From c6b8b1b9acad00fad0b5258c12e70409c5290ded Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Torbj=C3=B6rn=20Andersson?= Date: Mon, 2 Aug 2021 18:54:36 +0200 Subject: [PATCH] SCUMM: Remove stray "the" from recent captain Smirk workaround comment And I forgot to mention in the previous commits that they were for Monkey Island 1. Oops. Too late to do anything about that now. --- engines/scumm/script_v5.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp index c7839633a23..a0a6cea73bf 100644 --- a/engines/scumm/script_v5.cpp +++ b/engines/scumm/script_v5.cpp @@ -446,7 +446,7 @@ void ScummEngine_v5::o5_actorOps() { case 1: // SO_COSTUME i = getVarOrDirectByte(PARAM_1); - // WORKAROUND: In the VGA floppy version of the Monkey + // WORKAROUND: In the VGA floppy version of Monkey // Island 1, there are two different costumes for the // captain Smirk close-up: 0 for when the game is run // from floppies, and 76 for when the game is run from