ALL: Remove use of "" in Common::U32String constructors

This commit is contained in:
Cameron Cawley 2020-11-15 18:15:58 +00:00
parent bc52f01a9a
commit c877097b49
57 changed files with 284 additions and 284 deletions

View file

@ -88,7 +88,7 @@ enum {
*/
class DomainEditTextWidget : public EditTextWidget {
public:
DomainEditTextWidget(GuiObject *boss, const String &name, const U32String &text, const U32String &tooltip = U32String(""))
DomainEditTextWidget(GuiObject *boss, const String &name, const U32String &text, const U32String &tooltip = U32String())
: EditTextWidget(boss, name, text, tooltip) {}
protected:
@ -205,9 +205,9 @@ EditGameDialog::EditGameDialog(const String &domain)
graphicsContainer->setTarget(this);
if (g_system->getOverlayWidth() > 320)
_globalGraphicsOverride = new CheckboxWidget(graphicsContainer, "GameOptions_Graphics_Container.EnableTabCheckbox", _("Override global graphic settings"), Common::U32String(""), kCmdGlobalGraphicsOverride);
_globalGraphicsOverride = new CheckboxWidget(graphicsContainer, "GameOptions_Graphics_Container.EnableTabCheckbox", _("Override global graphic settings"), Common::U32String(), kCmdGlobalGraphicsOverride);
else
_globalGraphicsOverride = new CheckboxWidget(graphicsContainer, "GameOptions_Graphics_Container.EnableTabCheckbox", _c("Override global graphic settings", "lowres"), Common::U32String(""), kCmdGlobalGraphicsOverride);
_globalGraphicsOverride = new CheckboxWidget(graphicsContainer, "GameOptions_Graphics_Container.EnableTabCheckbox", _c("Override global graphic settings", "lowres"), Common::U32String(), kCmdGlobalGraphicsOverride);
addGraphicControls(graphicsContainer, "GameOptions_Graphics_Container.");
@ -220,9 +220,9 @@ EditGameDialog::EditGameDialog(const String &domain)
tab->addTab(_("Shader"), "GameOptions_Shader");
if (g_system->getOverlayWidth() > 320)
_globalShaderOverride = new CheckboxWidget(tab, "GameOptions_Shader.EnableTabCheckbox", _("Override global shader settings"), Common::U32String(""), kCmdGlobalShaderOverride);
_globalShaderOverride = new CheckboxWidget(tab, "GameOptions_Shader.EnableTabCheckbox", _("Override global shader settings"), Common::U32String(), kCmdGlobalShaderOverride);
else
_globalShaderOverride = new CheckboxWidget(tab, "GameOptions_Shader.EnableTabCheckbox", _c("Override global shader settings", "lowres"), Common::U32String(""), kCmdGlobalShaderOverride);
_globalShaderOverride = new CheckboxWidget(tab, "GameOptions_Shader.EnableTabCheckbox", _c("Override global shader settings", "lowres"), Common::U32String(), kCmdGlobalShaderOverride);
addShaderControls(tab, "GameOptions_Shader.");
}
@ -246,9 +246,9 @@ EditGameDialog::EditGameDialog(const String &domain)
tab->addTab(_("Audio"), "GameOptions_Audio");
if (g_system->getOverlayWidth() > 320)
_globalAudioOverride = new CheckboxWidget(tab, "GameOptions_Audio.EnableTabCheckbox", _("Override global audio settings"), Common::U32String(""), kCmdGlobalAudioOverride);
_globalAudioOverride = new CheckboxWidget(tab, "GameOptions_Audio.EnableTabCheckbox", _("Override global audio settings"), Common::U32String(), kCmdGlobalAudioOverride);
else
_globalAudioOverride = new CheckboxWidget(tab, "GameOptions_Audio.EnableTabCheckbox", _c("Override global audio settings", "lowres"), Common::U32String(""), kCmdGlobalAudioOverride);
_globalAudioOverride = new CheckboxWidget(tab, "GameOptions_Audio.EnableTabCheckbox", _c("Override global audio settings", "lowres"), Common::U32String(), kCmdGlobalAudioOverride);
addAudioControls(tab, "GameOptions_Audio.");
addSubtitleControls(tab, "GameOptions_Audio.");
@ -262,9 +262,9 @@ EditGameDialog::EditGameDialog(const String &domain)
tab->addTab(_c("Volume", "lowres"), "GameOptions_Volume");
if (g_system->getOverlayWidth() > 320)
