager.h"
namespace Sci { namespace Sci {
@ -3086,6 +3087,19 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const Common::FSList &fsl
s_fallbackDesc.desc.platform = exePlatform; s_fallbackDesc.desc.platform = exePlatform;
s_fallbackDesc.desc.flags = ADGF_NO_FLAGS; s_fallbackDesc.desc.flags = ADGF_NO_FLAGS;
#if 0
// Determine the game id
// TODO
ResourceManager *resMgr = new ResourceManager(256 * 1024);
SciVersion version = resMgr->sciVersion();
SegManager *segManager = new SegManager(resMgr, version);
reg_t game_obj = script_lookup_export(segManager, 0, 0);
Common::String gameName = obj_get_name(segManager,version, game_obj);
debug(2, " \"%s\" at %04x:%04x", gameName.c_str(), PRINT_REG(game_obj));
delete segManager;
delete resMgr;
#endif
printf("If this is *NOT* a fan-modified version (in particular, not a fan-made\n"); printf("If this is *NOT* a fan-modified version (in particular, not a fan-made\n");
printf("translation), please, report the data above, including the following\n"); printf("translation), please, report the data above, including the following\n");
printf("version number, from the game's executable:\n"); printf("version number, from the game's executable:\n");

View file

@ -197,9 +197,9 @@ int create_class_table_sci11(EngineState *s) {
Resource *vocab996 = s->resmgr->findResource(ResourceId(kResourceTypeVocab, 996), 1); Resource *vocab996 = s->resmgr->findResource(ResourceId(kResourceTypeVocab, 996), 1);
if (!vocab996) if (!vocab996)
s->_classtable.resize(20); s->seg_manager->_classtable.resize(20);
else else
s->_classtable.resize(vocab996->size >> 2); s->seg_manager->_classtable.resize(vocab996->size >> 2);
for (scriptnr = 0; scriptnr < 1000; scriptnr++) { for (scriptnr = 0; scriptnr < 1000; scriptnr++) {
Resource *heap = s->resmgr->findResource(ResourceId(kResourceTypeHeap, scriptnr), 0); Resource *heap = s->resmgr->findResource(ResourceId(kResourceTypeHeap, scriptnr), 0);
@ -213,19 +213,19 @@ int create_class_table_sci11(EngineState *s) {
while (READ_LE_UINT16((byte*)seeker_ptr) == SCRIPT_OBJECT_MAGIC_NUMBER) { while (READ_LE_UINT16((byte*)seeker_ptr) == SCRIPT_OBJECT_MAGIC_NUMBER) {
if (READ_LE_UINT16((byte*)seeker_ptr + 14) & SCRIPT_INFO_CLASS) { if (READ_LE_UINT16((byte*)seeker_ptr + 14) & SCRIPT_INFO_CLASS) {
classnr = READ_LE_UINT16((byte*)seeker_ptr + 10); classnr = READ_LE_UINT16((byte*)seeker_ptr + 10);
if (classnr >= (int)s->_classtable.size()) { if (classnr >= (int)s->seg_manager->_classtable.size()) {
if (classnr >= SCRIPT_MAX_CLASSTABLE_SIZE) { if (classnr >= SCRIPT_MAX_CLASSTABLE_SIZE) {
warning("Invalid class number 0x%x in script.%d(0x%x), offset %04x", warning("Invalid class number 0x%x in script.%d(0x%x), offset %04x",
classnr, scriptnr, scriptnr, seeker_offset); classnr, scriptnr, scriptnr, seeker_offset);
return 1; return 1;
} }
s->_classtable.resize(classnr + 1); // Adjust maximum number of entries s->seg_manager->_classtable.resize(classnr + 1); // Adjust maximum number of entries
} }
s->_classtable[classnr].reg.offset = seeker_offset; s->seg_manager->_classtable[classnr].reg.offset = seeker_offset;
s->_classtable[classnr].reg.segment = 0; s->seg_manager->_classtable[classnr].reg.segment = 0;
s->_classtable[classnr].script = scriptnr; s->seg_manager->_classtable[classnr].script = scriptnr;
} }
seeker_ptr += READ_LE_UINT16((byte*)seeker_ptr + 2) * 2; seeker_ptr += READ_LE_UINT16((byte*)seeker_ptr + 2) * 2;
@ -246,11 +246,12 @@ static int create_class_table_sci0(EngineState *s) {
int magic_offset; // For strange scripts in older SCI versions int magic_offset; // For strange scripts in older SCI versions
Resource *vocab996 = s->resmgr->findResource(ResourceId(kResourceTypeVocab, 996), 1); Resource *vocab996 = s->resmgr->findResource(ResourceId(kResourceTypeVocab, 996), 1);
SciVersion version = s->_version; // for the offset defines
if (!vocab996) if (!vocab996)
s->_classtable.resize(20); s->seg_manager->_classtable.resize(20);
else else
s->_classtable.resize(vocab996->size >> 2); s->seg_manager->_classtable.resize(vocab996->size >> 2);
for (scriptnr = 0; scriptnr < 1000; scriptnr++) { for (scriptnr = 0; scriptnr < 1000; scriptnr++) {
int objtype = 0; int objtype = 0;
@ -270,7 +271,7 @@ static int create_class_table_sci0(EngineState *s) {
break; break;
seeker += (int16)READ_LE_UINT16(script->data + seeker + 2); seeker += (int16)READ_LE_UINT16(script->data + seeker + 2);
if (seeker <= lastseeker) { if (seeker <= lastseeker) {
s->_classtable.clear(); s->seg_manager->_classtable.clear();
error("Script version is invalid"); error("Script version is invalid");
} }
} }
@ -281,7 +282,7 @@ static int create_class_table_sci0(EngineState *s) {
seeker -= SCRIPT_OBJECT_MAGIC_OFFSET; // Adjust position; script home is base +8 bytes seeker -= SCRIPT_OBJECT_MAGIC_OFFSET; // Adjust position; script home is base +8 bytes
classnr = (int16)READ_LE_UINT16(script->data + seeker + 4 + SCRIPT_SPECIES_OFFSET); classnr = (int16)READ_LE_UINT16(script->data + seeker + 4 + SCRIPT_SPECIES_OFFSET);
if (classnr >= (int)s->_classtable.size()) { if (classnr >= (int)s->seg_manager->_classtable.size()) {
if (classnr >= SCRIPT_MAX_CLASSTABLE_SIZE) { if (classnr >= SCRIPT_MAX_CLASSTABLE_SIZE) {
warning("Invalid class number 0x%x in script.%d(0x%x), offset %04x", warning("Invalid class number 0x%x in script.%d(0x%x), offset %04x",
@ -289,7 +290,7 @@ static int create_class_table_sci0(EngineState *s) {
return 1; return 1;
} }
s->_classtable.resize(classnr + 1); // Adjust maximum number of entries s->seg_manager->_classtable.resize(classnr + 1); // Adjust maximum number of entries
} }
// Map the class ID to the script the corresponding class is contained in // Map the class ID to the script the corresponding class is contained in
@ -303,9 +304,9 @@ static int create_class_table_sci0(EngineState *s) {
if (sugg_script == -1 || scriptnr == sugg_script /*|| !s->_classtable[classnr].reg.segment*/) { if (sugg_script == -1 || scriptnr == sugg_script /*|| !s->_classtable[classnr].reg.segment*/) {
// Now set the home script of the class // Now set the home script of the class
s->_classtable[classnr].reg.offset = seeker + 4 - magic_offset; s->seg_manager->_classtable[classnr].reg.offset = seeker + 4 - magic_offset;
s->_classtable[classnr].reg.segment = 0; s->seg_manager->_classtable[classnr].reg.segment = 0;
s->_classtable[classnr].script = scriptnr; s->seg_manager->_classtable[classnr].script = scriptnr;
} }
seeker += SCRIPT_OBJECT_MAGIC_OFFSET; // Re-adjust position seeker += SCRIPT_OBJECT_MAGIC_OFFSET; // Re-adjust position
@ -326,6 +327,7 @@ int script_init_engine(EngineState *s) {
int result; int result;
s->kernel_opt_flags = 0; s->kernel_opt_flags = 0;
s->seg_manager = new SegManager(s->resmgr, s->_version);
if (s->_version >= SCI_VERSION_1_1) if (s->_version >= SCI_VERSION_1_1)
result = create_class_table_sci11(s); result = create_class_table_sci11(s);
@ -337,10 +339,9 @@ int script_init_engine(EngineState *s) {
return 1; return 1;
} }
s->seg_manager = new SegManager(s->_version >= SCI_VERSION_1_1);
s->gc_countdown = GC_INTERVAL - 1; s->gc_countdown = GC_INTERVAL - 1;
SegmentId script_000_segment = script_get_segment(s, 0, SCRIPT_GET_LOCK); SegmentId script_000_segment = s->seg_manager->getSegment(0, SCRIPT_GET_LOCK);
if (script_000_segment <= 0) { if (script_000_segment <= 0) {
debug(2, "Failed to instantiate script.000"); debug(2, "Failed to instantiate script.000");
@ -398,7 +399,8 @@ void internal_stringfrag_strncpy(EngineState *s, reg_t *dest, reg_t *src, int le
void script_free_vm_memory(EngineState *s) { void script_free_vm_memory(EngineState *s) {
debug(2, "Freeing VM memory"); debug(2, "Freeing VM memory");
s->_classtable.clear(); if (s->seg_manager)
s->seg_manager->_classtable.clear();
// Close all opened file handles // Close all opened file handles
s->_fileHandles.clear(); s->_fileHandles.clear();
@ -433,14 +435,13 @@ void script_free_breakpoints(EngineState *s) {
int game_init(EngineState *s) { int game_init(EngineState *s) {
// FIXME Use new VM instantiation code all over the place" // FIXME Use new VM instantiation code all over the place"
reg_t game_obj; // Address of the game object
DataStack *stack; DataStack *stack;
stack = s->seg_manager->allocateStack(VM_STACK_SIZE, &s->stack_segment); stack = s->seg_manager->allocateStack(VM_STACK_SIZE, &s->stack_segment);
s->stack_base = stack->entries; s->stack_base = stack->entries;
s->stack_top = s->stack_base + VM_STACK_SIZE; s->stack_top = s->stack_base + VM_STACK_SIZE;
if (!script_instantiate(s, 0)) { if (!script_instantiate(s->resmgr, s->seg_manager, s->_version, 0)) {
warning("game_init(): Could not instantiate script 0"); warning("game_init(): Could not instantiate script 0");
return 1; return 1;
} }
@ -473,20 +474,11 @@ int game_init(EngineState *s) {
srand(g_system->getMillis()); // Initialize random number generator srand(g_system->getMillis()); // Initialize random number generator
// script_dissect(0, s->_selectorNames); // script_dissect(0, s->_selectorNames);
game_obj = script_lookup_export(s, 0, 0);
// The first entry in the export table of script 0 points to the game object // The first entry in the export table of script 0 points to the game object
s->game_obj = script_lookup_export(s->seg_manager, 0, 0);
s->_gameName = obj_get_name(s->seg_manager, s->_version, s->game_obj);
const char *tmp = obj_get_name(s, game_obj); debug(2, " \"%s\" at %04x:%04x", s->_gameName.c_str(), PRINT_REG(s->game_obj));
if (!tmp) {
warning("Error: script.000, export 0 (%04x:%04x) does not yield an object with a name -> sanity check failed", PRINT_REG(game_obj));
return 1;
}
s->_gameName = tmp;
debug(2, " \"%s\" at %04x:%04x", s->_gameName.c_str(), PRINT_REG(game_obj));
s->game_obj = game_obj;
// Mark parse tree as unused // Mark parse tree as unused
s->parser_nodes[0].type = kParseTreeLeafNode; s->parser_nodes[0].type = kParseTreeLeafNode;
@ -512,7 +504,9 @@ int game_exit(EngineState *s) {
game_init_sound(s, SFX_STATE_FLAG_NOSOUND); game_init_sound(s, SFX_STATE_FLAG_NOSOUND);
} }
s->seg_manager->_classtable.clear();
delete s->seg_manager; delete s->seg_manager;
s->seg_manager = 0;
s->_synonyms.clear(); s->_synonyms.clear();

