ALL: Remove use of "" in Common::U32String constructors
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parent
bc52f01a9a
commit
c877097b49
57 changed files with 284 additions and 284 deletions
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@ -88,7 +88,7 @@ enum {
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*/
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class DomainEditTextWidget : public EditTextWidget {
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public:
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DomainEditTextWidget(GuiObject *boss, const String &name, const U32String &text, const U32String &tooltip = U32String(""))
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DomainEditTextWidget(GuiObject *boss, const String &name, const U32String &text, const U32String &tooltip = U32String())
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: EditTextWidget(boss, name, text, tooltip) {}
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protected:
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@ -205,9 +205,9 @@ EditGameDialog::EditGameDialog(const String &domain)
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graphicsContainer->setTarget(this);
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if (g_system->getOverlayWidth() > 320)
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_globalGraphicsOverride = new CheckboxWidget(graphicsContainer, "GameOptions_Graphics_Container.EnableTabCheckbox", _("Override global graphic settings"), Common::U32String(""), kCmdGlobalGraphicsOverride);
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_globalGraphicsOverride = new CheckboxWidget(graphicsContainer, "GameOptions_Graphics_Container.EnableTabCheckbox", _("Override global graphic settings"), Common::U32String(), kCmdGlobalGraphicsOverride);
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else
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_globalGraphicsOverride = new CheckboxWidget(graphicsContainer, "GameOptions_Graphics_Container.EnableTabCheckbox", _c("Override global graphic settings", "lowres"), Common::U32String(""), kCmdGlobalGraphicsOverride);
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_globalGraphicsOverride = new CheckboxWidget(graphicsContainer, "GameOptions_Graphics_Container.EnableTabCheckbox", _c("Override global graphic settings", "lowres"), Common::U32String(), kCmdGlobalGraphicsOverride);
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addGraphicControls(graphicsContainer, "GameOptions_Graphics_Container.");
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@ -220,9 +220,9 @@ EditGameDialog::EditGameDialog(const String &domain)
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tab->addTab(_("Shader"), "GameOptions_Shader");
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if (g_system->getOverlayWidth() > 320)
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_globalShaderOverride = new CheckboxWidget(tab, "GameOptions_Shader.EnableTabCheckbox", _("Override global shader settings"), Common::U32String(""), kCmdGlobalShaderOverride);
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_globalShaderOverride = new CheckboxWidget(tab, "GameOptions_Shader.EnableTabCheckbox", _("Override global shader settings"), Common::U32String(), kCmdGlobalShaderOverride);
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else
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_globalShaderOverride = new CheckboxWidget(tab, "GameOptions_Shader.EnableTabCheckbox", _c("Override global shader settings", "lowres"), Common::U32String(""), kCmdGlobalShaderOverride);
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_globalShaderOverride = new CheckboxWidget(tab, "GameOptions_Shader.EnableTabCheckbox", _c("Override global shader settings", "lowres"), Common::U32String(), kCmdGlobalShaderOverride);
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addShaderControls(tab, "GameOptions_Shader.");
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}
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@ -246,9 +246,9 @@ EditGameDialog::EditGameDialog(const String &domain)
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tab->addTab(_("Audio"), "GameOptions_Audio");
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if (g_system->getOverlayWidth() > 320)
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_globalAudioOverride = new CheckboxWidget(tab, "GameOptions_Audio.EnableTabCheckbox", _("Override global audio settings"), Common::U32String(""), kCmdGlobalAudioOverride);
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_globalAudioOverride = new CheckboxWidget(tab, "GameOptions_Audio.EnableTabCheckbox", _("Override global audio settings"), Common::U32String(), kCmdGlobalAudioOverride);
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else
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_globalAudioOverride = new CheckboxWidget(tab, "GameOptions_Audio.EnableTabCheckbox", _c("Override global audio settings", "lowres"), Common::U32String(""), kCmdGlobalAudioOverride);
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_globalAudioOverride = new CheckboxWidget(tab, "GameOptions_Audio.EnableTabCheckbox", _c("Override global audio settings", "lowres"), Common::U32String(), kCmdGlobalAudioOverride);
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addAudioControls(tab, "GameOptions_Audio.");
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addSubtitleControls(tab, "GameOptions_Audio.");
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@ -262,9 +262,9 @@ EditGameDialog::EditGameDialog(const String &domain)
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tab->addTab(_c("Volume", "lowres"), "GameOptions_Volume");
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if (g_system->getOverlayWidth() > 320)
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_globalVolumeOverride = new CheckboxWidget(tab, "GameOptions_Volume.EnableTabCheckbox", _("Override global volume settings"), Common::U32String(""), kCmdGlobalVolumeOverride);
