SAGA works with new GMM implementation
svn-id: r33000
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67c8c39fdf
commit
cbadb51ce7
7 changed files with 14 additions and 13 deletions
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@ -688,7 +688,7 @@ bool Interface::processAscii(Common::KeyState keystate) {
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setMode(kPanelMain);
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_vm->_script->setNoPendingVerb();
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} else if (ascii == 'q' || ascii == 'Q') {
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_vm->shutDown();
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_vm->quitGame();
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}
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break;
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case kPanelBoss:
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@ -1081,7 +1081,7 @@ void Interface::setQuit(PanelButton *panelButton) {
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if (_vm->getGameId() == GID_IHNM_DEMO)
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_vm->_scene->creditsScene(); // display sales info for IHNM demo
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else
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_vm->shutDown();
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_vm->quitGame();
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break;
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}
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}
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