View file

@ -706,6 +706,8 @@ int determine_reg_type(EngineState *s, reg_t reg, bool allow_invalid) {
mobj = s->seg_manager->_heap[reg.segment]; mobj = s->seg_manager->_heap[reg.segment];
SciVersion version = s->_version; // for the offset defines
switch (mobj->getType()) { switch (mobj->getType()) {
case MEM_OBJ_SCRIPT: case MEM_OBJ_SCRIPT:
if (reg.offset <= (*(Script *)mobj).buf_size && reg.offset >= -SCRIPT_OBJECT_MAGIC_OFFSET if (reg.offset <= (*(Script *)mobj).buf_size && reg.offset >= -SCRIPT_OBJECT_MAGIC_OFFSET

View file

@ -257,7 +257,7 @@ static void bresenham_autodetect(EngineState *s) {
reg_t motion_class; reg_t motion_class;
if (!parse_reg_t(s, "?Motion", &motion_class)) { if (!parse_reg_t(s, "?Motion", &motion_class)) {
Object *obj = obj_get(s, motion_class); Object *obj = obj_get(s->seg_manager, s->_version, motion_class);
reg_t fptr; reg_t fptr;
byte *buf; byte *buf;

View file

@ -108,7 +108,7 @@ int invoke_selector(EngineState *s, reg_t object, int selector_id, SelectorInvoc
} }
bool is_object(EngineState *s, reg_t object) { bool is_object(EngineState *s, reg_t object) {
return obj_get(s, object) != NULL; return obj_get(s->seg_manager, s->_version, object) != NULL;
} }
// Loads arbitrary resources of type 'restype' with resource numbers 'resnrs' // Loads arbitrary resources of type 'restype' with resource numbers 'resnrs'
@ -184,7 +184,7 @@ reg_t kResCheck(EngineState *s, int funct_nr, int argc, reg_t *argv) {
reg_t kClone(EngineState *s, int funct_nr, int argc, reg_t *argv) { reg_t kClone(EngineState *s, int funct_nr, int argc, reg_t *argv) {
reg_t parent_addr = argv[0]; reg_t parent_addr = argv[0];
Object *parent_obj = obj_get(s, parent_addr); Object *parent_obj = obj_get(s->seg_manager, s->_version, parent_addr);
reg_t clone_addr; reg_t clone_addr;
Clone *clone_obj; // same as Object* Clone *clone_obj; // same as Object*
@ -205,6 +205,8 @@ reg_t kClone(EngineState *s, int funct_nr, int argc, reg_t *argv) {
*clone_obj = *parent_obj; *clone_obj = *parent_obj;
clone_obj->flags = 0; clone_obj->flags = 0;
SciVersion version = s->_version; // for the selector defines
// Mark as clone // Mark as clone
clone_obj->_variables[SCRIPT_INFO_SELECTOR].offset = SCRIPT_INFO_CLONE; clone_obj->_variables[SCRIPT_INFO_SELECTOR].offset = SCRIPT_INFO_CLONE;
clone_obj->_variables[SCRIPT_SPECIES_SELECTOR] = clone_obj->pos; clone_obj->_variables[SCRIPT_SPECIES_SELECTOR] = clone_obj->pos;
@ -220,7 +222,7 @@ extern void _k_view_list_mark_free(EngineState *s, reg_t off);
reg_t kDisposeClone(EngineState *s, int funct_nr, int argc, reg_t *argv) { reg_t kDisposeClone(EngineState *s, int funct_nr, int argc, reg_t *argv) {
reg_t victim_addr = argv[0]; reg_t victim_addr = argv[0];
Clone *victim_obj = obj_get(s, victim_addr); Clone *victim_obj = obj_get(s->seg_manager, s->_version, victim_addr);
uint16 underBits; uint16 underBits;
if (!victim_obj) { if (!victim_obj) {
@ -229,6 +231,8 @@ reg_t kDisposeClone(EngineState *s, int funct_nr, int argc, reg_t *argv) {
return s->r_acc; return s->r_acc;
} }
SciVersion version = s->_version; // for the selector defines
if (victim_obj->_variables[SCRIPT_INFO_SELECTOR].offset != SCRIPT_INFO_CLONE) { if (victim_obj->_variables[SCRIPT_INFO_SELECTOR].offset != SCRIPT_INFO_CLONE) {
//warning("Attempt to dispose something other than a clone at %04x", offset); //warning("Attempt to dispose something other than a clone at %04x", offset);
// SCI silently ignores this behaviour; some games actually depend on it // SCI silently ignores this behaviour; some games actually depend on it
@ -260,7 +264,7 @@ reg_t kScriptID(EngineState *s, int funct_nr, int argc, reg_t *argv) {
int script = argv[0].toUint16(); int script = argv[0].toUint16();
int index = (argc > 1) ? argv[1].toUint16() : 0; int index = (argc > 1) ? argv[1].toUint16() : 0;
SegmentId scriptid = script_get_segment(s, script, SCRIPT_GET_LOAD); SegmentId scriptid = s->seg_manager->getSegment(script, SCRIPT_GET_LOAD);
Script *scr; Script *scr;
if (argv[0].segment) if (argv[0].segment)
@ -299,13 +303,13 @@ reg_t kDisposeScript(EngineState *s, int funct_nr, int argc, reg_t *argv) {
scr->setLockers(1); scr->setLockers(1);
} }
script_uninstantiate(s, script); script_uninstantiate(s->seg_manager, s->_version, script);
s->_executionStackPosChanged = true; s->_executionStackPosChanged = true;
return s->r_acc; return s->r_acc;
} }
int is_heap_object(EngineState *s, reg_t pos) { int is_heap_object(EngineState *s, reg_t pos) {
Object *obj = obj_get(s, pos); Object *obj = obj_get(s->seg_manager, s->_version, pos);
return (obj != NULL && (!(obj->flags & OBJECT_FLAG_FREED)) && (!s->seg_manager->scriptIsMarkedAsDeleted(pos.segment))); return (obj != NULL && (!(obj->flags & OBJECT_FLAG_FREED)) && (!s->seg_manager->scriptIsMarkedAsDeleted(pos.segment)));
} }

View file

@ -246,6 +246,7 @@ void Script::listAllDeallocatable(SegmentId segId, void *param, NoteCallback not
void Script::listAllOutgoingReferences(EngineState *s, reg_t addr, void *param, NoteCallback note) { void Script::listAllOutgoingReferences(EngineState *s, reg_t addr, void *param, NoteCallback note) {
Script *script = this; Script *script = this;
SciVersion version = s->_version; // for the offset defines
if (addr.offset <= script->buf_size && addr.offset >= -SCRIPT_OBJECT_MAGIC_OFFSET && RAW_IS_OBJECT(script->buf + addr.offset)) { if (addr.offset <= script->buf_size && addr.offset >= -SCRIPT_OBJECT_MAGIC_OFFSET && RAW_IS_OBJECT(script->buf + addr.offset)) {
int idx = RAW_GET_CLASS_INDEX(script, addr); int idx = RAW_GET_CLASS_INDEX(script, addr);

