COMMON: Move typedef StringList from str.h to new header str-array.h
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282
This commit is contained in:
parent
30c84d2cff
commit
c934642bdb
46 changed files with 139 additions and 77 deletions
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@ -1857,7 +1857,7 @@ void OSystem_SDL::displayMessageOnOSD(const char *msg) {
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SDL_FillRect(_osdSurface, 0, kOSDColorKey);
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SDL_FillRect(_osdSurface, 0, kOSDColorKey);
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// Split the message into separate lines.
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// Split the message into separate lines.
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Common::StringList lines;
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Common::Array<Common::String> lines;
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const char *ptr;
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const char *ptr;
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for (ptr = msg; *ptr; ++ptr) {
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for (ptr = msg; *ptr; ++ptr) {
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if (*ptr == '\n') {
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if (*ptr == '\n') {
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@ -26,6 +26,7 @@
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#ifndef BASE_PLUGINS_H
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#ifndef BASE_PLUGINS_H
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#define BASE_PLUGINS_H
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#define BASE_PLUGINS_H
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#include "common/array.h"
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#include "common/error.h"
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#include "common/error.h"
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#include "common/singleton.h"
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#include "common/singleton.h"
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#include "common/util.h"
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#include "common/util.h"
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@ -217,7 +217,7 @@ void ConfigManager::flushToDisk() {
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// First write the domains in _domainSaveOrder, in that order.
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// First write the domains in _domainSaveOrder, in that order.
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// Note: It's possible for _domainSaveOrder to list domains which
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// Note: It's possible for _domainSaveOrder to list domains which
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// are not present anymore.
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// are not present anymore.
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StringList::const_iterator i;
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Array<String>::const_iterator i;
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for (i = _domainSaveOrder.begin(); i != _domainSaveOrder.end(); ++i) {
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for (i = _domainSaveOrder.begin(); i != _domainSaveOrder.end(); ++i) {
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if (kApplicationDomain == *i) {
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if (kApplicationDomain == *i) {
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writeDomain(*stream, *i, _appDomain);
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writeDomain(*stream, *i, _appDomain);
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@ -159,7 +159,7 @@ private:
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Domain _keymapperDomain;
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Domain _keymapperDomain;
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#endif
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#endif
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StringList _domainSaveOrder;
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Array<String> _domainSaveOrder;
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String _activeDomainName;
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String _activeDomainName;
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Domain * _activeDomain;
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Domain * _activeDomain;
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@ -29,11 +29,12 @@
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#include "common/noncopyable.h"
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#include "common/noncopyable.h"
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#include "common/scummsys.h"
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#include "common/scummsys.h"
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#include "common/stream.h"
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#include "common/stream.h"
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#include "common/str.h"
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#include "common/str-array.h"
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#include "common/error.h"
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#include "common/error.h"
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namespace Common {
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namespace Common {
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/**
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/**
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* A class which allows game engines to load game state data.
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* A class which allows game engines to load game state data.
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* That typically means "save games", but also includes things like the
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* That typically means "save games", but also includes things like the
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@ -142,7 +143,7 @@ public:
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* @return list of strings for all present file names.
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* @return list of strings for all present file names.
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* @see Common::matchString()
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* @see Common::matchString()
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*/
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*/
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virtual StringList listSavefiles(const String &pattern) = 0;
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virtual StringArray listSavefiles(const String &pattern) = 0;
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};
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};
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} // End of namespace Common
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} // End of namespace Common
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49
common/str-array.h
Normal file
49
common/str-array.h
Normal file
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@ -0,0 +1,49 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef COMMON_STRING_ARRAY_H
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#define COMMON_STRING_ARRAY_H
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#include "common/array.h"
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#include "common/str.h"
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namespace Common {
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/**
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* An array of of strings.
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*/
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typedef Array<String> StringArray;
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/**
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* Alias for type StringArray. For backwards compatibility only.
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* @deprecated Use StringArray instead!
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*/
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typedef StringArray StringList;
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} // End of namespace Common
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#endif
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@ -26,7 +26,6 @@
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#define COMMON_STRING_H
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#define COMMON_STRING_H
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#include "common/scummsys.h"
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#include "common/scummsys.h"
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#include "common/array.h"
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namespace Common {
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namespace Common {
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@ -319,13 +318,6 @@ Common::String normalizePath(const Common::String &path, const char sep);
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bool matchString(const char *str, const char *pat, bool ignoreCase = false, bool pathMode = false);
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bool matchString(const char *str, const char *pat, bool ignoreCase = false, bool pathMode = false);
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/**
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* A 'list' of strings. Actually, this is nowadays an array, and hence misnamed.
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*/
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typedef Array<String> StringList;
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/**
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/**
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* Take a 32 bit value and turn it into a four character string, where each of
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* Take a 32 bit value and turn it into a four character string, where each of
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* the four bytes is turned into one character. Most significant byte is printed
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* the four bytes is turned into one character. Most significant byte is printed
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@ -67,7 +67,7 @@ void bringWordtoTop(char *str, int wordnum) {
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// This function reorders the words on the given pred.dic line
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// This function reorders the words on the given pred.dic line
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// by moving the word at position 'wordnum' to the front (that is, right behind
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// by moving the word at position 'wordnum' to the front (that is, right behind
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// right behind the numerical code word at the start of the line).
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// right behind the numerical code word at the start of the line).
