GRIM: Drop side textures feature from backend.
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12 changed files with 0 additions and 154 deletions
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@ -693,11 +693,6 @@ Graphics::PixelBuffer AndroidGraphicsManager::getScreenPixelBuffer() {
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return _game_pbuf;
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}
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void AndroidGraphicsManager::suggestSideTextures(Graphics::Surface *left, Graphics::Surface *right) {
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// TODO
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}
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void AndroidGraphicsManager::clipMouse(Common::Point &p) const {
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const GLESBaseTexture *tex = getActiveTexture();
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