View file

@ -205,19 +205,21 @@ void SegManager::saveLoadWithSerializer(Common::Serializer &s) {
} }
static void sync_SegManagerPtr(Common::Serializer &s, SegManager *&obj) { static void sync_SegManagerPtr(Common::Serializer &s, SegManager *&obj) {
bool sci11 = false; SciVersion version = SCI_VERSION_AUTODETECT;
ResourceManager *resMgr = 0;
if (s.isSaving()) { if (s.isSaving()) {
assert(obj); assert(obj);
sci11 = obj->isSci1_1; version = obj->_version;
resMgr = obj->_resMgr;
} }
s.syncAsByte(sci11); s.skip(1); // obsolete: used to be a flag indicating if we got sci11 or not
if (s.isLoading()) { if (s.isLoading()) {
// FIXME: Do in-place loading at some point, instead of creating a new EngineState instance from scratch. // FIXME: Do in-place loading at some point, instead of creating a new EngineState instance from scratch.
delete obj; delete obj;
obj = new SegManager(sci11); obj = new SegManager(resMgr, version);
} }
obj->saveLoadWithSerializer(s); obj->saveLoadWithSerializer(s);
@ -266,7 +268,7 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) {
sync_SegManagerPtr(s, seg_manager); sync_SegManagerPtr(s, seg_manager);
syncArray<Class>(s, _classtable); syncArray<Class>(s, seg_manager->_classtable);
sync_sfx_state_t(s, _sound); sync_sfx_state_t(s, _sound);
} }
@ -549,7 +551,7 @@ static void load_script(EngineState *s, SegmentId seg) {
heap = s->resmgr->findResource(ResourceId(kResourceTypeHeap, scr->nr), 0); heap = s->resmgr->findResource(ResourceId(kResourceTypeHeap, scr->nr), 0);
memcpy(scr->buf, script->data, script->size); memcpy(scr->buf, script->data, script->size);
if (s->seg_manager->isSci1_1) if (s->seg_manager->_version == SCI_VERSION_1_1)
memcpy(scr->buf + scr->script_size, heap->data, heap->size); memcpy(scr->buf + scr->script_size, heap->data, heap->size);
} }
@ -557,6 +559,8 @@ static void load_script(EngineState *s, SegmentId seg) {
static void reconstruct_scripts(EngineState *s, SegManager *self) { static void reconstruct_scripts(EngineState *s, SegManager *self) {
uint i, j; uint i, j;
MemObject *mobj; MemObject *mobj;
SciVersion version = s->_version; // for the selector defines
for (i = 0; i < self->_heap.size(); i++) { for (i = 0; i < self->_heap.size(); i++) {
if (self->_heap[i]) { if (self->_heap[i]) {
mobj = self->_heap[i]; mobj = self->_heap[i];
@ -567,7 +571,7 @@ static void reconstruct_scripts(EngineState *s, SegManager *self) {
// FIXME: Unify this code with script_instantiate_* // FIXME: Unify this code with script_instantiate_*
load_script(s, i); load_script(s, i);
scr->locals_block = (scr->locals_segment == 0) ? NULL : (LocalVariables *)(s->seg_manager->_heap[scr->locals_segment]); scr->locals_block = (scr->locals_segment == 0) ? NULL : (LocalVariables *)(s->seg_manager->_heap[scr->locals_segment]);
if (s->seg_manager->isSci1_1) { if (s->seg_manager->_version == SCI_VERSION_1_1) {
scr->export_table = 0; scr->export_table = 0;
scr->synonyms = 0; scr->synonyms = 0;
if (READ_LE_UINT16(scr->buf + 6) > 0) { if (READ_LE_UINT16(scr->buf + 6) > 0) {
@ -603,7 +607,7 @@ static void reconstruct_scripts(EngineState *s, SegManager *self) {
for (j = 0; j < scr->_objects.size(); j++) { for (j = 0; j < scr->_objects.size(); j++) {
byte *data = scr->buf + scr->_objects[j].pos.offset; byte *data = scr->buf + scr->_objects[j].pos.offset;
if (self->isSci1_1) { if (self->_version == SCI_VERSION_1_1) {
uint16 *funct_area = (uint16 *) (scr->buf + READ_LE_UINT16( data + 6 )); uint16 *funct_area = (uint16 *) (scr->buf + READ_LE_UINT16( data + 6 ));
uint16 *prop_area = (uint16 *) (scr->buf + READ_LE_UINT16( data + 4 )); uint16 *prop_area = (uint16 *) (scr->buf + READ_LE_UINT16( data + 4 ));
@ -613,7 +617,7 @@ static void reconstruct_scripts(EngineState *s, SegManager *self) {
int funct_area = READ_LE_UINT16( data + SCRIPT_FUNCTAREAPTR_OFFSET ); int funct_area = READ_LE_UINT16( data + SCRIPT_FUNCTAREAPTR_OFFSET );
Object *base_obj; Object *base_obj;
base_obj = obj_get(s, scr->_objects[j]._variables[SCRIPT_SPECIES_SELECTOR]); base_obj = obj_get(s->seg_manager, s->_version, scr->_objects[j]._variables[SCRIPT_SPECIES_SELECTOR]);
if (!base_obj) { if (!base_obj) {
warning("Object without a base class: Script %d, index %d (reg address %04x:%04x", warning("Object without a base class: Script %d, index %d (reg address %04x:%04x",
@ -638,6 +642,8 @@ static void reconstruct_scripts(EngineState *s, SegManager *self) {
// FIXME: The following should likely become a SegManager method // FIXME: The following should likely become a SegManager method
static void reconstruct_clones(EngineState *s, SegManager *self) { static void reconstruct_clones(EngineState *s, SegManager *self) {
SciVersion version = s->_version; // for the selector defines
for (uint i = 0; i < self->_heap.size(); i++) { for (uint i = 0; i < self->_heap.size(); i++) {
if (self->_heap[i]) { if (self->_heap[i]) {
MemObject *mobj = self->_heap[i]; MemObject *mobj = self->_heap[i];
@ -667,7 +673,7 @@ static void reconstruct_clones(EngineState *s, SegManager *self) {
continue; continue;
} }
CloneTable::Entry &seeker = ct->_table[j]; CloneTable::Entry &seeker = ct->_table[j];
base_obj = obj_get(s, seeker._variables[SCRIPT_SPECIES_SELECTOR]); base_obj = obj_get(s->seg_manager, s->_version, seeker._variables[SCRIPT_SPECIES_SELECTOR]);
if (!base_obj) { if (!base_obj) {
printf("Clone entry without a base class: %d\n", j); printf("Clone entry without a base class: %d\n", j);
seeker.base = seeker.base_obj = NULL; seeker.base = seeker.base_obj = NULL;
@ -791,7 +797,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
reconstruct_scripts(retval, retval->seg_manager); reconstruct_scripts(retval, retval->seg_manager);
reconstruct_clones(retval, retval->seg_manager); reconstruct_clones(retval, retval->seg_manager);
retval->game_obj = s->game_obj; retval->game_obj = s->game_obj;
retval->script_000 = retval->seg_manager->getScript(script_get_segment(s, 0, SCRIPT_GET_DONT_LOAD)); retval->script_000 = retval->seg_manager->getScript(retval->seg_manager->getSegment(0, SCRIPT_GET_DONT_LOAD));
retval->gc_countdown = GC_INTERVAL - 1; retval->gc_countdown = GC_INTERVAL - 1;
retval->sys_strings_segment = find_unique_seg_by_type(retval->seg_manager, MEM_OBJ_SYS_STRINGS); retval->sys_strings_segment = find_unique_seg_by_type(retval->seg_manager, MEM_OBJ_SYS_STRINGS);
retval->sys_strings = (SystemStrings *)GET_SEGMENT(*retval->seg_manager, retval->sys_strings_segment, MEM_OBJ_SYS_STRINGS); retval->sys_strings = (SystemStrings *)GET_SEGMENT(*retval->seg_manager, retval->sys_strings_segment, MEM_OBJ_SYS_STRINGS);
@ -831,7 +837,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
retval->successor = NULL; retval->successor = NULL;
retval->pic_priority_table = (int *)gfxop_get_pic_metainfo(retval->gfx_state); retval->pic_priority_table = (int *)gfxop_get_pic_metainfo(retval->gfx_state);
retval->_gameName = obj_get_name(retval, retval->game_obj); retval->_gameName = obj_get_name(retval->seg_manager, retval->_version, retval->game_obj);
retval->_sound._it = NULL; retval->_sound._it = NULL;
retval->_sound._flags = s->_sound._flags; retval->_sound._flags = s->_sound._flags;

View file

@ -37,9 +37,10 @@ extern const char *selector_name(EngineState *s, int selector);
ScriptState scriptState; ScriptState scriptState;
int propertyOffsetToId(EngineState *s, int prop_ofs, reg_t objp) { int propertyOffsetToId(EngineState *s, int prop_ofs, reg_t objp) {
Object *obj = obj_get(s, objp); Object *obj = obj_get(s->seg_manager, s->_version, objp);
byte *selectoroffset; byte *selectoroffset;
int selectors; int selectors;
SciVersion version = s->_version; // for the selector defines
if (!obj) { if (!obj) {
warning("Applied propertyOffsetToId on non-object at %04x:%04x", PRINT_REG(objp)); warning("Applied propertyOffsetToId on non-object at %04x:%04x", PRINT_REG(objp));
@ -52,7 +53,7 @@ int propertyOffsetToId(EngineState *s, int prop_ofs, reg_t objp) {
selectoroffset = ((byte *)(obj->base_obj)) + SCRIPT_SELECTOR_OFFSET + selectors * 2; selectoroffset = ((byte *)(obj->base_obj)) + SCRIPT_SELECTOR_OFFSET + selectors * 2;
else { else {
if (!(obj->_variables[SCRIPT_INFO_SELECTOR].offset & SCRIPT_INFO_CLASS)) { if (!(obj->_variables[SCRIPT_INFO_SELECTOR].offset & SCRIPT_INFO_CLASS)) {
obj = obj_get(s, obj->_variables[SCRIPT_SUPERCLASS_SELECTOR]); obj = obj_get(s->seg_manager, s->_version, obj->_variables[SCRIPT_SUPERCLASS_SELECTOR]);
selectoroffset = (byte *)obj->base_vars; selectoroffset = (byte *)obj->base_vars;
} else } else
selectoroffset = (byte *)obj->base_vars; selectoroffset = (byte *)obj->base_vars;
@ -268,7 +269,7 @@ reg_t disassemble(EngineState *s, reg_t pos, int print_bw_tag, int print_bytecod
selector = sb[- stackframe].offset; selector = sb[- stackframe].offset;
name = obj_get_name(s, called_obj_addr); name = obj_get_name(s->seg_manager, s->_version, called_obj_addr);
if (!name) if (!name)
name = "<invalid>"; name = "<invalid>";

