JANITORIAL: Removed most punctuation at end of warning() and error()
Our warning() and error() functions always add an exclamation mark to the end of the message anyway. svn-id: r52791
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42 changed files with 58 additions and 58 deletions
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@ -110,7 +110,7 @@ Engine::Engine(OSystem *syst)
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// heaps of (sound) memory get allocated but never freed. Of course,
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// there still would be problems with many games...
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if (!_mixer->isReady())
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warning("Sound initialization failed. This may cause severe problems in some games.");
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warning("Sound initialization failed. This may cause severe problems in some games");
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// Setup a dummy cursor and palette, so that all engines can use
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// CursorMan.replace without having any headaches about memory leaks.
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