delay creation of dialogs till they are used; fixed new pause dialog & use it instead of the old one; dirty area handling in new gui code is more logical/useful now
svn-id: r4487
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parent
c3b606cd9b
commit
c9b1d393b8
6 changed files with 41 additions and 30 deletions
8
init.cpp
8
init.cpp
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@ -20,10 +20,10 @@
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*
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*/
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#include"stdafx.h"
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#include"scumm.h"
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#include"actor.h"
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#include"newgui.h"
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#include "stdafx.h"
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#include "scumm.h"
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#include "actor.h"
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#include "newgui.h"
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Scumm::Scumm (void) {
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_newgui = new NewGui(this);
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