added a getMaskBuffer method (makes it easier to read some of the code); merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen

svn-id: r8241
This commit is contained in:
Max Horn 2003-06-01 14:30:26 +00:00
parent 2591a4f018
commit cb5fb5d403
10 changed files with 36 additions and 74 deletions

View file

@ -702,7 +702,7 @@ byte AkosRenderer::codec1(int xmoveCur, int ymoveCur) {
v1.destptr = _outptr + v1.y * _outwidth + v1.x; v1.destptr = _outptr + v1.y * _outwidth + v1.x;
v1.mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + v1.y * _numStrips + _vm->_screenStartStrip; v1.mask_ptr = _vm->getMaskBuffer(0, v1.y, 0);
v1.imgbufoffs = _vm->gdi._imgBufOffs[_zbuf]; v1.imgbufoffs = _vm->gdi._imgBufOffs[_zbuf];
codec1_genericDecode(); codec1_genericDecode();
@ -777,7 +777,7 @@ byte AkosRenderer::codec5(int xmoveCur, int ymoveCur) {
bdd.y = _actorY + ymoveCur; bdd.y = _actorY + ymoveCur;
if (_zbuf != 0) { if (_zbuf != 0) {
bdd.maskPtr = _vm->getResourceAddress(rtBuffer, 9) + _vm->gdi._imgBufOffs[_zbuf]; bdd.maskPtr = _vm->getMaskBuffer(0, 0, _zbuf);
_vm->drawBomp(bdd, !_mirror); _vm->drawBomp(bdd, !_mirror);
} else { } else {
_vm->drawBomp(bdd, !_mirror); _vm->drawBomp(bdd, !_mirror);
@ -1009,8 +1009,7 @@ byte AkosRenderer::codec16(int xmoveCur, int ymoveCur) {
if (_zbuf == 0) { if (_zbuf == 0) {
akos16Decompress(dest, pitch, _srcptr, cur_x, out_height, dir, numskip_before, numskip_after, transparency); akos16Decompress(dest, pitch, _srcptr, cur_x, out_height, dir, numskip_before, numskip_after, transparency);
} else { } else {
byte *ptr = _vm->_screenStartStrip + _vm->getResourceAddress(rtBuffer, 9) + _vm->gdi._imgBufOffs[_zbuf]; byte *ptr = _vm->getMaskBuffer(clip_left, clip_top, _zbuf);
ptr += _numStrips * clip_top + (clip_left / 8);
akos16DecompressMask(dest, pitch, _srcptr, cur_x, out_height, dir, numskip_before, numskip_after, transparency, ptr, clip_left / 8); akos16DecompressMask(dest, pitch, _srcptr, cur_x, out_height, dir, numskip_before, numskip_after, transparency, ptr, clip_left / 8);
} }

View file

@ -198,7 +198,6 @@ void Scumm::drawBomp(const BompDrawData &bd, bool mirror) {
byte *dst; byte *dst;
byte maskbit; byte maskbit;
byte *mask = 0; byte *mask = 0;
int mask_offset;
byte *charset_mask; byte *charset_mask;
int clip_left, clip_right, clip_top, clip_bottom; int clip_left, clip_right, clip_top, clip_bottom;
byte *scalingYPtr = bd.scalingYPtr; byte *scalingYPtr = bd.scalingYPtr;
@ -232,15 +231,14 @@ void Scumm::drawBomp(const BompDrawData &bd, bool mirror) {
src = bd.dataptr; src = bd.dataptr;
dst = bd.out + bd.y * bd.outwidth + bd.x + clip_left; dst = bd.out + bd.y * bd.outwidth + bd.x + clip_left;
mask_offset = _screenStartStrip + (bd.y * gdi._numStrips) + ((bd.x + clip_left) >> 3);
maskbit = revBitMask[(bd.x + clip_left) & 7]; maskbit = revBitMask[(bd.x + clip_left) & 7];
// Always mask against the charset mask // Always mask against the charset mask
charset_mask = getResourceAddress(rtBuffer, 9) + mask_offset; charset_mask = getMaskBuffer(bd.x + clip_left, bd.y, 0);
// Also mask against any additionally imposed mask // Also mask against any additionally imposed mask
if (bd.maskPtr) { if (bd.maskPtr) {
mask = bd.maskPtr + mask_offset; mask = bd.maskPtr + (bd.y * gdi._numStrips) + ((bd.x + clip_left) >> 3);
} }
// Setup vertical scaling // Setup vertical scaling

View file

@ -54,6 +54,7 @@ void Scumm::setCameraAt(int pos_x, int pos_y) {
runScript(VAR(VAR_SCROLL_SCRIPT), 0, 0, 0); runScript(VAR(VAR_SCROLL_SCRIPT), 0, 0, 0);
} }
// If the camera moved and text is visible, remove it
if (camera._cur.x != camera._last.x && _charset->_hasMask) if (camera._cur.x != camera._last.x && _charset->_hasMask)
stopTalk(); stopTalk();
} }

View file

@ -560,7 +560,7 @@ void CharsetRendererV3::printChar(int chr) {
char_ptr = _fontPtr + chr * 8; char_ptr = _fontPtr + chr * 8;
dest_ptr = vs->screenPtr + vs->xstart + (_top - vs->topline) * _vm->_screenWidth + _left; dest_ptr = vs->screenPtr + vs->xstart + (_top - vs->topline) * _vm->_screenWidth + _left;
mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + _vm->_screenStartStrip + (_top - vs->topline) * _vm->gdi._numStrips + _left / 8; mask_ptr = _vm->getMaskBuffer(_left, _top - vs->topline, 0);
useMask = (vs->number == 0 && !_ignoreCharsetMask); useMask = (vs->number == 0 && !_ignoreCharsetMask);
_vm->updateDirtyRect(vs->number, _left, _left + w, _top - vs->topline, _top - vs->topline + h, 0); _vm->updateDirtyRect(vs->number, _left, _left + w, _top - vs->topline, _top - vs->topline + h, 0);
@ -711,9 +711,7 @@ void CharsetRendererClassic::printChar(int chr) {
_charPtr += 4; _charPtr += 4;
byte *mask = _vm->getResourceAddress(rtBuffer, 9) byte *mask = _vm->getMaskBuffer(_left, drawTop, 0);
+ drawTop * _vm->gdi._numStrips + _left / 8 + _vm->_screenStartStrip;
byte *dst = vs->screenPtr + vs->xstart + drawTop * _vm->_screenWidth + _left; byte *dst = vs->screenPtr + vs->xstart + drawTop * _vm->_screenWidth + _left;
if (_blitAlso) { if (_blitAlso) {

View file

@ -247,7 +247,7 @@ byte CostumeRenderer::mainRoutine(int xmoveCur, int ymoveCur) {
v1.destptr = _outptr + v1.y * _outwidth + v1.x; v1.destptr = _outptr + v1.y * _outwidth + v1.x;
v1.mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + v1.y * _numStrips + _vm->_screenStartStrip; v1.mask_ptr = _vm->getMaskBuffer(0, v1.y, 0);
v1.imgbufoffs = _vm->gdi._imgBufOffs[_zbuf]; v1.imgbufoffs = _vm->gdi._imgBufOffs[_zbuf];
CHECK_HEAP CHECK_HEAP

View file

@ -895,7 +895,7 @@ void ScummDebugger::drawBox(int box) {
VirtScreen *vs = _s->findVirtScreen(coords.ul.y); VirtScreen *vs = _s->findVirtScreen(coords.ul.y);
if (vs != NULL) if (vs != NULL)
_s->setVirtscreenDirty(vs, 0, 0, _s->_screenWidth, _s->_screenHeight); _s->updateDirtyRect(vs->number, 0, _s->_screenWidth, 0, _s->_screenHeight, 0);
_s->drawDirtyScreenParts(); _s->drawDirtyScreenParts();
_s->_system->update_screen(); _s->_system->update_screen();
} }

