SLUDGE: Change debug channels

This commit is contained in:
Simei Yin 2017-08-08 11:43:37 +02:00
parent cd00521552
commit c9e3747114
3 changed files with 6 additions and 4 deletions

View file

@ -2584,6 +2584,8 @@ BuiltReturn callBuiltIn(int whichFunc, int numParams, LoadedFunction *fun) {
}
if (builtInFunctionArray[whichFunc].func) {
debugC(1, kSludgeDebugBuiltin, "Run built-in function : %s",
(whichFunc < numBIFNames) ? allBIFNames[whichFunc].c_str() : "Unknown");
return builtInFunctionArray[whichFunc].func(numParams, fun);
}
}

View file

@ -54,8 +54,8 @@ SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc)
DebugMan.addDebugChannel(kSludgeDebugGraphics, "Graphics", "Graphics debug level");
DebugMan.addDebugChannel(kSludgeDebugZBuffer, "ZBuffer", "ZBuffer debug level");
DebugMan.enableDebugChannel("Graphics");
DebugMan.enableDebugChannel("ZBuffer");
DebugMan.enableDebugChannel("Built-in");
DebugMan.enableDebugChannel("Stack Machine");
// init graphics
_origFormat = new Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);

View file

@ -412,7 +412,7 @@ bool continueFunction(LoadedFunction *fun) {
while (keepLooping) {
advanceNow = true;
debugC(2, kSludgeDebugStackMachine, "Executing command line %i : ", fun->runThisLine);
debugC(1, kSludgeDebugStackMachine, "Executing command line %i : ", fun->runThisLine);
param = fun->compiledLines[fun->runThisLine].param;
com = fun->compiledLines[fun->runThisLine].theCommand;
// fprintf (stderr, "com: %d param: %d (%s)\n", com, param,
@ -464,7 +464,7 @@ bool continueFunction(LoadedFunction *fun) {
break;
case SVT_BUILT: {
debugC(2, kSludgeDebugStackMachine, "Built-in init value: %i",
debugC(1, kSludgeDebugStackMachine, "Built-in init value: %i",
fun->reg.varData.intValue);
BuiltReturn br = callBuiltIn(fun->reg.varData.intValue, param,
fun);