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Common::StringList words;
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Common::Array<Common::String> words;
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char buf[MAXLINELEN];
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char buf[MAXLINELEN];
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if (!str)
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if (!str)
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@ -26,6 +26,7 @@
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#include "common/md5.h"
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#include "common/md5.h"
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#include "common/config-manager.h"
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#include "common/config-manager.h"
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#include "common/random.h"
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#include "common/random.h"
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#include "common/str-array.h"
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#include "agi/agi.h"
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#include "agi/agi.h"
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@ -31,6 +31,8 @@
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namespace Cine {
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namespace Cine {
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// FIXME: Global C++ objects affect portability negatively.
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// Turn this into a class member instead.
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Common::StringList messageTable;
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Common::StringList messageTable;
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void loadMsg(char *pMsgName) {
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void loadMsg(char *pMsgName) {
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#ifndef CINE_MSG_H
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#ifndef CINE_MSG_H
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#define CINE_MSG_H
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#define CINE_MSG_H
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#include "common/str.h"
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#include "common/str-array.h"
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namespace Cine {
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namespace Cine {
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#define NUM_MAX_MESSAGE 255
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#define NUM_MAX_MESSAGE 255
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extern Common::StringList messageTable;
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extern Common::StringArray messageTable;
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void loadMsg(char *pMsgName);
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void loadMsg(char *pMsgName);
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#define GROOVIE_CURSOR_H
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#define GROOVIE_CURSOR_H
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#include "common/system.h"
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#include "common/system.h"
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#include "common/array.h"
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#include "common/file.h"
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#include "common/file.h"
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namespace Groovie {
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namespace Groovie {
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#include "m4/viewmgr.h"
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#include "m4/viewmgr.h"
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#include "m4/compression.h"
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#include "m4/compression.h"
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#include "common/str-array.h"
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namespace M4 {
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namespace M4 {
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enum SceneTransition {
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enum SceneTransition {
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uint8 flags;
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uint8 flags;
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uint16 roomNumber;
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uint16 roomNumber;
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uint16 frameTicks;
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uint16 frameTicks;
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Common::StringList filenames;
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Common::StringArray filenames;
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Common::String lbmFilename;
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Common::String lbmFilename;
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Common::String spritesFilename;
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Common::String spritesFilename;
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Common::String soundName;
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Common::String soundName;
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#ifndef MADE_SOUND_H
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#ifndef MADE_SOUND_H
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#define MADE_SOUND_H
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#define MADE_SOUND_H
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#include "common/array.h"
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#include "common/util.h"
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#include "common/util.h"
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#include "common/file.h"
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#include "common/file.h"
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#include "common/list.h"
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#include "common/stream.h"
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#include "common/stream.h"