View file

@ -52,7 +52,7 @@ namespace Sci {
#define INVALID_SCRIPT_ID -1 #define INVALID_SCRIPT_ID -1
SegManager::SegManager(bool sci1_1) { SegManager::SegManager(ResourceManager *resMgr, SciVersion version) {
id_seg_map = new IntMapper(); id_seg_map = new IntMapper();
reserved_id = INVALID_SCRIPT_ID; reserved_id = INVALID_SCRIPT_ID;
id_seg_map->checkKey(reserved_id, true); // reserve entry 0 for INVALID_SCRIPT_ID id_seg_map->checkKey(reserved_id, true); // reserve entry 0 for INVALID_SCRIPT_ID
@ -66,7 +66,8 @@ SegManager::SegManager(bool sci1_1) {
Hunks_seg_id = 0; Hunks_seg_id = 0;
exports_wide = 0; exports_wide = 0;
isSci1_1 = sci1_1; _version = version;
_resMgr = resMgr;
} }
// Destroy the object, free the memorys if allocated before // Destroy the object, free the memorys if allocated before
@ -109,7 +110,7 @@ MemObject *SegManager::allocNonscriptSegment(MemObjectType type, SegmentId *segi
// Returns : 0 - allocation failure // Returns : 0 - allocation failure
// 1 - allocated successfully // 1 - allocated successfully
// seg_id - allocated segment id // seg_id - allocated segment id
Script *SegManager::allocateScript(EngineState *s, int script_nr, SegmentId *seg_id) { Script *SegManager::allocateScript(int script_nr, SegmentId *seg_id) {
bool was_added; bool was_added;
MemObject *mem; MemObject *mem;
@ -128,20 +129,20 @@ Script *SegManager::allocateScript(EngineState *s, int script_nr, SegmentId *seg
return (Script *)mem; return (Script *)mem;
} }
void SegManager::setScriptSize(Script &scr, EngineState *s, int script_nr) { void SegManager::setScriptSize(Script &scr, int script_nr) {
Resource *script = s->resmgr->findResource(ResourceId(kResourceTypeScript, script_nr), 0); Resource *script = _resMgr->findResource(ResourceId(kResourceTypeScript, script_nr), 0);
Resource *heap = s->resmgr->findResource(ResourceId(kResourceTypeHeap, script_nr), 0); Resource *heap = _resMgr->findResource(ResourceId(kResourceTypeHeap, script_nr), 0);
scr.script_size = script->size; scr.script_size = script->size;
scr.heap_size = 0; // Set later scr.heap_size = 0; // Set later
if (!script || (s->_version >= SCI_VERSION_1_1 && !heap)) { if (!script || (_version >= SCI_VERSION_1_1 && !heap)) {
error("SegManager::setScriptSize: failed to load %s", !script ? "script" : "heap"); error("SegManager::setScriptSize: failed to load %s", !script ? "script" : "heap");
} }
if (((SciEngine*)g_engine)->getKernel()->hasOldScriptHeader()) { if (((SciEngine*)g_engine)->getKernel()->hasOldScriptHeader()) {
scr.buf_size = script->size + READ_LE_UINT16(script->data) * 2; scr.buf_size = script->size + READ_LE_UINT16(script->data) * 2;
//locals_size = READ_LE_UINT16(script->data) * 2; //locals_size = READ_LE_UINT16(script->data) * 2;
} else if (s->_version < SCI_VERSION_1_1) { } else if (_version < SCI_VERSION_1_1) {
scr.buf_size = script->size; scr.buf_size = script->size;
} else { } else {
scr.buf_size = script->size + heap->size; scr.buf_size = script->size + heap->size;
@ -163,10 +164,10 @@ void SegManager::setScriptSize(Script &scr, EngineState *s, int script_nr) {
} }
} }
int SegManager::initialiseScript(Script &scr, EngineState *s, int script_nr) { int SegManager::initialiseScript(Script &scr, int script_nr) {
// allocate the script.buf // allocate the script.buf
setScriptSize(scr, s, script_nr); setScriptSize(scr, script_nr);
scr.buf = (byte *)malloc(scr.buf_size); scr.buf = (byte *)malloc(scr.buf_size);
#ifdef DEBUG_SEG_MANAGER #ifdef DEBUG_SEG_MANAGER
@ -191,7 +192,7 @@ int SegManager::initialiseScript(Script &scr, EngineState *s, int script_nr) {
scr.obj_indices = new IntMapper(); scr.obj_indices = new IntMapper();
if (s->_version >= SCI_VERSION_1_1) if (_version >= SCI_VERSION_1_1)
scr.heap_start = scr.buf + scr.script_size; scr.heap_start = scr.buf + scr.script_size;
else else
scr.heap_start = scr.buf; scr.heap_start = scr.buf;
@ -319,7 +320,7 @@ int SegManager::relocateBlock(Common::Array<reg_t> &block, int block_location, S
return 0; return 0;
} }
block[idx].segment = segment; // Perform relocation block[idx].segment = segment; // Perform relocation
if (isSci1_1) if (_version == SCI_VERSION_1_1)
block[idx].offset += getScript(segment)->script_size; block[idx].offset += getScript(segment)->script_size;
return 1; return 1;
@ -429,13 +430,51 @@ void SegManager::heapRelocate(reg_t block) {
} }
} }
#define INST_LOOKUP_CLASS(id) ((id == 0xffff) ? NULL_REG : get_class_address(s, id, SCRIPT_GET_LOCK, NULL_REG)) SegmentId SegManager::getSegment(int script_nr, SCRIPT_GET load) {
SegmentId segment;
reg_t get_class_address(EngineState *s, int classnr, SCRIPT_GET lock, reg_t caller); if ((load & SCRIPT_GET_LOAD) == SCRIPT_GET_LOAD)
script_instantiate(_resMgr, this, _version, script_nr);
Object *SegManager::scriptObjInit0(EngineState *s, reg_t obj_pos) { segment = segGet(script_nr);
if (segment > 0) {
if ((load & SCRIPT_GET_LOCK) == SCRIPT_GET_LOCK)
getScript(segment)->incrementLockers();
return segment;
} else
return 0;
}
#define INST_LOOKUP_CLASS(id) ((id == 0xffff) ? NULL_REG : get_class_address(id, SCRIPT_GET_LOCK, NULL_REG))
reg_t SegManager::get_class_address(int classnr, SCRIPT_GET lock, reg_t caller) {
if (classnr < 0 || (int)_classtable.size() <= classnr || _classtable[classnr].script < 0) {
error("[VM] Attempt to dereference class %x, which doesn't exist (max %x)", classnr, _classtable.size());
return NULL_REG;
} else {
Class *the_class = &_classtable[classnr];
if (!the_class->reg.segment) {
getSegment(the_class->script, lock);
if (!the_class->reg.segment) {
error("[VM] Trying to instantiate class %x by instantiating script 0x%x (%03d) failed;"
" Entering debugger.", classnr, the_class->script, the_class->script);
return NULL_REG;
}
} else
if (caller.segment != the_class->reg.segment)
getScript(the_class->reg.segment)->incrementLockers();
return the_class->reg;
}
}
Object *SegManager::scriptObjInit0(reg_t obj_pos) {
Object *obj; Object *obj;
int id; int id;
SciVersion version = _version; // for the offset defines
unsigned int base = obj_pos.offset - SCRIPT_OBJECT_MAGIC_OFFSET; unsigned int base = obj_pos.offset - SCRIPT_OBJECT_MAGIC_OFFSET;
reg_t temp; reg_t temp;
@ -489,7 +528,7 @@ Object *SegManager::scriptObjInit0(EngineState *s, reg_t obj_pos) {
return obj; return obj;
} }
Object *SegManager::scriptObjInit11(EngineState *s, reg_t obj_pos) { Object *SegManager::scriptObjInit11(reg_t obj_pos) {
Object *obj; Object *obj;
int id; int id;
int base = obj_pos.offset; int base = obj_pos.offset;
@ -543,11 +582,11 @@ Object *SegManager::scriptObjInit11(EngineState *s, reg_t obj_pos) {
return obj; return obj;
} }
Object *SegManager::scriptObjInit(EngineState *s, reg_t obj_pos) { Object *SegManager::scriptObjInit(reg_t obj_pos) {
if (!isSci1_1) if (_version != SCI_VERSION_1_1)
return scriptObjInit0(s, obj_pos); return scriptObjInit0(obj_pos);
else else
return scriptObjInit11(s, obj_pos); return scriptObjInit11(obj_pos);
} }
LocalVariables *SegManager::allocLocalsSegment(Script *scr, int count) { LocalVariables *SegManager::allocLocalsSegment(Script *scr, int count) {
@ -588,7 +627,7 @@ void SegManager::scriptInitialiseLocals(reg_t location) {
VERIFY(location.offset + 1 < (uint16)scr->buf_size, "Locals beyond end of script\n"); VERIFY(location.offset + 1 < (uint16)scr->buf_size, "Locals beyond end of script\n");
if (isSci1_1) if (_version == SCI_VERSION_1_1)
count = READ_LE_UINT16(scr->buf + location.offset - 2); count = READ_LE_UINT16(scr->buf + location.offset - 2);
else else
count = (READ_LE_UINT16(scr->buf + location.offset - 2) - 4) >> 1; count = (READ_LE_UINT16(scr->buf + location.offset - 2) - 4) >> 1;
@ -627,24 +666,25 @@ void SegManager::scriptRelocateExportsSci11(SegmentId seg) {
} }
} }
void SegManager::scriptInitialiseObjectsSci11(EngineState *s, SegmentId seg) { void SegManager::scriptInitialiseObjectsSci11(SegmentId seg) {
Script *scr = getScript(seg); Script *scr = getScript(seg);
byte *seeker = scr->heap_start + 4 + READ_LE_UINT16(scr->heap_start + 2) * 2; byte *seeker = scr->heap_start + 4 + READ_LE_UINT16(scr->heap_start + 2) * 2;
SciVersion version = _version; // for the selector defines
while (READ_LE_UINT16(seeker) == SCRIPT_OBJECT_MAGIC_NUMBER) { while (READ_LE_UINT16(seeker) == SCRIPT_OBJECT_MAGIC_NUMBER) {
if (READ_LE_UINT16(seeker + 14) & SCRIPT_INFO_CLASS) { if (READ_LE_UINT16(seeker + 14) & SCRIPT_INFO_CLASS) {
int classpos = seeker - scr->buf; int classpos = seeker - scr->buf;
int species = READ_LE_UINT16(seeker + 10); int species = READ_LE_UINT16(seeker + 10);
if (species < 0 || species >= (int)s->_classtable.size()) { if (species < 0 || species >= (int)_classtable.size()) {
error("Invalid species %d(0x%x) not in interval [0,%d) while instantiating script %d\n", error("Invalid species %d(0x%x) not in interval [0,%d) while instantiating script %d\n",
species, species, s->_classtable.size(), scr->nr); species, species, _classtable.size(), scr->nr);
return; return;
} }
s->_classtable[species].script = scr->nr; _classtable[species].script = scr->nr;
s->_classtable[species].reg.segment = seg; _classtable[species].reg.segment = seg;
s->_classtable[species].reg.offset = classpos; _classtable[species].reg.offset = classpos;
} }
seeker += READ_LE_UINT16(seeker + 2) * 2; seeker += READ_LE_UINT16(seeker + 2) * 2;
} }
@ -656,12 +696,12 @@ void SegManager::scriptInitialiseObjectsSci11(EngineState *s, SegmentId seg) {
reg.segment = seg; reg.segment = seg;
reg.offset = seeker - scr->buf; reg.offset = seeker - scr->buf;
obj = scriptObjInit(s, reg); obj = scriptObjInit(reg);
#if 0 #if 0
if (obj->_variables[5].offset != 0xffff) { if (obj->_variables[5].offset != 0xffff) {
obj->_variables[5] = INST_LOOKUP_CLASS(obj->_variables[5].offset); obj->_variables[5] = INST_LOOKUP_CLASS(obj->_variables[5].offset);
base_obj = obj_get(s, obj->_variables[5]); base_obj = obj_get(s->seg_manager, s->_version, obj->_variables[5]);
obj->variable_names_nr = base_obj->variables_nr; obj->variable_names_nr = base_obj->variables_nr;
obj->base_obj = base_obj->base_obj; obj->base_obj = base_obj->base_obj;
} }