_globalVolumeOverride = new CheckboxWidget(tab, "GameOptions_Volume.EnableTabCheckbox", _("Override global volume settings"), Common::U32String(""), kCmdGlobalVolumeOverride);
_globalVolumeOverride = new CheckboxWidget(tab, "GameOptions_Volume.EnableTabCheckbox", _("Override global volume settings"), Common::U32String(), kCmdGlobalVolumeOverride);
else
_globalVolumeOverride = new CheckboxWidget(tab, "GameOptions_Volume.EnableTabCheckbox", _c("Override global volume settings", "lowres"), Common::U32String(""), kCmdGlobalVolumeOverride);
_globalVolumeOverride = new CheckboxWidget(tab, "GameOptions_Volume.EnableTabCheckbox", _c("Override global volume settings", "lowres"), Common::U32String(), kCmdGlobalVolumeOverride);
addVolumeControls(tab, "GameOptions_Volume.");
@ -278,9 +278,9 @@ EditGameDialog::EditGameDialog(const String &domain)
tab->addTab(_("MIDI"), "GameOptions_MIDI");
if (g_system->getOverlayWidth() > 320)
_globalMIDIOverride = new CheckboxWidget(tab, "GameOptions_MIDI.EnableTabCheckbox", _("Override global MIDI settings"), Common::U32String(""), kCmdGlobalMIDIOverride);
_globalMIDIOverride = new CheckboxWidget(tab, "GameOptions_MIDI.EnableTabCheckbox", _("Override global MIDI settings"), Common::U32String(), kCmdGlobalMIDIOverride);
else
_globalMIDIOverride = new CheckboxWidget(tab, "GameOptions_MIDI.EnableTabCheckbox", _c("Override global MIDI settings", "lowres"), Common::U32String(""), kCmdGlobalMIDIOverride);
_globalMIDIOverride = new CheckboxWidget(tab, "GameOptions_MIDI.EnableTabCheckbox", _c("Override global MIDI settings", "lowres"), Common::U32String(), kCmdGlobalMIDIOverride);
addMIDIControls(tab, "GameOptions_MIDI.");
}
@ -293,9 +293,9 @@ EditGameDialog::EditGameDialog(const String &domain)
tab->addTab(_("MT-32"), "GameOptions_MT32");
if (g_system->getOverlayWidth() > 320)
_globalMT32Override = new CheckboxWidget(tab, "GameOptions_MT32.EnableTabCheckbox", _("Override global MT-32 settings"), Common::U32String(""), kCmdGlobalMT32Override);
_globalMT32Override = new CheckboxWidget(tab, "GameOptions_MT32.EnableTabCheckbox", _("Override global MT-32 settings"), Common::U32String(), kCmdGlobalMT32Override);
else
_globalMT32Override = new CheckboxWidget(tab, "GameOptions_MT32.EnableTabCheckbox", _c("Override global MT-32 settings", "lowres"), Common::U32String(""), kCmdGlobalMT32Override);
_globalMT32Override = new CheckboxWidget(tab, "GameOptions_MT32.EnableTabCheckbox", _c("Override global MT-32 settings", "lowres"), Common::U32String(), kCmdGlobalMT32Override);
addMT32Controls(tab, "GameOptions_MT32.");
}
@ -313,9 +313,9 @@ EditGameDialog::EditGameDialog(const String &domain)
// GUI: Button + Label for the game path
if (g_system->getOverlayWidth() > 320)
new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _("Game Path:"), Common::U32String(""), kCmdGameBrowser);
new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _("Game Path:"), Common::U32String(), kCmdGameBrowser);
else
new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _c("Game Path:", "lowres"), Common::U32String(""), kCmdGameBrowser);
new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _c("Game Path:", "lowres"), Common::U32String(), kCmdGameBrowser);
_gamePathWidget = new StaticTextWidget(tab, "GameOptions_Paths.GamepathText", gamePath);
// GUI: Button + Label for the additional path
@ -353,8 +353,8 @@ EditGameDialog::EditGameDialog(const String &domain)
_tabWidget = tab;
// Add OK & Cancel buttons
new ButtonWidget(this, "GameOptions.Cancel", _("Cancel"), Common::U32String(""), kCloseCmd);
new ButtonWidget(this, "GameOptions.Ok", _("OK"), Common::U32String(""), kOKCmd);
new ButtonWidget(this, "GameOptions.Cancel", _("Cancel"), Common::U32String(), kCloseCmd);
new ButtonWidget(this, "GameOptions.Ok", _("OK"), Common::U32String(), kOKCmd);
}
void EditGameDialog::setupGraphicsTab() {