HUGO: Fix labyrinth bug in Hugo 2 for Windows

svn-id: r52485
This commit is contained in:
Arnaud Boutonné 2010-09-01 22:11:01 +00:00
parent 64313cd7f1
commit ca74eb3e8b
5 changed files with 5 additions and 17 deletions

View file

@ -1154,6 +1154,7 @@ void writeActListArray(FILE *outFile, const actList actListArr[], int nbrElem) {
case INIT_MAZE: // 30
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.timer);
writeByte(outFile, ((act *) actListArr[i][j])->a30.mazeSize);
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.x1);
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.y1);
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.x2);
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.y2);