HUGO: Fix labyrinth bug in Hugo 2 for Windows
svn-id: r52485
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5 changed files with 5 additions and 17 deletions
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@ -1154,6 +1154,7 @@ void writeActListArray(FILE *outFile, const actList actListArr[], int nbrElem) {
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case INIT_MAZE: // 30
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writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.timer);
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writeByte(outFile, ((act *) actListArr[i][j])->a30.mazeSize);
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writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.x1);
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writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.y1);
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writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.x2);
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writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.y2);
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