PRIVATE: Fix some coverity issues
This commit is contained in:
parent
8074297b05
commit
c82c6901bc
2 changed files with 4 additions and 2 deletions
|
@ -47,7 +47,9 @@ PrivateEngine *g_private = NULL;
|
|||
extern int parse(char *);
|
||||
|
||||
PrivateEngine::PrivateEngine(OSystem *syst, const ADGameDescription *gd)
|
||||
: Engine(syst), _gameDescription(gd) {
|
||||
: Engine(syst), _gameDescription(gd), _image(nullptr), _videoDecoder(nullptr),
|
||||
_compositeSurface(nullptr), _transparentColor(0), _frame(nullptr),
|
||||
_maxNumberClicks(0), _sirenWarning(0), _screenW(0), _screenH(0) {
|
||||
_rnd = new Common::RandomSource("private");
|
||||
|
||||
// Debug channels
|
||||
|
|
|
@ -75,7 +75,7 @@ void setSymbol(Symbol *s, int v) {
|
|||
}
|
||||
|
||||
/* find s in symbol table symlist */
|
||||
static Symbol *lookup(const Common::String &s, SymbolMap symlist) {
|
||||
static Symbol *lookup(const Common::String &s, const SymbolMap &symlist) {
|
||||
Symbol *r = symlist.getVal(s);
|
||||
return r;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue