COMMON: Get rid of Common::StringList
svn-id: r48287
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cac0ac66e2
54 changed files with 108 additions and 116 deletions
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@ -180,11 +180,11 @@ bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGa
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SaveStateList ToucheMetaEngine::listSaves(const char *target) const {
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Common::String pattern = Touche::generateGameStateFileName(target, 0, true);
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Common::StringList filenames = g_system->getSavefileManager()->listSavefiles(pattern);
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Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles(pattern);
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bool slotsTable[Touche::kMaxSaveStates];
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memset(slotsTable, 0, sizeof(slotsTable));
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SaveStateList saveList;
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for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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int slot = Touche::getGameStateFileSlot(file->c_str());
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if (slot >= 0 && slot < Touche::kMaxSaveStates) {
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slotsTable[slot] = true;
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