added support for nonenglish the dig(dialogs, descriptions, warnings), not gui yet
svn-id: r4959
This commit is contained in:
parent
978e879009
commit
c61b824942
4 changed files with 80 additions and 56 deletions
|
@ -2534,17 +2534,19 @@ void Scumm::o6_talkActor()
|
|||
_actorToPrintStrFor = pop();
|
||||
_messagePtr = _scriptPointer;
|
||||
|
||||
if (_scriptPointer[0] == '/') {
|
||||
char *pointer = strtok((char *)_scriptPointer, "/");
|
||||
int bunsize = strlen(pointer) + 2;
|
||||
if ((_gameId == GID_DIG) && (_messagePtr[0] == '/')) {
|
||||
_scriptPointer += strlen((char*)_scriptPointer) + 1;
|
||||
translateText((char*)_messagePtr, (char*)&transText);
|
||||
char *pointer = strtok((char *)_messagePtr, "/");
|
||||
_sound->playBundleSound(pointer);
|
||||
_scriptPointer += bunsize;
|
||||
_messagePtr = _scriptPointer;
|
||||
_messagePtr = (byte*)&transText;
|
||||
setStringVars(0);
|
||||
actorTalk();
|
||||
} else {
|
||||
setStringVars(0);
|
||||
actorTalk();
|
||||
_scriptPointer = _messagePtr;
|
||||
}
|
||||
|
||||
setStringVars(0);
|
||||
actorTalk();
|
||||
_scriptPointer = _messagePtr;
|
||||
}
|
||||
|
||||
void Scumm::o6_talkEgo()
|
||||
|
@ -2552,17 +2554,19 @@ void Scumm::o6_talkEgo()
|
|||
_actorToPrintStrFor = (unsigned char)_vars[VAR_EGO];
|
||||
_messagePtr = _scriptPointer;
|
||||
|
||||
if (_scriptPointer[0] == '/') {
|
||||
char *pointer = strtok((char *)_scriptPointer, "/");
|
||||
int bunsize = strlen(pointer) + 2;
|
||||
if ((_gameId == GID_DIG) && (_messagePtr[0] == '/')) {
|
||||
_scriptPointer += strlen((char*)_scriptPointer) + 1;
|
||||
translateText((char*)_messagePtr, (char*)&transText);
|
||||
char *pointer = strtok((char *)_messagePtr, "/");
|
||||
_sound->playBundleSound(pointer);
|
||||
_scriptPointer += bunsize;
|
||||
_messagePtr = _scriptPointer;
|
||||
_messagePtr = (byte*)&transText;
|
||||
setStringVars(0);
|
||||
actorTalk();
|
||||
} else {
|
||||
setStringVars(0);
|
||||
actorTalk();
|
||||
_scriptPointer = _messagePtr;
|
||||
}
|
||||
|
||||
setStringVars(0);
|
||||
actorTalk();
|
||||
_scriptPointer = _messagePtr;
|
||||
}
|
||||
|
||||
void Scumm::o6_dim()
|
||||
|
@ -2743,16 +2747,17 @@ void Scumm::o6_miscOps()
|
|||
break;
|
||||
case 16:
|
||||
if (_gameId == GID_DIG) {
|
||||
_msgPtrToAdd = charset._buffer;
|
||||
byte buf[200];
|
||||
_msgPtrToAdd = buf;
|
||||
setStringVars(0);
|
||||
addMessageToStack(getStringAddressVar(VAR_STRING2DRAW));
|
||||
i = 0;
|
||||
while (charset._buffer[i] != 0) {
|
||||
if (charset._buffer[i] == '/') {
|
||||
charset._bufPos = i + 1;
|
||||
}
|
||||
i++;
|
||||
if (strncmp("/SYSTEM.007/ /", (char*)&buf, 14) == 0) {
|
||||
translateText((char*)&buf + 13, (char*)&charset._buffer);
|
||||
description();
|
||||
} else if (strncmp("/SYSTEM.007/ ", (char*)&buf, 13) == 0) {
|
||||
strcpy((char*)&charset._buffer, (char*)&buf + 13);
|
||||
description();
|
||||
}
|
||||
description();
|
||||
}
|
||||
break;
|
||||
case 17:
|
||||
|
@ -3076,30 +3081,43 @@ void Scumm::decodeParseString2(int m, int n)
|
|||
case 75:{
|
||||
_messagePtr = _scriptPointer;
|
||||
|
||||
if (_scriptPointer[0] == '/') {
|
||||
char *pointer = strtok((char *)_scriptPointer, "/");
|
||||
int bunsize = strlen(pointer) + 2;
|
||||
_sound->playBundleSound(pointer);
|
||||
_scriptPointer += bunsize;
|
||||
_messagePtr = _scriptPointer;
|
||||
if ((_messagePtr[0] == '/') && (_gameId == GID_DIG)) {
|
||||
translateText((char*)_messagePtr, (char*)&transText);
|
||||
_messagePtr = (byte*)&transText;
|
||||
_scriptPointer += strlen((char*)_scriptPointer) + 1;
|
||||
switch (m) {
|
||||
case 0:
|
||||
actorTalk();
|
||||
break;
|
||||
case 1:
|
||||
drawString(1);
|
||||
break;
|
||||
case 2:
|
||||
unkMessage1();
|
||||
break;
|
||||
case 3:
|
||||
unkMessage2();
|
||||
break;
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
switch (m) {
|
||||
case 0:
|
||||
actorTalk();
|
||||
break;
|
||||
case 1:
|
||||
drawString(1);
|
||||
break;
|
||||
case 2:
|
||||
unkMessage1();
|
||||
break;
|
||||
case 3:
|
||||
unkMessage2();
|
||||
break;
|
||||
}
|
||||
_scriptPointer = _messagePtr;
|
||||
return;
|
||||
}
|
||||
|
||||
switch (m) {
|
||||
case 0:
|
||||
actorTalk();
|
||||
break;
|
||||
case 1:
|
||||
drawString(1);
|
||||
break;
|
||||
case 2:
|
||||
unkMessage1();
|
||||
break;
|
||||
case 3:
|
||||
unkMessage2();
|
||||
break;
|
||||
}
|
||||
_scriptPointer = _messagePtr;
|
||||
return;
|
||||
}
|
||||
case 0xFE:
|
||||
setStringVars(m);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue