JANITORIAL: Remove trailing whitespace
This commit is contained in:
parent
5dda21c1c2
commit
c7f3416daa
28 changed files with 59 additions and 60 deletions
|
@ -1188,7 +1188,7 @@ void ScummEngine_v2::o2_startScript() {
|
|||
}
|
||||
}
|
||||
|
||||
// WORKAROUND bug #4556: Purple Tentacle can appear in the lab, after being
|
||||
// WORKAROUND bug #4556: Purple Tentacle can appear in the lab, after being
|
||||
// chased out and end up stuck in the room. This bug is triggered if the player
|
||||
// enters the lab within 45 minutes of first entering the mansion and has chased Purple Tentacle
|
||||
// out. Eventually the cutscene with Purple Tentacle chasing Sandy in the lab
|
||||
|
@ -1211,10 +1211,9 @@ void ScummEngine_v2::o2_startScript() {
|
|||
}
|
||||
|
||||
void ScummEngine_v2::stopScriptCommon(int script) {
|
||||
|
||||
// WORKAROUND bug #4112: If you enter the lab while Dr. Fred has the powered turned off
|
||||
// to repair the Zom-B-Matic, the script will be stopped and the power will never turn
|
||||
// back on. This fix forces the power on, when the player enters the lab,
|
||||
// back on. This fix forces the power on, when the player enters the lab,
|
||||
// if the script which turned it off is running
|
||||
if (_game.id == GID_MANIAC && _roomResource == 4 && isScriptRunning(MM_SCRIPT(138))) {
|
||||
|
||||
|
@ -1320,7 +1319,7 @@ void ScummEngine_v2::o2_putActorInRoom() {
|
|||
// Var[245] is set to have the Disguise on in most situations
|
||||
//
|
||||
// We don't touch the variable in the following situations
|
||||
// If the Caponian is being put into the space ship room, or the current room is the
|
||||
// If the Caponian is being put into the space ship room, or the current room is the
|
||||
// space ship and the Caponian is being put into the backroom of the telephone company (you didnt show your fan club card)
|
||||
if (_game.id == GID_ZAK && _game.version <= 2 && act == 7) {
|
||||
// Is script-96 cutscene done
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue