SDL: Get rid of loop in OSystem_SDL::setGraphicsMode.

This commit is contained in:
Johannes Schickel 2013-10-20 23:39:46 +02:00
parent e91300f70c
commit c5e2b5158c
2 changed files with 60 additions and 74 deletions

View file

@ -112,6 +112,7 @@ protected:
typedef Common::Array<GraphicsMode> GraphicsModeArray;
GraphicsModeArray _graphicsModes;
Common::Array<int> _graphicsModeIds;
int _graphicsMode;
int _sdlModesCount;
int _glModesCount;