Use abstract factories to initialize FilesystemNode objects.

svn-id: r26739
This commit is contained in:
David Corrales 2007-05-03 02:39:33 +00:00
parent 8f5abc1924
commit c459f054b4
39 changed files with 1912 additions and 953 deletions

View file

@ -0,0 +1,23 @@
#include "backends/fs/ps2/Ps2FilesystemFactory.h"
#include "backends/fs/ps2/ps2-fs.cpp"
Ps2FilesystemFactory *Ps2FilesystemFactory::_instance = 0;
Ps2FilesystemFactory *Ps2FilesystemFactory::instance(){
if(_instance == 0){
_instance = new Ps2FilesystemFactory();
}
return _instance;
}
AbstractFilesystemNode *Ps2FilesystemFactory::makeRootFileNode() const {
return new Ps2FilesystemNode();
}
AbstractFilesystemNode *Ps2FilesystemFactory::makeCurrentDirectoryFileNode() const {
return new Ps2FilesystemNode();
}
AbstractFilesystemNode *Ps2FilesystemFactory::makeFileNodePath(const String &path) const {
return new Ps2FilesystemNode(path);
}