COMMON: Change TransMan builtin language to "en" instead of "C"

This commit is contained in:
Thierry Crozat 2021-07-16 21:52:48 +01:00
parent 28e9598eb1
commit cbb627a40b
5 changed files with 6 additions and 14 deletions

View file

@ -527,7 +527,7 @@ bool ThemeEngine::addFont(TextData textId, const Common::String &language, const
#ifdef USE_TRANSLATION
Common::String cl = TransMan.getCurrentLanguage();
#else
Common::String cl("C");
Common::String cl("en");
#endif
if (!cl.matchString(language, true))
return true; // Skip
@ -562,7 +562,7 @@ bool ThemeEngine::addFont(TextData textId, const Common::String &language, const
if (!_texts[textId]->_fontPtr) {
error("Couldn't load font '%s'/'%s'", file.c_str(), scalableFile.c_str());
#ifdef USE_TRANSLATION
TransMan.setLanguage("C");
TransMan.setLanguage("en");
Common::TextToSpeechManager *ttsMan;
if ((ttsMan = g_system->getTextToSpeechManager()) != nullptr)
ttsMan->setLanguage("en");
@ -578,7 +578,7 @@ bool ThemeEngine::addFont(TextData textId, const Common::String &language, const
// However, still returns false here, probably to avoid ugly / garbage glyphs side-effects
// FIXME If we return false anyway why would we attempt the fall-back in the first place?
#ifdef USE_TRANSLATION
TransMan.setLanguage("C");
TransMan.setLanguage("en");
Common::TextToSpeechManager *ttsMan;
if ((ttsMan = g_system->getTextToSpeechManager()) != nullptr)
ttsMan->setLanguage("en");