View file

@ -43,12 +43,22 @@ namespace Sci {
(((mgr)._heap[index] && ((mgr)._heap[index]->getType() == MEM_OBJ_SCRIPT || (mgr)._heap[index]->getType() == MEM_OBJ_CLONES))? (mgr)._heap[index] \ (((mgr)._heap[index] && ((mgr)._heap[index]->getType() == MEM_OBJ_SCRIPT || (mgr)._heap[index]->getType() == MEM_OBJ_CLONES))? (mgr)._heap[index] \
: NULL): NULL) : NULL): NULL)
/**
* Parameters for getSegment()
*/
typedef enum {
SCRIPT_GET_DONT_LOAD = 0, /**< Fail if not loaded */
SCRIPT_GET_LOAD = 1, /**< Load, if neccessary */
SCRIPT_GET_LOCK = 3 /**< Load, if neccessary, and lock */
} SCRIPT_GET;
class SegManager : public Common::Serializable { class SegManager : public Common::Serializable {
public: public:
/** /**
* Initialize the segment manager * Initialize the segment manager
*/ */
SegManager(bool sci1_1); SegManager(ResourceManager *resMgr, SciVersion version);
/** /**
* Deallocate all memory associated with the segment manager * Deallocate all memory associated with the segment manager
@ -61,14 +71,12 @@ public:
/** /**
* Allocate a script into the segment manager * Allocate a script into the segment manager
* @param s The state containing resource manager
* handlers to load the script data
* @param script_nr The number of the script to load * @param script_nr The number of the script to load
* @param seg_id The segment ID of the newly allocated segment, * @param seg_id The segment ID of the newly allocated segment,
* on success * on success
* @return 0 on failure, 1 on success * @return 0 on failure, 1 on success
*/ */
Script *allocateScript(EngineState *s, int script_nr, SegmentId *seg_id); Script *allocateScript(int script_nr, SegmentId *seg_id);
// The script must then be initialised; see section (1b.), below. // The script must then be initialised; see section (1b.), below.
@ -154,7 +162,7 @@ public:
* @returns A newly created Object describing the object, * @returns A newly created Object describing the object,
* stored within the relevant script * stored within the relevant script
*/ */
Object *scriptObjInit(EngineState *s, reg_t obj_pos); Object *scriptObjInit(reg_t obj_pos);
/** /**
* Informs the segment manager that a code block must be relocated * Informs the segment manager that a code block must be relocated
@ -317,13 +325,20 @@ public:
*/ */
byte *dereference(reg_t reg, int *size); byte *dereference(reg_t reg, int *size);
/**
* Determines the segment occupied by a certain script
* @param[in] script_id The script in question
* @param[in] load One of SCRIPT_GET_*
* @return The script's segment, or 0 on failure
*/
SegmentId getSegment(int script_nr, SCRIPT_GET load);
reg_t get_class_address(int classnr, SCRIPT_GET lock, reg_t caller);
void heapRelocate(reg_t block); void heapRelocate(reg_t block);
void scriptRelocateExportsSci11(SegmentId seg); void scriptRelocateExportsSci11(SegmentId seg);
void scriptInitialiseObjectsSci11(EngineState *s, SegmentId seg); void scriptInitialiseObjectsSci11(SegmentId seg);
int initialiseScript(Script &scr, EngineState *s, int script_nr); int initialiseScript(Script &scr, int script_nr);
private: private:
IntMapper *id_seg_map; ///< id - script id; seg - index of heap IntMapper *id_seg_map; ///< id - script id; seg - index of heap
@ -331,7 +346,9 @@ public: // TODO: make private
Common::Array<MemObject *> _heap; Common::Array<MemObject *> _heap;
int reserved_id; int reserved_id;
int exports_wide; int exports_wide;
bool isSci1_1; SciVersion _version;
ResourceManager *_resMgr;
Common::Array<Class> _classtable; /**< Table of all classes */
SegmentId Clones_seg_id; ///< ID of the (a) clones segment SegmentId Clones_seg_id; ///< ID of the (a) clones segment
SegmentId Lists_seg_id; ///< ID of the (a) list segment SegmentId Lists_seg_id; ///< ID of the (a) list segment
@ -351,9 +368,9 @@ private:
int relocateObject(Object *obj, SegmentId segment, int location); int relocateObject(Object *obj, SegmentId segment, int location);
int findFreeId(int *id); int findFreeId(int *id);
static void setScriptSize(Script &scr, EngineState *s, int script_nr); void setScriptSize(Script &scr, int script_nr);
Object *scriptObjInit0(EngineState *s, reg_t obj_pos); Object *scriptObjInit0(reg_t obj_pos);
Object *scriptObjInit11(EngineState *s, reg_t obj_pos); Object *scriptObjInit11(reg_t obj_pos);
/** /**
* Check segment validity * Check segment validity

View file

@ -291,8 +291,6 @@ public:
reg_t game_obj; /**< Pointer to the game object */ reg_t game_obj; /**< Pointer to the game object */
Common::Array<Class> _classtable; /**< Table of all classes */
SegManager *seg_manager; SegManager *seg_manager;
int gc_countdown; /**< Number of kernel calls until next gc */ int gc_countdown; /**< Number of kernel calls until next gc */