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namespace Made {
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namespace Made {
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@ -172,7 +172,7 @@ static void printTabs(byte tabs) {
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printf ("\t");
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printf ("\t");
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}
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}
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void RivenScript::dumpScript(Common::StringList varNames, Common::StringList xNames, byte tabs) {
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void RivenScript::dumpScript(Common::StringArray varNames, Common::StringArray xNames, byte tabs) {
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if (_stream->pos() != 0)
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if (_stream->pos() != 0)
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_stream->seek(0);
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_stream->seek(0);
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@ -180,7 +180,7 @@ void RivenScript::dumpScript(Common::StringList varNames, Common::StringList xNa
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dumpCommands(varNames, xNames, tabs + 1);
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dumpCommands(varNames, xNames, tabs + 1);
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}
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}
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void RivenScript::dumpCommands(Common::StringList varNames, Common::StringList xNames, byte tabs) {
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void RivenScript::dumpCommands(Common::StringArray varNames, Common::StringArray xNames, byte tabs) {
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uint16 commandCount = _stream->readUint16BE();
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uint16 commandCount = _stream->readUint16BE();
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for (uint16 i = 0; i < commandCount; i++) {
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for (uint16 i = 0; i < commandCount; i++) {
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#ifndef RIVEN_SCRIPTS_H
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#ifndef RIVEN_SCRIPTS_H
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#define RIVEN_SCRIPTS_H
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#define RIVEN_SCRIPTS_H
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#include "common/str-array.h"
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class MohawkEngine_Riven;
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class MohawkEngine_Riven;
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#define DECLARE_OPCODE(x) void x(uint16 op, uint16 argc, uint16 *argv)
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#define DECLARE_OPCODE(x) void x(uint16 op, uint16 argc, uint16 *argv)
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~RivenScript();
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~RivenScript();
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void runScript();
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void runScript();
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void dumpScript(Common::StringList varNames, Common::StringList xNames, byte tabs);
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void dumpScript(Common::StringArray varNames, Common::StringArray xNames, byte tabs);
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uint16 getScriptType() { return _scriptType; }
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uint16 getScriptType() { return _scriptType; }
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// Read in an array of script objects from a stream
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// Read in an array of script objects from a stream
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Common::SeekableReadStream *_stream;
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Common::SeekableReadStream *_stream;
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uint16 _scriptType;
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uint16 _scriptType;
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void dumpCommands(Common::StringList varNames, Common::StringList xNames, byte tabs);
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void dumpCommands(Common::StringArray varNames, Common::StringArray xNames, byte tabs);
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void processCommands(bool runCommands);
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void processCommands(bool runCommands);
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static uint32 calculateCommandSize(Common::SeekableReadStream* script);
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static uint32 calculateCommandSize(Common::SeekableReadStream* script);
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#define MOHAWK_VIDEO_QDM2_H
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#define MOHAWK_VIDEO_QDM2_H
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#include "sound/audiostream.h"
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#include "sound/audiostream.h"
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#include "common/array.h"
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#include "common/stream.h"
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#include "common/stream.h"
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namespace Mohawk {
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namespace Mohawk {
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#ifndef QUEEN_CREDITS_H
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#ifndef QUEEN_CREDITS_H
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#define QUEEN_CREDITS_H
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#define QUEEN_CREDITS_H
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#include "common/util.h"
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#include "common/str-array.h"
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#include "queen/defs.h"
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#include "queen/defs.h"
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namespace Queen {
