SAGA works with new GMM implementation

svn-id: r33000
This commit is contained in:
Christopher Page 2008-07-11 01:09:48 +00:00
parent 67c8c39fdf
commit cbadb51ce7
7 changed files with 14 additions and 13 deletions

View file

@ -688,7 +688,7 @@ bool Interface::processAscii(Common::KeyState keystate) {
setMode(kPanelMain);
_vm->_script->setNoPendingVerb();
} else if (ascii == 'q' || ascii == 'Q') {
_vm->shutDown();
_vm->quitGame();
}
break;
case kPanelBoss:
@ -1081,7 +1081,7 @@ void Interface::setQuit(PanelButton *panelButton) {
if (_vm->getGameId() == GID_IHNM_DEMO)
_vm->_scene->creditsScene(); // display sales info for IHNM demo
else
_vm->shutDown();
_vm->quitGame();
break;
}
}