View file

@ -187,34 +187,6 @@ static void validate_write_var(reg_t *r, reg_t *stack_base, int type, int max, i
#define OBJ_PROPERTY(o, p) (validate_property(o, p)) #define OBJ_PROPERTY(o, p) (validate_property(o, p))
reg_t get_class_address(EngineState *s, int classnr, SCRIPT_GET lock, reg_t caller) {
if (NULL == s) {
warning("vm.c: get_class_address(): NULL passed for \"s\"");
return NULL_REG;
}
if (classnr < 0 || (int)s->_classtable.size() <= classnr || s->_classtable[classnr].script < 0) {
error("[VM] Attempt to dereference class %x, which doesn't exist (max %x)", classnr, s->_classtable.size());
return NULL_REG;
} else {
Class *the_class = &s->_classtable[classnr];
if (!the_class->reg.segment) {
script_get_segment(s, the_class->script, lock);
if (!the_class->reg.segment) {
error("[VM] Trying to instantiate class %x by instantiating script 0x%x (%03d) failed;"
" Entering debugger.", classnr, the_class->script, the_class->script);
return NULL_REG;
}
} else
if (caller.segment != the_class->reg.segment)
s->seg_manager->getScript(the_class->reg.segment)->incrementLockers();
return the_class->reg;
}
}
// Operating on the stack // Operating on the stack
// 16 bit: // 16 bit:
#define PUSH(v) PUSH32(make_reg(0, v)) #define PUSH(v) PUSH32(make_reg(0, v))
@ -236,7 +208,7 @@ ExecStack *execute_method(EngineState *s, uint16 script, uint16 pubfunct, StackP
Script *scr = s->seg_manager->getScriptIfLoaded(seg); Script *scr = s->seg_manager->getScriptIfLoaded(seg);
if (!scr) // Script not present yet? if (!scr) // Script not present yet?
seg = script_instantiate(s, script); seg = script_instantiate(s->resmgr, s->seg_manager, s->_version, script);
else else
scr->unmarkDeleted(); scr->unmarkDeleted();
@ -313,7 +285,7 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt
Breakpoint *bp; Breakpoint *bp;
char method_name [256]; char method_name [256];
sprintf(method_name, "%s::%s", obj_get_name(s, send_obj), ((SciEngine*)g_engine)->getKernel()->getSelectorName(selector).c_str()); sprintf(method_name, "%s::%s", obj_get_name(s->seg_manager, s->_version, send_obj), ((SciEngine*)g_engine)->getKernel()->getSelectorName(selector).c_str());
bp = s->bp_list; bp = s->bp_list;
while (bp) { while (bp) {
@ -501,10 +473,6 @@ void vm_handle_fatal_error(EngineState *s, int line, const char *file) {
error("Fatal VM error in %s, L%d; aborting...", file, line); error("Fatal VM error in %s, L%d; aborting...", file, line);
} }
static Script *script_locate_by_segment(EngineState *s, SegmentId seg) {
return s->seg_manager->getScriptIfLoaded(seg);
}
static reg_t pointer_add(EngineState *s, reg_t base, int offset) { static reg_t pointer_add(EngineState *s, reg_t base, int offset) {
MemObject *mobj = GET_SEGMENT_ANY(*s->seg_manager, base.segment); MemObject *mobj = GET_SEGMENT_ANY(*s->seg_manager, base.segment);
@ -559,8 +527,8 @@ void run_vm(EngineState *s, int restoring) {
// Current execution data: // Current execution data:
scriptState.xs = &(s->_executionStack.back()); scriptState.xs = &(s->_executionStack.back());
ExecStack *xs_new = NULL; ExecStack *xs_new = NULL;
Object *obj = obj_get(s, scriptState.xs->objp); Object *obj = obj_get(s->seg_manager, s->_version, scriptState.xs->objp);
Script *local_script = script_locate_by_segment(s, scriptState.xs->local_segment); Script *local_script = s->seg_manager->getScriptIfLoaded(scriptState.xs->local_segment);
int old_execution_stack_base = s->execution_stack_base; int old_execution_stack_base = s->execution_stack_base;
// Used to detect the stack bottom, for "physical" returns // Used to detect the stack bottom, for "physical" returns
const byte *code_buf = NULL; // (Avoid spurious warning) const byte *code_buf = NULL; // (Avoid spurious warning)
@ -606,7 +574,7 @@ void run_vm(EngineState *s, int restoring) {
scriptState.xs = &(s->_executionStack.back()); scriptState.xs = &(s->_executionStack.back());
s->_executionStackPosChanged = false; s->_executionStackPosChanged = false;
scr = script_locate_by_segment(s, scriptState.xs->addr.pc.segment); scr = s->seg_manager->getScriptIfLoaded(scriptState.xs->addr.pc.segment);
if (!scr) { if (!scr) {
// No script? Implicit return via fake instruction buffer // No script? Implicit return via fake instruction buffer
warning("Running on non-existant script in segment %x", scriptState.xs->addr.pc.segment); warning("Running on non-existant script in segment %x", scriptState.xs->addr.pc.segment);
@ -619,12 +587,12 @@ void run_vm(EngineState *s, int restoring) {
scr = NULL; scr = NULL;
obj = NULL; obj = NULL;
} else { } else {
obj = obj_get(s, scriptState.xs->objp); obj = obj_get(s->seg_manager, s->_version, scriptState.xs->objp);
code_buf = scr->buf; code_buf = scr->buf;
#ifndef DISABLE_VALIDATIONS #ifndef DISABLE_VALIDATIONS
code_buf_size = scr->buf_size; code_buf_size = scr->buf_size;
#endif #endif
local_script = script_locate_by_segment(s, scriptState.xs->local_segment); local_script = s->seg_manager->getScriptIfLoaded(scriptState.xs->local_segment);
if (!local_script) { if (!local_script) {
warning("Could not find local script from segment %x", scriptState.xs->local_segment); warning("Could not find local script from segment %x", scriptState.xs->local_segment);
local_script = NULL; local_script = NULL;
@ -1077,7 +1045,7 @@ void run_vm(EngineState *s, int restoring) {
break; break;
case 0x28: // class case 0x28: // class
s->r_acc = get_class_address(s, (unsigned)opparams[0], SCRIPT_GET_LOCK, s->r_acc = s->seg_manager->get_class_address((unsigned)opparams[0], SCRIPT_GET_LOCK,
scriptState.xs->addr.pc); scriptState.xs->addr.pc);
break; break;
@ -1097,7 +1065,7 @@ void run_vm(EngineState *s, int restoring) {
break; break;
case 0x2b: // super case 0x2b: // super
r_temp = get_class_address(s, opparams[0], SCRIPT_GET_LOAD, scriptState.xs->addr.pc); r_temp = s->seg_manager->get_class_address(opparams[0], SCRIPT_GET_LOAD, scriptState.xs->addr.pc);
if (!r_temp.segment) if (!r_temp.segment)
error("[VM]: Invalid superclass in object"); error("[VM]: Invalid superclass in object");
@ -1432,6 +1400,7 @@ void run_vm(EngineState *s, int restoring) {
static int _obj_locate_varselector(EngineState *s, Object *obj, Selector slc) { static int _obj_locate_varselector(EngineState *s, Object *obj, Selector slc) {
// Determines if obj explicitly defines slc as a varselector // Determines if obj explicitly defines slc as a varselector
// Returns -1 if not found // Returns -1 if not found
SciVersion version = s->_version; // for the selector defines
if (s->_version < SCI_VERSION_1_1) { if (s->_version < SCI_VERSION_1_1) {
int varnum = obj->variable_names_nr; int varnum = obj->variable_names_nr;
@ -1452,7 +1421,7 @@ static int _obj_locate_varselector(EngineState *s, Object *obj, Selector slc) {
int varnum = obj->_variables[1].offset; int varnum = obj->_variables[1].offset;
if (!(obj->_variables[SCRIPT_INFO_SELECTOR].offset & SCRIPT_INFO_CLASS)) if (!(obj->_variables[SCRIPT_INFO_SELECTOR].offset & SCRIPT_INFO_CLASS))
buf = ((byte *) obj_get(s, obj->_variables[SCRIPT_SUPERCLASS_SELECTOR])->base_vars); buf = ((byte *) obj_get(s->seg_manager, s->_version, obj->_variables[SCRIPT_SUPERCLASS_SELECTOR])->base_vars);
for (i = 0; i < varnum; i++) for (i = 0; i < varnum; i++)
if (READ_LE_UINT16(buf + (i << 1)) == slc) // Found it? if (READ_LE_UINT16(buf + (i << 1)) == slc) // Found it?
@ -1478,6 +1447,7 @@ static int _class_locate_funcselector(EngineState *s, Object *obj, Selector slc)
static SelectorType _lookup_selector_function(EngineState *s, int seg_id, Object *obj, Selector selector_id, reg_t *fptr) { static SelectorType _lookup_selector_function(EngineState *s, int seg_id, Object *obj, Selector selector_id, reg_t *fptr) {
int index; int index;
SciVersion version = s->_version; // for the selector defines
// "recursive" lookup // "recursive" lookup
@ -1492,7 +1462,7 @@ static SelectorType _lookup_selector_function(EngineState *s, int seg_id, Object
return kSelectorMethod; return kSelectorMethod;
} else { } else {
seg_id = obj->_variables[SCRIPT_SUPERCLASS_SELECTOR].segment; seg_id = obj->_variables[SCRIPT_SUPERCLASS_SELECTOR].segment;
obj = obj_get(s, obj->_variables[SCRIPT_SUPERCLASS_SELECTOR]); obj = obj_get(s->seg_manager, s->_version, obj->_variables[SCRIPT_SUPERCLASS_SELECTOR]);
} }
} }
@ -1500,9 +1470,10 @@ static SelectorType _lookup_selector_function(EngineState *s, int seg_id, Object
} }
SelectorType lookup_selector(EngineState *s, reg_t obj_location, Selector selector_id, ObjVarRef *varp, reg_t *fptr) { SelectorType lookup_selector(EngineState *s, reg_t obj_location, Selector selector_id, ObjVarRef *varp, reg_t *fptr) {
Object *obj = obj_get(s, obj_location); Object *obj = obj_get(s->seg_manager, s->_version, obj_location);
Object *species; Object *species;
int index; int index;
SciVersion version = s->_version; // for the selector defines
// Early SCI versions used the LSB in the selector ID as a read/write // Early SCI versions used the LSB in the selector ID as a read/write
// toggle, meaning that we must remove it for selector lookup. // toggle, meaning that we must remove it for selector lookup.
@ -1517,7 +1488,7 @@ SelectorType lookup_selector(EngineState *s, reg_t obj_location, Selector select
if (IS_CLASS(obj)) if (IS_CLASS(obj))
species = obj; species = obj;
else else
species = obj_get(s, obj->_variables[SCRIPT_SPECIES_SELECTOR]); species = obj_get(s->seg_manager, s->_version, obj->_variables[SCRIPT_SPECIES_SELECTOR]);
if (!obj) { if (!obj) {
@ -1540,65 +1511,27 @@ SelectorType lookup_selector(EngineState *s, reg_t obj_location, Selector select
return _lookup_selector_function(s, obj_location.segment, obj, selector_id, fptr); return _lookup_selector_function(s, obj_location.segment, obj, selector_id, fptr);
} }
SegmentId script_get_segment(EngineState *s, int script_nr, SCRIPT_GET load) { reg_t script_lookup_export(SegManager *segManager, int script_nr, int export_index) {
SegmentId segment; SegmentId seg = segManager->getSegment(script_nr, SCRIPT_GET_DONT_LOAD);
Script *script = segManager->getScriptIfLoaded(seg);
if ((load & SCRIPT_GET_LOAD) == SCRIPT_GET_LOAD)
script_instantiate(s, script_nr);
segment = s->seg_manager->segGet(script_nr);
if (segment > 0) {
if ((load & SCRIPT_GET_LOCK) == SCRIPT_GET_LOCK)
s->seg_manager->getScript(segment)->incrementLockers();
return segment;
} else
return 0;
}
reg_t script_lookup_export(EngineState *s, int script_nr, int export_index) {
SegmentId seg = script_get_segment(s, script_nr, SCRIPT_GET_DONT_LOAD);
Script *script = NULL;
#ifndef DISABLE_VALIDATIONS
if (!seg)
error("script_lookup_export(): script.%03d (0x%x) is invalid or not loaded",
script_nr, script_nr);
#endif
script = script_locate_by_segment(s, seg);
#ifndef DISABLE_VALIDATIONS
if (script && export_index < script->exports_nr && export_index >= 0)
#endif
return make_reg(seg, READ_LE_UINT16((byte *)(script->export_table + export_index))); return make_reg(seg, READ_LE_UINT16((byte *)(script->export_table + export_index)));
#ifndef DISABLE_VALIDATIONS
else {
if (!script)
error("script_lookup_export(): script.%03d missing", script_nr);
else
error("script_lookup_export(): script.%03d: Sought invalid export %d/%d",
script_nr, export_index, script->exports_nr);
}
#endif
} }
#define INST_LOOKUP_CLASS(id) ((id == 0xffff)? NULL_REG : get_class_address(s, id, SCRIPT_GET_LOCK, reg)) #define INST_LOOKUP_CLASS(id) ((id == 0xffff)? NULL_REG : segManager->get_class_address(id, SCRIPT_GET_LOCK, reg))
int script_instantiate_common(EngineState *s, int script_nr, Resource **script, Resource **heap, int *was_new) { int script_instantiate_common(ResourceManager *resMgr, SegManager *segManager, SciVersion version, int script_nr, Resource **script, Resource **heap, int *was_new) {
int seg_id; int seg_id;
reg_t reg; reg_t reg;
*was_new = 1; *was_new = 1;
*script = s->resmgr->findResource(ResourceId(kResourceTypeScript, script_nr), 0); *script = resMgr->findResource(ResourceId(kResourceTypeScript, script_nr), 0);
if (s->_version >= SCI_VERSION_1_1) if (version >= SCI_VERSION_1_1)
*heap = s->resmgr->findResource(ResourceId(kResourceTypeHeap, script_nr), 0); *heap = resMgr->findResource(ResourceId(kResourceTypeHeap, script_nr), 0);
if (!*script || (s->_version >= SCI_VERSION_1_1 && !heap)) { if (!*script || (version >= SCI_VERSION_1_1 && !heap)) {
warning("Script 0x%x requested but not found", script_nr); warning("Script 0x%x requested but not found", script_nr);
if (s->_version >= SCI_VERSION_1_1) { if (version >= SCI_VERSION_1_1) {
if (*heap) if (*heap)
warning("Inconsistency: heap resource WAS found"); warning("Inconsistency: heap resource WAS found");
else if (*script) else if (*script)
@ -1607,13 +1540,8 @@ int script_instantiate_common(EngineState *s, int script_nr, Resource **script,
return 0; return 0;
} }
if (NULL == s) { seg_id = segManager->segGet(script_nr);