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namespace Queen {
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@ -82,7 +82,7 @@ private:
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uint _lineNum;
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uint _lineNum;
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//! contains the credits description
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//! contains the credits description
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Common::StringList _credits;
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Common::StringArray _credits;
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QueenEngine *_vm;
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QueenEngine *_vm;
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};
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};
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@ -26,7 +26,7 @@
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#ifndef QUEEN_LOGIC_H
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#ifndef QUEEN_LOGIC_H
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#define QUEEN_LOGIC_H
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#define QUEEN_LOGIC_H
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#include "common/str.h"
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#include "common/str-array.h"
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#include "common/util.h"
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#include "common/util.h"
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#include "queen/structs.h"
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#include "queen/structs.h"
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@ -337,7 +337,7 @@ protected:
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//! actor initial position in room is _walkOffData[_entryObj]
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//! actor initial position in room is _walkOffData[_entryObj]
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int16 _entryObj;
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int16 _entryObj;
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Common::StringList _jasStringList;
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Common::StringArray _jasStringList;
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int _jasStringOffset[JSO_COUNT];
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int _jasStringOffset[JSO_COUNT];
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uint16 _numDescriptions;
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uint16 _numDescriptions;
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@ -27,6 +27,7 @@
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#define QUEEN_RESOURCE_H
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#define QUEEN_RESOURCE_H
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#include "common/file.h"
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#include "common/file.h"
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#include "common/str-array.h"
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#include "common/util.h"
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#include "common/util.h"
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#include "queen/defs.h"
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#include "queen/defs.h"
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@ -74,7 +75,7 @@ public:
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uint8 *loadFile(const char *filename, uint32 skipBytes = 0, uint32 *size = NULL);
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uint8 *loadFile(const char *filename, uint32 skipBytes = 0, uint32 *size = NULL);
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//! loads a text file
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//! loads a text file
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void loadTextFile(const char *filename, Common::StringList &stringList);
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void loadTextFile(const char *filename, Common::StringArray &stringList);
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//! returns true if the file is present in the resource
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//! returns true if the file is present in the resource
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bool fileExists(const char *filename) const { return resourceEntry(filename) != NULL; }
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bool fileExists(const char *filename) const { return resourceEntry(filename) != NULL; }
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@ -29,6 +29,7 @@
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#include "common/scummsys.h"
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#include "common/scummsys.h"
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#include "common/debug.h"
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#include "common/debug.h"
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#include "common/rect.h"
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#include "common/rect.h"
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#include "common/str-array.h"
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#include "sci/sci.h" // for USE_OLD_MUSIC_FUNCTIONS
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#include "sci/sci.h" // for USE_OLD_MUSIC_FUNCTIONS
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#include "sci/engine/vm_types.h" // for reg_t
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#include "sci/engine/vm_types.h" // for reg_t
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@ -175,7 +176,7 @@ private:
|
||||||
* Check for any hardcoded selector table we might have that can be used
|
* Check for any hardcoded selector table we might have that can be used
|
||||||
* if a game is missing the selector names.
|
* if a game is missing the selector names.
|
||||||
*/
|
*/
|
||||||
Common::StringList checkStaticSelectorNames();
|
Common::StringArray checkStaticSelectorNames();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Maps special selectors
|
* Maps special selectors
|
||||||
|
@ -191,8 +192,8 @@ private:
|
||||||
uint32 features;
|
uint32 features;
|
||||||
|
|
||||||
// Kernel-related lists
|
// Kernel-related lists