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_globalVolumeOverride = new CheckboxWidget(tab, "GameOptions_Volume.EnableTabCheckbox", _("Override global volume settings"), Common::U32String(), kCmdGlobalVolumeOverride);
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else
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_globalVolumeOverride = new CheckboxWidget(tab, "GameOptions_Volume.EnableTabCheckbox", _c("Override global volume settings", "lowres"), Common::U32String(""), kCmdGlobalVolumeOverride);
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_globalVolumeOverride = new CheckboxWidget(tab, "GameOptions_Volume.EnableTabCheckbox", _c("Override global volume settings", "lowres"), Common::U32String(), kCmdGlobalVolumeOverride);
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addVolumeControls(tab, "GameOptions_Volume.");
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@ -278,9 +278,9 @@ EditGameDialog::EditGameDialog(const String &domain)
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tab->addTab(_("MIDI"), "GameOptions_MIDI");
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if (g_system->getOverlayWidth() > 320)
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_globalMIDIOverride = new CheckboxWidget(tab, "GameOptions_MIDI.EnableTabCheckbox", _("Override global MIDI settings"), Common::U32String(""), kCmdGlobalMIDIOverride);
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_globalMIDIOverride = new CheckboxWidget(tab, "GameOptions_MIDI.EnableTabCheckbox", _("Override global MIDI settings"), Common::U32String(), kCmdGlobalMIDIOverride);
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else
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_globalMIDIOverride = new CheckboxWidget(tab, "GameOptions_MIDI.EnableTabCheckbox", _c("Override global MIDI settings", "lowres"), Common::U32String(""), kCmdGlobalMIDIOverride);
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_globalMIDIOverride = new CheckboxWidget(tab, "GameOptions_MIDI.EnableTabCheckbox", _c("Override global MIDI settings", "lowres"), Common::U32String(), kCmdGlobalMIDIOverride);
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addMIDIControls(tab, "GameOptions_MIDI.");
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}
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@ -293,9 +293,9 @@ EditGameDialog::EditGameDialog(const String &domain)
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tab->addTab(_("MT-32"), "GameOptions_MT32");
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if (g_system->getOverlayWidth() > 320)
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_globalMT32Override = new CheckboxWidget(tab, "GameOptions_MT32.EnableTabCheckbox", _("Override global MT-32 settings"), Common::U32String(""), kCmdGlobalMT32Override);
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_globalMT32Override = new CheckboxWidget(tab, "GameOptions_MT32.EnableTabCheckbox", _("Override global MT-32 settings"), Common::U32String(), kCmdGlobalMT32Override);
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else
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_globalMT32Override = new CheckboxWidget(tab, "GameOptions_MT32.EnableTabCheckbox", _c("Override global MT-32 settings", "lowres"), Common::U32String(""), kCmdGlobalMT32Override);
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_globalMT32Override = new CheckboxWidget(tab, "GameOptions_MT32.EnableTabCheckbox", _c("Override global MT-32 settings", "lowres"), Common::U32String(), kCmdGlobalMT32Override);
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addMT32Controls(tab, "GameOptions_MT32.");
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}
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@ -313,9 +313,9 @@ EditGameDialog::EditGameDialog(const String &domain)
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// GUI: Button + Label for the game path
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if (g_system->getOverlayWidth() > 320)
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new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _("Game Path:"), Common::U32String(""), kCmdGameBrowser);
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new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _("Game Path:"), Common::U32String(), kCmdGameBrowser);
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else
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new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _c("Game Path:", "lowres"), Common::U32String(""), kCmdGameBrowser);
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new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _c("Game Path:", "lowres"), Common::U32String(), kCmdGameBrowser);
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_gamePathWidget = new StaticTextWidget(tab, "GameOptions_Paths.GamepathText", gamePath);
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// GUI: Button + Label for the additional path
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@ -353,8 +353,8 @@ EditGameDialog::EditGameDialog(const String &domain)
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_tabWidget = tab;
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// Add OK & Cancel buttons
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new ButtonWidget(this, "GameOptions.Cancel", _("Cancel"), Common::U32String(""), kCloseCmd);
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new ButtonWidget(this, "GameOptions.Ok", _("OK"), Common::U32String(""), kOKCmd);
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new ButtonWidget(this, "GameOptions.Cancel", _("Cancel"), Common::U32String(), kCloseCmd);
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new ButtonWidget(this, "GameOptions.Ok", _("OK"), Common::U32String(), kOKCmd);
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}
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void EditGameDialog::setupGraphicsTab() {
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