warning("script_instantiate_common(): script_instantiate(): NULL passed for \"s\""); Script *scr = segManager->getScriptIfLoaded(seg_id);
return 0;
}
seg_id = s->seg_manager->segGet(script_nr);
Script *scr = script_locate_by_segment(s, seg_id);
if (scr) { if (scr) {
if (!scr->isMarkedAsDeleted()) { if (!scr->isMarkedAsDeleted()) {
scr->incrementLockers(); scr->incrementLockers();
@ -1622,14 +1550,14 @@ int script_instantiate_common(EngineState *s, int script_nr, Resource **script,
scr->freeScript(); scr->freeScript();
} }
} else { } else {
scr = s->seg_manager->allocateScript(s, script_nr, &seg_id); scr = segManager->allocateScript(script_nr, &seg_id);
if (!scr) { // ALL YOUR SCRIPT BASE ARE BELONG TO US if (!scr) { // ALL YOUR SCRIPT BASE ARE BELONG TO US
error("Not enough heap space for script size 0x%x of script 0x%x (Should this happen?)", (*script)->size, script_nr); error("Not enough heap space for script size 0x%x of script 0x%x (Should this happen?)", (*script)->size, script_nr);
return 0; return 0;
} }
} }
s->seg_manager->initialiseScript(*scr, s, script_nr); segManager->initialiseScript(*scr, script_nr);
reg.segment = seg_id; reg.segment = seg_id;
reg.offset = 0; reg.offset = 0;
@ -1645,7 +1573,7 @@ int script_instantiate_common(EngineState *s, int script_nr, Resource **script,
return seg_id; return seg_id;
} }
int script_instantiate_sci0(EngineState *s, int script_nr) { int script_instantiate_sci0(ResourceManager *resMgr, SegManager *segManager, SciVersion version, int script_nr) {
int objtype; int objtype;
unsigned int objlength; unsigned int objlength;
reg_t reg; reg_t reg;
@ -1655,7 +1583,7 @@ int script_instantiate_sci0(EngineState *s, int script_nr) {
Resource *script; Resource *script;
int was_new; int was_new;
seg_id = script_instantiate_common(s, script_nr, &script, NULL, &was_new); seg_id = script_instantiate_common(resMgr, segManager, version, script_nr, &script, NULL, &was_new);
if (was_new) if (was_new)
return seg_id; return seg_id;
@ -1663,7 +1591,7 @@ int script_instantiate_sci0(EngineState *s, int script_nr) {
reg.segment = seg_id; reg.segment = seg_id;
reg.offset = 0; reg.offset = 0;
Script *scr = s->seg_manager->getScript(seg_id); Script *scr = segManager->getScript(seg_id);
if (((SciEngine*)g_engine)->getKernel()->hasOldScriptHeader()) { if (((SciEngine*)g_engine)->getKernel()->hasOldScriptHeader()) {
// //
@ -1678,7 +1606,7 @@ int script_instantiate_sci0(EngineState *s, int script_nr) {
magic_pos_adder = 2; // Step over the funny prefix magic_pos_adder = 2; // Step over the funny prefix
if (locals_nr) if (locals_nr)
s->seg_manager->scriptInitialiseLocalsZero(reg.segment, locals_nr); segManager->scriptInitialiseLocalsZero(reg.segment, locals_nr);
} else { } else {
scr->mcpyInOut(0, script->data, script->size); scr->mcpyInOut(0, script->data, script->size);
@ -1717,24 +1645,24 @@ int script_instantiate_sci0(EngineState *s, int script_nr) {
break; break;
case SCI_OBJ_LOCALVARS: case SCI_OBJ_LOCALVARS:
s->seg_manager->scriptInitialiseLocals(data_base); segManager->scriptInitialiseLocals(data_base);
break; break;
case SCI_OBJ_CLASS: { case SCI_OBJ_CLASS: {
int classpos = addr.offset - SCRIPT_OBJECT_MAGIC_OFFSET; int classpos = addr.offset - SCRIPT_OBJECT_MAGIC_OFFSET;
int species; int species;
species = scr->getHeap(addr.offset - SCRIPT_OBJECT_MAGIC_OFFSET + SCRIPT_SPECIES_OFFSET); species = scr->getHeap(addr.offset - SCRIPT_OBJECT_MAGIC_OFFSET + SCRIPT_SPECIES_OFFSET);
if (species < 0 || species >= (int)s->_classtable.size()) { if (species < 0 || species >= (int)segManager->_classtable.size()) {
error("Invalid species %d(0x%x) not in interval " error("Invalid species %d(0x%x) not in interval "
"[0,%d) while instantiating script %d\n", "[0,%d) while instantiating script %d\n",
species, species, s->_classtable.size(), species, species, segManager->_classtable.size(),
script_nr); script_nr);
return 1; return 1;
} }
s->_classtable[species].script = script_nr; segManager->_classtable[species].script = script_nr;
s->_classtable[species].reg = addr; segManager->_classtable[species].reg = addr;
s->_classtable[species].reg.offset = classpos; segManager->_classtable[species].reg.offset = classpos;
// Set technical class position-- into the block allocated for it // Set technical class position-- into the block allocated for it
} }
break; break;
@ -1760,17 +1688,17 @@ int script_instantiate_sci0(EngineState *s, int script_nr) {
switch (objtype) { switch (objtype) {
case SCI_OBJ_CODE: case SCI_OBJ_CODE:
s->seg_manager->scriptAddCodeBlock(addr); segManager->scriptAddCodeBlock(addr);
break; break;
case SCI_OBJ_OBJECT: case SCI_OBJ_OBJECT:
case SCI_OBJ_CLASS: { // object or class? case SCI_OBJ_CLASS: { // object or class?
Object *obj = s->seg_manager->scriptObjInit(s, addr); Object *obj = segManager->scriptObjInit(addr);
Object *base_obj; Object *base_obj;
// Instantiate the superclass, if neccessary // Instantiate the superclass, if neccessary
obj->_variables[SCRIPT_SPECIES_SELECTOR] = INST_LOOKUP_CLASS(obj->_variables[SCRIPT_SPECIES_SELECTOR].offset); obj->_variables[SCRIPT_SPECIES_SELECTOR] = INST_LOOKUP_CLASS(obj->_variables[SCRIPT_SPECIES_SELECTOR].offset);
base_obj = obj_get(s, obj->_variables[SCRIPT_SPECIES_SELECTOR]); base_obj = obj_get(segManager, version, obj->_variables[SCRIPT_SPECIES_SELECTOR]);
obj->variable_names_nr = base_obj->_variables.size(); obj->variable_names_nr = base_obj->_variables.size();
obj->base_obj = base_obj->base_obj; obj->base_obj = base_obj->base_obj;
// Copy base from species class, as we need its selector IDs // Copy base from species class, as we need its selector IDs
@ -1791,24 +1719,24 @@ int script_instantiate_sci0(EngineState *s, int script_nr) {
} while ((objtype != 0) && (((unsigned)reg.offset) < script->size - 2)); } while ((objtype != 0) && (((unsigned)reg.offset) < script->size - 2));
if (relocation >= 0) if (relocation >= 0)
s->seg_manager->scriptRelocate(make_reg(reg.segment, relocation)); segManager->scriptRelocate(make_reg(reg.segment, relocation));
return reg.segment; // instantiation successful return reg.segment; // instantiation successful
} }
int script_instantiate_sci11(EngineState *s, int script_nr) { int script_instantiate_sci11(ResourceManager *resMgr, SegManager *segManager, SciVersion version, int script_nr) {
Resource *script, *heap; Resource *script, *heap;
int seg_id; int seg_id;
int heap_start; int heap_start;
reg_t reg; reg_t reg;
int was_new; int was_new;
seg_id = script_instantiate_common(s, script_nr, &script, &heap, &was_new); seg_id = script_instantiate_common(resMgr, segManager, version, script_nr, &script, &heap, &was_new);
if (was_new) if (was_new)
return seg_id; return seg_id;
Script *scr = s->seg_manager->getScript(seg_id); Script *scr = segManager->getScript(seg_id);
heap_start = script->size; heap_start = script->size;
if (script->size & 2) if (script->size & 2)
@ -1822,28 +1750,28 @@ int script_instantiate_sci11(EngineState *s, int script_nr) {
reg.segment = seg_id; reg.segment = seg_id;
reg.offset = heap_start + 4; reg.offset = heap_start + 4;
s->seg_manager->scriptInitialiseLocals(reg); segManager->scriptInitialiseLocals(reg);
s->seg_manager->scriptRelocateExportsSci11(seg_id); segManager->scriptRelocateExportsSci11(seg_id);
s->seg_manager->scriptInitialiseObjectsSci11(s, seg_id); segManager->scriptInitialiseObjectsSci11(seg_id);
reg.offset = READ_LE_UINT16(heap->data); reg.offset = READ_LE_UINT16(heap->data);
s->seg_manager->heapRelocate(reg); segManager->heapRelocate(reg);
return seg_id; return seg_id;
} }
int script_instantiate(EngineState *s, int script_nr) { int script_instantiate(ResourceManager *resMgr, SegManager *segManager, SciVersion version, int script_nr) {
if (s->_version >= SCI_VERSION_1_1) if (version >= SCI_VERSION_1_1)
return script_instantiate_sci11(s, script_nr); return script_instantiate_sci11(resMgr, segManager, version, script_nr);
else else
return script_instantiate_sci0(s, script_nr); return script_instantiate_sci0(resMgr, segManager, version, script_nr);
} }
void script_uninstantiate_sci0(EngineState *s, int script_nr, SegmentId seg) { void script_uninstantiate_sci0(SegManager *segManager, SciVersion version, int script_nr, SegmentId seg) {
reg_t reg = make_reg(seg, ((SciEngine*)g_engine)->getKernel()->hasOldScriptHeader() ? 2 : 0); reg_t reg = make_reg(seg, ((SciEngine*)g_engine)->getKernel()->hasOldScriptHeader() ? 2 : 0);
int objtype, objlength; int objtype, objlength;
Script *scr = s->seg_manager->getScript(seg); Script *scr = segManager->getScript(seg);
// Make a pass over the object in order uninstantiate all superclasses // Make a pass over the object in order uninstantiate all superclasses
objlength = 0; objlength = 0;
@ -1866,13 +1794,13 @@ void script_uninstantiate_sci0(EngineState *s, int script_nr, SegmentId seg) {
superclass = scr->getHeap(reg.offset + SCRIPT_SUPERCLASS_OFFSET); // Get superclass... superclass = scr->getHeap(reg.offset + SCRIPT_SUPERCLASS_OFFSET); // Get superclass...
if (superclass >= 0) { if (superclass >= 0) {
int superclass_script = s->_classtable[superclass].script; int superclass_script = segManager->_classtable[superclass].script;
if (superclass_script == script_nr) { if (superclass_script == script_nr) {
if (scr->getLockers()) if (scr->getLockers())
scr->decrementLockers(); // Decrease lockers if this is us ourselves scr->decrementLockers(); // Decrease lockers if this is us ourselves
} else } else
script_uninstantiate(s, superclass_script); script_uninstantiate(segManager, version, superclass_script);
// Recurse to assure that the superclass lockers number gets decreased // Recurse to assure that the superclass lockers number gets decreased
} }
@ -1884,11 +1812,9 @@ void script_uninstantiate_sci0(EngineState *s, int script_nr, SegmentId seg) {
} while (objtype != 0); } while (objtype != 0);
} }
void script_uninstantiate(EngineState *s, int script_nr) { void script_uninstantiate(SegManager *segManager, SciVersion version, int script_nr) {
reg_t reg = make_reg(0, ((SciEngine*)g_engine)->getKernel()->hasOldScriptHeader() ? 2 : 0); SegmentId segment = segManager->segGet(script_nr);
Script *scr = segManager->getScriptIfLoaded(segment);
reg.segment = s->seg_manager->segGet(script_nr);
Script *scr = script_locate_by_segment(s, reg.segment);
if (!scr) { // Is it already loaded? if (!scr) { // Is it already loaded?
//warning("unloading script 0x%x requested although not loaded", script_nr); //warning("unloading script 0x%x requested although not loaded", script_nr);
@ -1902,12 +1828,12 @@ void script_uninstantiate(EngineState *s, int script_nr) {
return; return;
// Free all classtable references to this script // Free all classtable references to this script
for (uint i = 0; i < s->_classtable.size(); i++) for (uint i = 0; i < segManager->_classtable.size(); i++)
if (s->_classtable[i].reg.segment == reg.segment) if (segManager->_classtable[i].reg.segment == segment)
s->_classtable[i].reg = NULL_REG; segManager->_classtable[i].reg = NULL_REG;
if (s->_version < SCI_VERSION_1_1) if (version < SCI_VERSION_1_1)
script_uninstantiate_sci0(s, script_nr, reg.segment); script_uninstantiate_sci0(segManager, version, script_nr, segment);
else else
warning("FIXME: Add proper script uninstantiation for SCI 1.1"); warning("FIXME: Add proper script uninstantiation for SCI 1.1");
@ -1999,8 +1925,8 @@ int game_run(EngineState **_s) {
return 0; return 0;
} }
Object *obj_get(EngineState *s, reg_t offset) { Object *obj_get(SegManager *segManager, SciVersion version, reg_t offset) {
MemObject *mobj = GET_OBJECT_SEGMENT(*s->seg_manager, offset.segment); MemObject *mobj = GET_OBJECT_SEGMENT(*segManager, offset.segment);
Object *obj = NULL; Object *obj = NULL;
int idx; int idx;
@ -2023,8 +1949,8 @@ Object *obj_get(EngineState *s, reg_t offset) {
return obj; return obj;
} }
const char *obj_get_name(EngineState *s, reg_t pos) { const char *obj_get_name(SegManager *segManager, SciVersion version, reg_t pos) {
Object *obj = obj_get(s, pos); Object *obj = obj_get(segManager, version, pos);
if (!obj) if (!obj)
return "<no such object>"; return "<no such object>";
@ -2032,7 +1958,7 @@ const char *obj_get_name(EngineState *s, reg_t pos) {
if (nameReg.isNull()) if (nameReg.isNull())
return "<no name>"; return "<no name>";
const char *name = (const char*)s->seg_manager->dereference(obj->_variables[SCRIPT_NAME_SELECTOR], NULL); const char *name = (const char*)segManager->dereference(obj->_variables[SCRIPT_NAME_SELECTOR], NULL);
if (!name) if (!name)
return "<invalid name>"; return "<invalid name>";
@ -2056,7 +1982,7 @@ void shrink_execution_stack(EngineState *s, uint size) {
} }
reg_t* ObjVarRef::getPointer(EngineState *s) const { reg_t* ObjVarRef::getPointer(EngineState *s) const {
Object *o = obj_get(s, obj); Object *o = obj_get(s->seg_manager, s->_version, obj);
if (!o) return 0; if (!o) return 0;
return &(o->_variables[varindex]); return &(o->_variables[varindex]);
} }