|
||||||
Common::StringList _selectorNames;
|
Common::StringArray _selectorNames;
|
||||||
Common::StringList _kernelNames;
|
Common::StringArray _kernelNames;
|
||||||
};
|
};
|
||||||
|
|
||||||
/******************** Text functionality ********************/
|
/******************** Text functionality ********************/
|
||||||
|
|
|
@ -29,6 +29,7 @@
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
#include "common/array.h"
|
#include "common/array.h"
|
||||||
#include "common/serializer.h"
|
#include "common/serializer.h"
|
||||||
|
#include "common/str-array.h"
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
class SeekableReadStream;
|
class SeekableReadStream;
|
||||||
|
@ -54,8 +55,8 @@ class SoundCommandParser;
|
||||||
class DirSeeker {
|
class DirSeeker {
|
||||||
protected:
|
protected:
|
||||||
reg_t _outbuffer;
|
reg_t _outbuffer;
|
||||||
Common::StringList _savefiles;
|
Common::StringArray _savefiles;
|
||||||
Common::StringList::const_iterator _iter;
|
Common::StringArray::const_iterator _iter;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
DirSeeker() {
|
DirSeeker() {
|
||||||
|
|
|
@ -29,6 +29,7 @@
|
||||||
|
|
||||||
#include "common/events.h"
|
#include "common/events.h"
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
|
#include "common/str-array.h"
|
||||||
|
|
||||||
class OSystem;
|
class OSystem;
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
@ -194,8 +195,8 @@ public:
|
||||||
uint16 _selectedGame;
|
uint16 _selectedGame;
|
||||||
uint16 saveGameToFile();
|
uint16 saveGameToFile();
|
||||||
|
|
||||||
void loadDescriptions(Common::StringList &list);
|
void loadDescriptions(Common::StringArray &list);
|
||||||
void saveDescriptions(const Common::StringList &list);
|
void saveDescriptions(const Common::StringArray &list);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
int displayMessage(const char *altButton, const char *message, ...) GCC_PRINTF(3, 4);
|
int displayMessage(const char *altButton, const char *message, ...) GCC_PRINTF(3, 4);
|
||||||
|
@ -222,7 +223,7 @@ private:
|
||||||
void drawCross(uint16 x, uint16 y);
|
void drawCross(uint16 x, uint16 y);
|
||||||
|
|
||||||
uint16 saveRestorePanel(bool allowSave);
|
uint16 saveRestorePanel(bool allowSave);
|
||||||
void setUpGameSprites(const Common::StringList &saveGameNames, DataFileHeader **nameSprites, uint16 firstNum, uint16 selectedGame);
|
void setUpGameSprites(const Common::StringArray &saveGameNames, DataFileHeader **nameSprites, uint16 firstNum, uint16 selectedGame);
|
||||||
void showSprites(DataFileHeader **nameSprites, bool allowSave);
|
void showSprites(DataFileHeader **nameSprites, bool allowSave);
|
||||||
void handleKeyPress(Common::KeyState kbd, Common::String &textBuf);
|
void handleKeyPress(Common::KeyState kbd, Common::String &textBuf);
|
||||||
|
|
||||||
|
|
|
@ -28,6 +28,7 @@
|
||||||
|
|
||||||
#include "common/scummsys.h"
|
#include "common/scummsys.h"
|
||||||
#include "common/events.h"
|
#include "common/events.h"
|
||||||
|
#include "common/str-array.h"
|
||||||
#include "sword1/sworddefs.h"
|
#include "sword1/sworddefs.h"
|
||||||
|
|
||||||
class OSystem;
|
class OSystem;
|
||||||
|
@ -111,7 +112,7 @@ private:
|
||||||
uint8 _numSaves;
|
uint8 _numSaves;
|
||||||
uint8 _saveScrollPos;
|
uint8 _saveScrollPos;
|
||||||
uint8 _selectedSavegame;
|
uint8 _selectedSavegame;
|
||||||
Common::StringList _saveNames;
|
Common::StringArray _saveNames;
|
||||||
Common::String _oldName;
|
Common::String _oldName;
|
||||||
uint8 _cursorTick;
|
uint8 _cursorTick;
|
||||||
bool _cursorVisible;
|
bool _cursorVisible;
|
||||||
|
|
|
@ -27,6 +27,7 @@
|
||||||
#define TEEN_MUSIC_H
|
#define TEEN_MUSIC_H
|
||||||
|
|
||||||
#include "sound/mods/paula.h"
|
#include "sound/mods/paula.h"
|
||||||
|
#include "common/array.h"
|
||||||
|
|
||||||
namespace TeenAgent {
|
namespace TeenAgent {
|
||||||
|
|
||||||
|
|
|
@ -27,12 +27,14 @@
|
||||||
|
|
||||||
#include "teenagent/surface.h"
|
#include "teenagent/surface.h"
|
||||||
#include "teenagent/actor.h"
|
#include "teenagent/actor.h"
|
||||||
#include "common/system.h"
|
|
||||||
#include "common/list.h"
|
|
||||||
#include "teenagent/objects.h"
|
#include "teenagent/objects.h"
|
||||||
#include "teenagent/surface.h"
|
#include "teenagent/surface.h"
|
||||||
#include "teenagent/surface_list.h"
|
#include "teenagent/surface_list.h"
|
||||||
|
|
||||||
|
#include "common/system.h"
|
||||||
|
#include "common/array.h"
|
||||||
|
#include "common/list.h"
|
||||||
|
|
||||||
namespace TeenAgent {
|
namespace TeenAgent {
|
||||||
|
|
||||||
class TeenAgentEngine;
|
class TeenAgentEngine;
|
||||||
|
|
|
@ -864,10 +864,10 @@ void Font::drawString(Surface *dst, const Common::String &sOld, int x, int y, in
|
||||||
|
|
||||||
|
|
||||||
struct WordWrapper {
|
struct WordWrapper {
|
||||||
Common::StringList &lines;
|
Common::Array<Common::String> &lines;
|
||||||
int actualMaxLineWidth;
|
int actualMaxLineWidth;
|
||||||
|
|
||||||
WordWrapper(Common::StringList &l) : lines(l), actualMaxLineWidth(0) {
|
WordWrapper(Common::Array<Common::String> &l) : lines(l), actualMaxLineWidth(0) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void add(Common::String &line, int &w) {
|
void add(Common::String &line, int &w) {
|
||||||
|
@ -881,7 +881,7 @@ struct WordWrapper {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
int Font::wordWrapText(const Common::String &str, int maxWidth, Common::StringList &lines) const {
|
int Font::wordWrapText(const Common::String &str, int maxWidth, Common::Array<Common::String> &lines) const {
|
||||||
WordWrapper wrapper(lines);
|
WordWrapper wrapper(lines);
|
||||||
Common::String line;
|
Common::String line;
|
||||||
Common::String tmpStr;
|
Common::String tmpStr;
|
||||||
|
|
|
@ -26,6 +26,7 @@
|
||||||
#define GRAPHICS_FONT_H
|
#define GRAPHICS_FONT_H
|
||||||
|
|
||||||
#include "common/str.h"
|
#include "common/str.h"
|
||||||
|
#include "common/array.h"
|
||||||
#include "graphics/surface.h"
|
#include "graphics/surface.h"
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
@ -78,7 +79,7 @@ public:
|
||||||
* @param lines the string list to which the text lines from str are appended
|
* @param lines the string list to which the text lines from str are appended
|
||||||
* @return the maximal width of any of the lines added to lines
|
* @return the maximal width of any of the lines added to lines
|
||||||
*/
|
*/
|
||||||