View file

@ -188,7 +188,7 @@ void Scumm::getGraphicsPerformance() {
VAR(VAR_PERFORMANCE_1) = 0; VAR(VAR_PERFORMANCE_1) = 0;
for (i = 10; i != 0; i--) { for (i = 10; i != 0; i--) {
setDirtyRange(0, 0, _screenHeight); //ender virtscr[0].setDirtyRange(0, _screenHeight); //ender
drawDirtyScreenParts(); drawDirtyScreenParts();
} }
@ -266,7 +266,7 @@ void Scumm::initVirtScreen(int slot, int number, int top, int width, int height,
} }
if (slot != 3) { if (slot != 3) {
setDirtyRange(slot, 0, height); virtscr[slot].setDirtyRange(0, height);
} }
} }
@ -317,12 +317,9 @@ void Scumm::updateDirtyRect(int virt, int left, int right, int top, int bottom,
setGfxUsageBit(lp, dirtybit); setGfxUsageBit(lp, dirtybit);
} }
setVirtscreenDirty(vs, left, top, right, bottom); // The following code used to be in the seperate method setVirtscreenDirty
} lp = left >> 3;
rp = right >> 3;
void Scumm::setVirtscreenDirty(VirtScreen *vs, int left, int top, int right, int bottom) {
int lp = left >> 3;
int rp = right >> 3;
if ((lp >= gdi._numStrips) || (rp < 0)) if ((lp >= gdi._numStrips) || (rp < 0))
return; return;
@ -340,15 +337,6 @@ void Scumm::setVirtscreenDirty(VirtScreen *vs, int left, int top, int right, int
} }
} }
void Scumm::setDirtyRange(int slot, int top, int bottom) {
int i;
VirtScreen *vs = &virtscr[slot];
for (i = 0; i < gdi._numStrips; i++) {
vs->tdirty[i] = top;
vs->bdirty[i] = bottom;
}
}
void Scumm::drawDirtyScreenParts() { void Scumm::drawDirtyScreenParts() {
int i; int i;
VirtScreen *vs; VirtScreen *vs;
@ -477,10 +465,10 @@ void Gdi::resetBackground(int top, int bottom, int strip) {
if (bottom > vs->bdirty[strip]) if (bottom > vs->bdirty[strip])
vs->bdirty[strip] = bottom; vs->bdirty[strip] = bottom;
offs = (top * _numStrips + _vm->_screenStartStrip + strip); offs = (top * _numStrips + _vm->_screenStartStrip + strip) << 3;
byte *mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + offs; byte *mask_ptr = _vm->getMaskBuffer(strip * 8, top, 0);
bgbak_ptr = _vm->getResourceAddress(rtBuffer, 5) + (offs << 3); bgbak_ptr = _vm->getResourceAddress(rtBuffer, 5) + offs;
backbuff_ptr = vs->screenPtr + (offs << 3); backbuff_ptr = vs->screenPtr + offs;
numLinesToProcess = bottom - top; numLinesToProcess = bottom - top;
if (numLinesToProcess) { if (numLinesToProcess) {
@ -840,7 +828,7 @@ void Scumm::restoreBG(ScummVM::Rect rect, byte backColor) {
if (rect.right & 0x07) if (rect.right & 0x07)
mask_width++; mask_width++;
mask = getResourceAddress(rtBuffer, 9) + rect.top * gdi._numStrips + (rect.left >> 3) + _screenStartStrip; mask = getMaskBuffer(rect.left, rect.top, 0);
if (vs->number == 0) if (vs->number == 0)
mask += vs->topline * gdi._numStrips; mask += vs->topline * gdi._numStrips;
@ -871,35 +859,12 @@ bool Scumm::hasCharsetMask(int left, int top, int right, int bottom) {
&& right >= gdi._mask.left; && right >= gdi._mask.left;
} }
bool Scumm::isMaskActiveAt(int l, int t, int r, int b, byte *mem) { byte *Scumm::getMaskBuffer(int x, int y, int z) {
int w, h, i; return getResourceAddress(rtBuffer, 9)
+ _screenStartStrip + (x / 8) + y * gdi._numStrips + gdi._imgBufOffs[z];
l >>= 3;
if (l < 0)
l = 0;
if (t < 0)
t = 0;
r >>= 3;
if (r > gdi._numStrips - 1)
r = gdi._numStrips - 1;
mem += l + t * gdi._numStrips;
w = r - l;
h = b - t + 1;
do {
for (i = 0; i <= w; i++)
if (mem[i]) {
return true;
}
mem += gdi._numStrips;
} while (--h);
return false;
} }
#pragma mark - #pragma mark -
#pragma mark --- Image drawing --- #pragma mark --- Image drawing ---
#pragma mark - #pragma mark -
@ -1237,7 +1202,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, int y, const int wi
#if 0 #if 0
// HACK: blit mask(s) onto normal screen. Useful to debug masking // HACK: blit mask(s) onto normal screen. Useful to debug masking
for (i = 0; i < numzbuf; i++) { for (i = 0; i < numzbuf; i++) {
mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + y * _numStrips + x + _imgBufOffs[i]; mask_ptr = _vm->getMaskBuffer(x, y, i);
byte *dst = backbuff_ptr; byte *dst = backbuff_ptr;
byte *dst2 = bgbak_ptr; byte *dst2 = bgbak_ptr;
for (int h = 0; h < height; h++) { for (int h = 0; h < height; h++) {
@ -2026,7 +1991,7 @@ void Scumm::fadeIn(int effect) {
void Scumm::fadeOut(int effect) { void Scumm::fadeOut(int effect) {
VirtScreen *vs; VirtScreen *vs;
setDirtyRange(0, 0, 0); virtscr[0].setDirtyRange(0, 0);
if (!(_features & GF_AFTER_V7)) if (!(_features & GF_AFTER_V7))
camera._last.x = camera._cur.x; camera._last.x = camera._cur.x;
@ -2049,7 +2014,7 @@ void Scumm::fadeOut(int effect) {
break; break;
case 129: case 129:
// Just blit screen 0 to the display (i.e. display will be black) // Just blit screen 0 to the display (i.e. display will be black)
setDirtyRange(0, 0, vs->height); virtscr[0].setDirtyRange(0, vs->height);
updateDirtyScreen(0); updateDirtyScreen(0);
break; break;
case 134: case 134:

View file

@ -53,6 +53,13 @@ struct VirtScreen { /** Virtual screen areas */
uint16 bdirty[80]; uint16 bdirty[80];
byte *screenPtr; byte *screenPtr;
byte *backBuf; byte *backBuf;
void setDirtyRange(int top, int bottom) {
for (int i = 0; i < 80; i++) {
tdirty[i] = top;
bdirty[i] = bottom;
}
}
}; };
struct ColorCycle { /** Palette cycles */ struct ColorCycle { /** Palette cycles */

View file

@ -197,8 +197,7 @@ void NutRenderer::drawChar(byte c, int32 x, int32 y, byte color, bool useMask) {
color = cTable[i]; color = cTable[i];
dst = _vm->virtscr[0].screenPtr + y * _vm->_screenWidth + x + _vm->virtscr[0].xstart; dst = _vm->virtscr[0].screenPtr + y * _vm->_screenWidth + x + _vm->virtscr[0].xstart;
mask = _vm->getResourceAddress(rtBuffer, 9) mask = _vm->getMaskBuffer(x, y, 0);
+ (y * _vm->_screenWidth + x) / 8 + _vm->_screenStartStrip;
src = _tmpCodecBuffer; src = _tmpCodecBuffer;

View file

@ -868,17 +868,12 @@ protected:
public: public:
void updateDirtyRect(int virt, int left, int right, int top, int bottom, int dirtybit); void updateDirtyRect(int virt, int left, int right, int top, int bottom, int dirtybit);
protected: protected:
void setDirtyRange(int slot, int a, int height);
void drawDirtyScreenParts(); void drawDirtyScreenParts();
void updateDirtyScreen(int slot); void updateDirtyScreen(int slot);
public: public:
VirtScreen *findVirtScreen(int y); VirtScreen *findVirtScreen(int y);
protected: byte *getMaskBuffer(int x, int y, int z);
void setVirtscreenDirty(VirtScreen *vs, int left, int top, int right, int bottom);
public:
bool isMaskActiveAt(int l, int t, int r, int b, byte *mem);
protected: protected:
void drawFlashlight(); void drawFlashlight();