View file

@ -29,6 +29,7 @@
/* VM and kernel declarations */ /* VM and kernel declarations */
#include "sci/engine/vm_types.h" // for reg_t #include "sci/engine/vm_types.h" // for reg_t
#include "sci/resource.h" // for SciVersion
#include "common/util.h" #include "common/util.h"
@ -39,6 +40,8 @@ struct EngineState;
typedef int sci_version_t; typedef int sci_version_t;
struct IntMapper; struct IntMapper;
struct Object; struct Object;
class ResourceManager;
extern enum SciVersion;
/** Number of bytes to be allocated for the stack */ /** Number of bytes to be allocated for the stack */
#define VM_STACK_SIZE 0x1000 #define VM_STACK_SIZE 0x1000
@ -67,12 +70,12 @@ struct Object;
#define SCRIPT_FUNCTAREAPTR_MAGIC 8 -8 #define SCRIPT_FUNCTAREAPTR_MAGIC 8 -8
/** Offset of the name pointer */ /** Offset of the name pointer */
#define SCRIPT_NAME_OFFSET (s->_version < SCI_VERSION_1_1 ? 14 -8 : 16) #define SCRIPT_NAME_OFFSET (version < SCI_VERSION_1_1 ? 14 -8 : 16)
#define SCRIPT_NAME_SELECTOR (s->_version < SCI_VERSION_1_1 ? 3 : 8) #define SCRIPT_NAME_SELECTOR (version < SCI_VERSION_1_1 ? 3 : 8)
/** Object-relative offset of the -info- selector */ /** Object-relative offset of the -info- selector */
#define SCRIPT_INFO_OFFSET (s->_version < SCI_VERSION_1_1 ? 12 -8 : 14) #define SCRIPT_INFO_OFFSET (version < SCI_VERSION_1_1 ? 12 -8 : 14)
#define SCRIPT_INFO_SELECTOR (s->_version < SCI_VERSION_1_1 ? 2 : 7) #define SCRIPT_INFO_SELECTOR (version < SCI_VERSION_1_1 ? 2 : 7)
/** Flag fo the -info- selector */ /** Flag fo the -info- selector */
#define SCRIPT_INFO_CLONE 0x0001 #define SCRIPT_INFO_CLONE 0x0001
@ -84,18 +87,18 @@ struct Object;
/** Magical object identifier */ /** Magical object identifier */
#define SCRIPT_OBJECT_MAGIC_NUMBER 0x1234 #define SCRIPT_OBJECT_MAGIC_NUMBER 0x1234
/** Offset of this identifier */ /** Offset of this identifier */
#define SCRIPT_OBJECT_MAGIC_OFFSET (s->_version < SCI_VERSION_1_1 ? -8 : 0) #define SCRIPT_OBJECT_MAGIC_OFFSET (version < SCI_VERSION_1_1 ? -8 : 0)
/** Script-relative offset of the species ID */ /** Script-relative offset of the species ID */
#define SCRIPT_SPECIES_OFFSET 8 -8 #define SCRIPT_SPECIES_OFFSET 8 -8
#define SCRIPT_SUPERCLASS_OFFSET (s->_version < SCI_VERSION_1_1 ? 10 -8 : 12) #define SCRIPT_SUPERCLASS_OFFSET (version < SCI_VERSION_1_1 ? 10 -8 : 12)
/*---------------------------------*/ /*---------------------------------*/
/* Script selector index variables */ /* Script selector index variables */
/*---------------------------------*/ /*---------------------------------*/
#define SCRIPT_SPECIES_SELECTOR (s->_version < SCI_VERSION_1_1 ? 0 : 5) #define SCRIPT_SPECIES_SELECTOR (version < SCI_VERSION_1_1 ? 0 : 5)
#define SCRIPT_SUPERCLASS_SELECTOR (s->_version < SCI_VERSION_1_1 ? 1 : 6) #define SCRIPT_SUPERCLASS_SELECTOR (version < SCI_VERSION_1_1 ? 1 : 6)
#define SCRIPT_CLASSSCRIPT_SELECTOR 4 #define SCRIPT_CLASSSCRIPT_SELECTOR 4
/** Magic adjustment value for lofsa and lofss */ /** Magic adjustment value for lofsa and lofss */
@ -466,32 +469,14 @@ void script_free_vm_memory(EngineState *s);
SelectorType lookup_selector(EngineState *s, reg_t obj, Selector selectorid, SelectorType lookup_selector(EngineState *s, reg_t obj, Selector selectorid,
ObjVarRef *varp, reg_t *fptr); ObjVarRef *varp, reg_t *fptr);
/**
* Parameters for script_get_segment()
*/
typedef enum {
SCRIPT_GET_DONT_LOAD = 0, /**< Fail if not loaded */
SCRIPT_GET_LOAD = 1, /**< Load, if neccessary */
SCRIPT_GET_LOCK = 3 /**< Load, if neccessary, and lock */
} SCRIPT_GET;
/**
* Determines the segment occupied by a certain script
* @param[in] s The state to operate on
* @param[in] script_id The script in question
* @param[in] load One of SCRIPT_GET_*
* @return The script's segment, or 0 on failure
*/
SegmentId script_get_segment(EngineState *s, int script_id, SCRIPT_GET load);
/** /**
* Looks up an entry of the exports table of a script * Looks up an entry of the exports table of a script
* @param[in] s The state to operate on * @param[in] segManager The segment manager
* @param[in] script_nr The script to look up in * @param[in] script_nr The script to look up in
* @param[out] export_index The index of the export entry to look up * @param[out] export_index The index of the export entry to look up
* @return The handle * @return The handle
*/ */
reg_t script_lookup_export(EngineState *s, int script_nr, int export_index); reg_t script_lookup_export(SegManager *segManager, int script_nr, int export_index);
/** /**
* Makes sure that a script and its superclasses get loaded to the heap. * Makes sure that a script and its superclasses get loaded to the heap.
@ -499,21 +484,24 @@ reg_t script_lookup_export(EngineState *s, int script_nr, int export_index);
* increased. All scripts containing superclasses of this script are loaded * increased. All scripts containing superclasses of this script are loaded
* recursively as well, unless 'recursive' is set to zero. The * recursively as well, unless 'recursive' is set to zero. The
* complementary function is "script_uninstantiate()" below. * complementary function is "script_uninstantiate()" below.
* @param[in] s The state to operate on * @param[in] resMgr The resource manager
* @param[in] segManager The segment manager
* @param[in] version The SCI version to use
* @param[in] script_nr The script number to load * @param[in] script_nr The script number to load
* @return The script's segment ID or 0 if out of heap * @return The script's segment ID or 0 if out of heap
*/ */
int script_instantiate(EngineState *s, int script_nr); int script_instantiate(ResourceManager *resMgr, SegManager *segManager, SciVersion version, int script_nr);
/** /**
* Decreases the numer of lockers of a script and unloads it if that number * Decreases the numer of lockers of a script and unloads it if that number
* reaches zero. * reaches zero.
* This function will recursively unload scripts containing its * This function will recursively unload scripts containing its
* superclasses, if those aren't locked by other scripts as well. * superclasses, if those aren't locked by other scripts as well.
* @param[in] s The state to operate on * @param[in] segManager The segment manager
* @param[in] version The SCI version to use
* @param[in] script_nr The script number that is requestet to be unloaded * @param[in] script_nr The script number that is requestet to be unloaded
*/ */
void script_uninstantiate(EngineState *s, int script_nr); void script_uninstantiate(SegManager *segManager, SciVersion version, int script_nr);
/** /**
* Initializes an SCI game * Initializes an SCI game
@ -613,7 +601,7 @@ int kfree(EngineState *s, reg_t handle);
* in a static buffer and need not be freed (neither may * in a static buffer and need not be freed (neither may
* it be modified). * it be modified).
*/ */
const char *obj_get_name(EngineState *s, reg_t pos); const char *obj_get_name(SegManager *segManager, SciVersion version, reg_t pos);
/** /**
* Retrieves an object from the specified location * Retrieves an object from the specified location
@ -621,7 +609,7 @@ const char *obj_get_name(EngineState *s, reg_t pos);
* @param[in] offset The object's offset * @param[in] offset The object's offset
* @return The object in question, or NULL if there is none * @return The object in question, or NULL if there is none
*/ */
Object *obj_get(EngineState *s, reg_t offset); Object *obj_get(SegManager *segManager, SciVersion version, reg_t offset);
/** /**
* Shrink execution stack to size. * Shrink execution stack to size.