int wordWrapText(const Common::String &str, int maxWidth, Common::StringList &lines) const;
|
int wordWrapText(const Common::String &str, int maxWidth, Common::Array<Common::String> &lines) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -55,7 +55,7 @@ KeysDialog::KeysDialog(const Common::String &title)
|
||||||
_keyMapping->setFlags(WIDGET_CLEARBG);
|
_keyMapping->setFlags(WIDGET_CLEARBG);
|
||||||
|
|
||||||
// Get actions names
|
// Get actions names
|
||||||
Common::StringList l;
|
ListWidget::StringArray l;
|
||||||
|
|
||||||
for (int i = 0; i < Actions::Instance()->size(); i++)
|
for (int i = 0; i < Actions::Instance()->size(); i++)
|
||||||
l.push_back(Actions::Instance()->actionName((ActionType)i));
|
l.push_back(Actions::Instance()->actionName((ActionType)i));
|
||||||
|
|
|
@ -152,7 +152,7 @@ ThemeEngine::FontColor ListWidget::getSelectionColor() const {
|
||||||
return _listColors[_listIndex[_selectedItem]];
|
return _listColors[_listIndex[_selectedItem]];
|
||||||
}
|
}
|
||||||
|
|
||||||
void ListWidget::setList(const StringList &list, const ColorList *colors) {
|
void ListWidget::setList(const StringArray &list, const ColorList *colors) {
|
||||||
if (_editMode && _caretVisible)
|
if (_editMode && _caretVisible)
|
||||||
drawCaret(true);
|
drawCaret(true);
|
||||||
|
|
||||||
|
@ -306,7 +306,7 @@ bool ListWidget::handleKeyDown(Common::KeyState state) {
|
||||||
int newSelectedItem = 0;
|
int newSelectedItem = 0;
|
||||||
int bestMatch = 0;
|
int bestMatch = 0;
|
||||||
bool stop;
|
bool stop;
|
||||||
for (StringList::const_iterator i = _list.begin(); i != _list.end(); ++i) {
|
for (StringArray::const_iterator i = _list.begin(); i != _list.end(); ++i) {
|
||||||
const int match = matchingCharsIgnoringCase(i->c_str(), _quickSelectStr.c_str(), stop);
|
const int match = matchingCharsIgnoringCase(i->c_str(), _quickSelectStr.c_str(), stop);
|
||||||
if (match > bestMatch || stop) {
|
if (match > bestMatch || stop) {
|
||||||
_selectedItem = newSelectedItem;
|
_selectedItem = newSelectedItem;
|
||||||
|
@ -692,7 +692,7 @@ void ListWidget::setFilter(const String &filter, bool redraw) {
|
||||||
_list.clear();
|
_list.clear();
|
||||||
_listIndex.clear();
|
_listIndex.clear();
|
||||||
|
|
||||||
for (StringList::iterator i = _dataList.begin(); i != _dataList.end(); ++i, ++n) {
|
for (StringArray::iterator i = _dataList.begin(); i != _dataList.end(); ++i, ++n) {
|
||||||
tmp = *i;
|
tmp = *i;
|
||||||
tmp.toLowercase();
|
tmp.toLowercase();
|
||||||
bool matches = true;
|
bool matches = true;
|
||||||
|
|
|
@ -52,11 +52,11 @@ enum {
|
||||||
class ListWidget : public EditableWidget {
|
class ListWidget : public EditableWidget {
|
||||||
public:
|
public:
|
||||||
typedef Common::String String;
|
typedef Common::String String;
|
||||||
typedef Common::StringList StringList;
|
typedef Common::Array<Common::String> StringArray;
|
||||||
typedef Common::Array<ThemeEngine::FontColor> ColorList;
|
typedef Common::Array<ThemeEngine::FontColor> ColorList;
|
||||||
protected:
|
protected:
|
||||||
StringList _list;
|
StringArray _list;
|
||||||
StringList _dataList;
|
StringArray _dataList;
|
||||||
ColorList _listColors;
|
ColorList _listColors;
|
||||||
Common::Array<int> _listIndex;
|
Common::Array<int> _listIndex;
|
||||||
bool _editable;
|
bool _editable;
|
||||||
|
@ -93,8 +93,8 @@ public:
|
||||||
|
|
||||||
virtual Widget *findWidget(int x, int y);
|
virtual Widget *findWidget(int x, int y);
|
||||||
|
|
||||||
void setList(const StringList &list, const ColorList *colors = 0);
|
void setList(const StringArray &list, const ColorList *colors = 0);
|
||||||
const StringList &getList() const { return _dataList; }
|
const StringArray &getList() const { return _dataList; }
|
||||||
|
|
||||||
void append(const String &s, ThemeEngine::FontColor color = ThemeEngine::kFontColorNormal);
|
void append(const String &s, ThemeEngine::FontColor color = ThemeEngine::kFontColorNormal);
|
||||||
|
|
||||||
|
|
|
@ -164,10 +164,10 @@ void AboutDialog::addLine(const char *str) {
|
||||||
Common::String format(str, 2);
|
Common::String format(str, 2);
|
||||||
str += 2;
|
str += 2;
|
||||||
|
|
||||||
Common::StringList wrappedLines;
|
StringArray wrappedLines;
|
||||||
g_gui.getFont().wordWrapText(str, _w - 2 * _xOff, wrappedLines);
|
g_gui.getFont().wordWrapText(str, _w - 2 * _xOff, wrappedLines);
|
||||||
|
|
||||||
for (Common::StringList::const_iterator i = wrappedLines.begin(); i != wrappedLines.end(); ++i) {
|
for (StringArray::const_iterator i = wrappedLines.begin(); i != wrappedLines.end(); ++i) {
|
||||||
_lines.push_back(format + *i);
|
_lines.push_back(format + *i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,11 +32,11 @@
|
||||||
namespace GUI {
|
namespace GUI {
|
||||||
|
|
||||||
class AboutDialog : public Dialog {
|
class AboutDialog : public Dialog {
|
||||||
typedef Common::StringList StringList;
|
typedef Common::Array<Common::String> StringArray;
|
||||||
protected:
|
protected:
|
||||||
int _scrollPos;
|
int _scrollPos;
|
||||||
uint32 _scrollTime;
|
uint32 _scrollTime;
|
||||||
StringList _lines;
|
StringArray _lines;
|
||||||
uint32 _lineHeight;
|
uint32 _lineHeight;
|
||||||
bool _willClose;
|
bool _willClose;
|
||||||
|
|
||||||
|
|
|
@ -150,7 +150,7 @@ void BrowserDialog::updateListing() {
|
||||||
Common::sort(_nodeContent.begin(), _nodeContent.end());
|
Common::sort(_nodeContent.begin(), _nodeContent.end());
|
||||||
|
|
||||||
// Populate the ListWidget
|
// Populate the ListWidget
|
||||||
Common::StringList list;
|
ListWidget::StringArray list;
|
||||||
ListWidget::ColorList colors;
|
ListWidget::ColorList colors;
|
||||||
for (Common::FSList::iterator i = _nodeContent.begin(); i != _nodeContent.end(); ++i) {
|
for (Common::FSList::iterator i = _nodeContent.begin(); i != _nodeContent.end(); ++i) {
|
||||||
if (i->isDirectory())
|
if (i->isDirectory())
|
||||||
|
|
|
@ -50,7 +50,7 @@ ChooserDialog::ChooserDialog(const String &title, String dialogId)
|
||||||
_chooseButton->setEnabled(false);
|
_chooseButton->setEnabled(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ChooserDialog::setList(const StringList& list) {
|
void ChooserDialog::setList(const StringArray& list) {
|
||||||
_list->setList(list);
|
_list->setList(list);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -39,7 +39,7 @@ class ListWidget;
|
||||||
|
|
||||||
class ChooserDialog : public Dialog {
|
class ChooserDialog : public Dialog {
|
||||||
typedef Common::String String;
