Made scripts access Animation fields via accessors and mutators, instead of using raw pointers.

svn-id: r33891
This commit is contained in:
Nicola Mettifogo 2008-08-15 03:59:45 +00:00
parent 2679f6ce7a
commit c70d09bc26
4 changed files with 83 additions and 19 deletions

View file

@ -289,7 +289,7 @@ int16 ScriptVar::getValue() {
}
if (_flags & kParaField) {
return *_pvalue;
return _field->getValue();
}
if (_flags & kParaRandom) {
@ -311,7 +311,7 @@ void ScriptVar::setValue(int16 value) {
}
if (_flags & kParaField) {
*_pvalue = value;
_field->setValue(value);
}
}
@ -321,11 +321,16 @@ void ScriptVar::setLocal(LocalVariable *local) {
_flags |= (kParaLocal | kParaLValue);
}
void ScriptVar::setField(int16 *field) {
_pvalue = field;
void ScriptVar::setField(Animation *anim, AnimationField::AccessorFunc accessor, AnimationField::MutatorFunc mutator) {
_field = new AnimationField(anim, accessor, mutator);
_flags |= (kParaField | kParaLValue);
}
void ScriptVar::setField(Animation *anim, AnimationField::AccessorFunc accessor) {
_field = new AnimationField(anim, accessor);
_flags |= kParaField;
}
void ScriptVar::setImmediate(int16 value) {
_value = value;
_flags |= kParaImmediate;
@ -341,9 +346,14 @@ ScriptVar::ScriptVar() {
_flags = 0;
_local = 0;
_value = 0;
_pvalue = 0;
_field = 0;
}
ScriptVar::~ScriptVar() {
delete _field;
}
Table::Table(uint32 size) : _size(size), _used(0), _disposeMemory(true) {
_data = (char**)calloc(size, sizeof(char*));
}