diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp index c7839633a23..a0a6cea73bf 100644 --- a/engines/scumm/script_v5.cpp +++ b/engines/scumm/script_v5.cpp @@ -446,7 +446,7 @@ void ScummEngine_v5::o5_actorOps() { case 1: // SO_COSTUME i = getVarOrDirectByte(PARAM_1); - // WORKAROUND: In the VGA floppy version of the Monkey + // WORKAROUND: In the VGA floppy version of Monkey // Island 1, there are two different costumes for the // captain Smirk close-up: 0 for when the game is run // from floppies, and 76 for when the game is run from