|
typedef Common::String String;
|
||||||
typedef Common::StringList StringList;
|
typedef Common::Array<Common::String> StringArray;
|
||||||
protected:
|
protected:
|
||||||
ListWidget *_list;
|
ListWidget *_list;
|
||||||
ButtonWidget *_chooseButton;
|
ButtonWidget *_chooseButton;
|
||||||
|
@ -47,7 +47,7 @@ protected:
|
||||||
public:
|
public:
|
||||||
ChooserDialog(const String &title, String dialogId = "Browser");
|
ChooserDialog(const String &title, String dialogId = "Browser");
|
||||||
|
|
||||||
void setList(const StringList& list);
|
void setList(const StringArray& list);
|
||||||
|
|
||||||
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
|
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
|
||||||
};
|
};
|
||||||
|
|
|
@ -427,7 +427,7 @@ bool Debugger::Cmd_Help(int argc, const char **argv) {
|
||||||
DebugPrintf("Commands are:\n");
|
DebugPrintf("Commands are:\n");
|
||||||
|
|
||||||
// Obtain a list of sorted command names
|
// Obtain a list of sorted command names
|
||||||
Common::StringList cmds;
|
Common::Array<Common::String> cmds;
|
||||||
CommandsMap::const_iterator iter, e = _cmds.end();
|
CommandsMap::const_iterator iter, e = _cmds.end();
|
||||||
for (iter = _cmds.begin(); iter != e; ++iter) {
|
for (iter = _cmds.begin(); iter != e; ++iter) {
|
||||||
cmds.push_back(iter->_key);
|
cmds.push_back(iter->_key);
|
||||||
|
|
|
@ -119,7 +119,7 @@ protected:
|
||||||
|
|
||||||
class EditGameDialog : public OptionsDialog {
|
class EditGameDialog : public OptionsDialog {
|
||||||
typedef Common::String String;
|
typedef Common::String String;
|
||||||
typedef Common::StringList StringList;
|
typedef Common::Array<Common::String> StringArray;
|
||||||
public:
|
public:
|
||||||
EditGameDialog(const String &domain, const String &desc);
|
EditGameDialog(const String &domain, const String &desc);
|
||||||
|
|
||||||
|
@ -553,7 +553,7 @@ LauncherDialog::LauncherDialog()
|
||||||
void LauncherDialog::selectTarget(const String &target) {
|
void LauncherDialog::selectTarget(const String &target) {
|
||||||
if (!target.empty()) {
|
if (!target.empty()) {
|
||||||
int itemToSelect = 0;
|
int itemToSelect = 0;
|
||||||
StringList::const_iterator iter;
|
StringArray::const_iterator iter;
|
||||||
for (iter = _domains.begin(); iter != _domains.end(); ++iter, ++itemToSelect) {
|
for (iter = _domains.begin(); iter != _domains.end(); ++iter, ++itemToSelect) {
|
||||||
if (target == *iter) {
|
if (target == *iter) {
|
||||||
_list->setSelected(itemToSelect);
|
_list->setSelected(itemToSelect);
|
||||||
|
@ -593,7 +593,7 @@ void LauncherDialog::close() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void LauncherDialog::updateListing() {
|
void LauncherDialog::updateListing() {
|
||||||
Common::StringList l;
|
StringArray l;
|
||||||
|
|
||||||
// Retrieve a list of all games defined in the config file
|
// Retrieve a list of all games defined in the config file
|
||||||
_domains.clear();
|
_domains.clear();
|
||||||
|
@ -722,7 +722,7 @@ void LauncherDialog::addGame() {
|
||||||
idx = 0;
|
idx = 0;
|
||||||
} else {
|
} else {
|
||||||
// Display the candidates to the user and let her/him pick one
|
// Display the candidates to the user and let her/him pick one
|
||||||
StringList list;
|
StringArray list;
|
||||||
for (idx = 0; idx < (int)candidates.size(); idx++)
|
for (idx = 0; idx < (int)candidates.size(); idx++)
|
||||||
list.push_back(candidates[idx].description());
|
list.push_back(candidates[idx].description());
|
||||||
|
|
||||||
|
|
|
@ -40,7 +40,7 @@ Common::String addGameToConf(const GameDescriptor &result);
|
||||||
|
|
||||||
class LauncherDialog : public Dialog {
|
class LauncherDialog : public Dialog {
|
||||||
typedef Common::String String;
|
typedef Common::String String;
|
||||||
typedef Common::StringList StringList;
|
typedef Common::Array<Common::String> StringArray;
|
||||||
public:
|
public:
|
||||||
LauncherDialog();
|
LauncherDialog();
|
||||||
~LauncherDialog();
|
~LauncherDialog();
|
||||||
|
@ -64,7 +64,7 @@ protected:
|
||||||
#endif
|
#endif
|
||||||
StaticTextWidget *_searchDesc;
|
StaticTextWidget *_searchDesc;
|
||||||
ButtonWidget *_searchClearButton;
|
ButtonWidget *_searchClearButton;
|
||||||
StringList _domains;
|
StringArray _domains;
|
||||||
BrowserDialog *_browser;
|
BrowserDialog *_browser;
|
||||||
SaveLoadChooser *_loadDialog;
|
SaveLoadChooser *_loadDialog;
|
||||||
|
|
||||||
|
|
|
@ -66,7 +66,7 @@ MassAddDialog::MassAddDialog(const Common::FSNode &startDir)
|
||||||
_dirProgressText(0),
|
_dirProgressText(0),
|
||||||
_gameProgressText(0) {
|
_gameProgressText(0) {
|
||||||
|
|
||||||
Common::StringList l;
|
StringArray l;
|
||||||
|
|
||||||
// The dir we start our scan at
|
// The dir we start our scan at
|
||||||
_scanStack.push(startDir);
|
_scanStack.push(startDir);
|
||||||
|
@ -199,8 +199,8 @@ void MassAddDialog::handleTickle() {
|
||||||
// Check for existing config entries for this path/gameid/lang/platform combination
|
// Check for existing config entries for this path/gameid/lang/platform combination
|
||||||
if (_pathToTargets.contains(path)) {
|
if (_pathToTargets.contains(path)) {
|
||||||
bool duplicate = false;
|
bool duplicate = false;
|
||||||
const Common::StringList &targets = _pathToTargets[path];
|
const StringArray &targets = _pathToTargets[path];
|
||||||
for (Common::StringList::const_iterator iter = targets.begin(); iter != targets.end(); ++iter) {
|
for (StringArray::const_iterator iter = targets.begin(); iter != targets.end(); ++iter) {
|
||||||
// If the gameid, platform and language match -> skip it
|
// If the gameid, platform and language match -> skip it
|
||||||
Common::ConfigManager::Domain *dom = ConfMan.getDomain(*iter);
|
Common::ConfigManager::Domain *dom = ConfMan.getDomain(*iter);
|
||||||
assert(dom);
|
assert(dom);
|
||||||
|
|
|
@ -37,6 +37,7 @@ namespace GUI {
|
||||||
class StaticTextWidget;
|
class StaticTextWidget;
|
||||||
|
|
||||||
class MassAddDialog : public Dialog {
|
class MassAddDialog : public Dialog {
|
||||||
|
typedef Common::Array<Common::String> StringArray;
|
||||||
public:
|
public:
|
||||||
MassAddDialog(const Common::FSNode &startDir);
|
MassAddDialog(const Common::FSNode &startDir);
|
||||||
|
|
||||||
|
@ -59,7 +60,7 @@ private:
|
||||||
* Used to detect whether a potential new target is already present in the
|
* Used to detect whether a potential new target is already present in the
|
||||||
* config manager.
