SDL: Get rid of loop in OSystem_SDL::setGraphicsMode.
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2 changed files with 60 additions and 74 deletions
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@ -112,6 +112,7 @@ protected:
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typedef Common::Array<GraphicsMode> GraphicsModeArray;
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GraphicsModeArray _graphicsModes;
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Common::Array<int> _graphicsModeIds;
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int _graphicsMode;
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int _sdlModesCount;
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int _glModesCount;
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