|
* config manager.
|
||||||
*/
|
*/
|
||||||
Common::HashMap<Common::String, Common::StringList> _pathToTargets;
|
Common::HashMap<Common::String, StringArray> _pathToTargets;
|
||||||
|
|
||||||
int _dirsScanned;
|
int _dirsScanned;
|
||||||
|
|
||||||
|
|
|
@ -53,7 +53,7 @@ MessageDialog::MessageDialog(const Common::String &message, const char *defaultB
|
||||||
// down the string into lines, and taking the maximum of their widths.
|
// down the string into lines, and taking the maximum of their widths.
|
||||||
// Using this, and accounting for the space the button(s) need, we can set
|
// Using this, and accounting for the space the button(s) need, we can set
|
||||||
// the real size of the dialog
|
// the real size of the dialog
|
||||||
Common::StringList lines;
|
Common::Array<Common::String> lines;
|
||||||
int lineCount, okButtonPos, cancelButtonPos;
|
int lineCount, okButtonPos, cancelButtonPos;
|
||||||
int maxlineWidth = g_gui.getFont().wordWrapText(message, screenW - 2 * 20, lines);
|
int maxlineWidth = g_gui.getFont().wordWrapText(message, screenW - 2 * 20, lines);
|
||||||
|
|
||||||
|
|
|
@ -313,7 +313,7 @@ void SaveLoadChooser::close() {
|
||||||
_plugin = 0;
|
_plugin = 0;
|
||||||
_target.clear();
|
_target.clear();
|
||||||
_saveList.clear();
|
_saveList.clear();
|
||||||
_list->setList(StringList());
|
_list->setList(StringArray());
|
||||||
|
|
||||||
Dialog::close();
|
Dialog::close();
|
||||||
}
|
}
|
||||||
|
@ -323,7 +323,7 @@ void SaveLoadChooser::updateSaveList() {
|
||||||
|
|
||||||
int curSlot = 0;
|
int curSlot = 0;
|
||||||
int saveSlot = 0;
|
int saveSlot = 0;
|
||||||
StringList saveNames;
|
StringArray saveNames;
|
||||||
ListWidget::ColorList colors;
|
ListWidget::ColorList colors;
|
||||||
for (SaveStateList::const_iterator x = _saveList.begin(); x != _saveList.end(); ++x) {
|
for (SaveStateList::const_iterator x = _saveList.begin(); x != _saveList.end(); ++x) {
|
||||||
// Handle gaps in the list of save games
|
// Handle gaps in the list of save games
|
||||||
|
|
|
@ -35,7 +35,7 @@ class GraphicsWidget;
|
||||||
|
|
||||||
class SaveLoadChooser : public GUI::Dialog {
|
class SaveLoadChooser : public GUI::Dialog {
|
||||||
typedef Common::String String;
|
typedef Common::String String;
|
||||||
typedef Common::StringList StringList;
|
typedef Common::Array<Common::String> StringArray;
|
||||||
protected:
|
protected:
|
||||||
GUI::ListWidget *_list;
|
GUI::ListWidget *_list;
|
||||||
GUI::ButtonWidget *_chooseButton;
|
GUI::ButtonWidget *_chooseButton;
|
||||||
|
@ -65,7 +65,7 @@ public:
|
||||||
~SaveLoadChooser();
|
~SaveLoadChooser();
|
||||||
|
|
||||||
virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
|
virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
|
||||||
void setList(const StringList& list);
|
void setList(const StringArray& list);
|
||||||
int runModal(const EnginePlugin *plugin, const String &target);
|
int runModal(const EnginePlugin *plugin, const String &target);
|
||||||
void open();
|
void open();
|
||||||
|
|
||||||
|
|
|
@ -100,7 +100,7 @@ void ThemeBrowser::updateListing() {
|
||||||
const Common::String currentThemeId = g_gui.theme()->getThemeId();
|
const Common::String currentThemeId = g_gui.theme()->getThemeId();
|
||||||
int currentThemeIndex = 0, index = 0;
|
int currentThemeIndex = 0, index = 0;
|
||||||
|
|
||||||
Common::StringList list;
|
ListWidget::StringArray list;
|
||||||
for (ThemeDescList::const_iterator i = _themes.begin(); i != _themes.end(); ++i, ++index) {
|
for (ThemeDescList::const_iterator i = _themes.begin(); i != _themes.end(); ++i, ++index) {
|
||||||
list.push_back(i->name);
|
list.push_back(i->name);
|
||||||
|
|
||||||
|
|
|
@ -196,7 +196,7 @@ class ArrayTestSuite : public CxxTest::TestSuite
|
||||||
void test_array_constructor_str() {
|
void test_array_constructor_str() {
|
||||||
const char *array1[] = { "a", "b", "c" };
|
const char *array1[] = { "a", "b", "c" };
|
||||||
|
|
||||||
Common::StringList array2(array1, 3);
|
Common::Array<Common::String> array2(array1, 3);
|
||||||
|
|
||||||
TS_ASSERT_EQUALS(array2[0], "a");
|
TS_ASSERT_EQUALS(array2[0], "a");
|
||||||
TS_ASSERT_EQUALS(array2[1], "b");
|
TS_ASSERT_EQUALS(array2[1], "b");
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue