Enforce conversion formatting on pointer casts in the DEV code.

svn-id: r49068
This commit is contained in:
Johannes Schickel 2010-05-17 22:46:53 +00:00
parent 01070d72d3
commit cbbb78d9f2
20 changed files with 68 additions and 68 deletions

View file

@ -149,7 +149,7 @@ int16 Goblin::peekGoblin(Gob_Object *_curGob) {
ptr = _objList->pHead;
index = 0;
while (ptr != 0) {
desc = (Gob_Object *) ptr->pData;
desc = (Gob_Object *)ptr->pData;
if (desc != _curGob) {
for (i = 0; i < 3; i++) {
if (desc != _goblins[i])
@ -220,7 +220,7 @@ void Goblin::drawObjects() {
ptr = _objList->pHead;
for (ptr = _objList->pHead; ptr != 0; ptr = ptr->pNext) {
objDesc = (Gob_Object *) ptr->pData;
objDesc = (Gob_Object *)ptr->pData;
if (objDesc->type == 3)
objDesc->toRedraw = 1;
@ -229,7 +229,7 @@ void Goblin::drawObjects() {
}
for (ptr = _objList->pHead; ptr != 0; ptr = ptr->pNext) {
objDesc = (Gob_Object *) ptr->pData;
objDesc = (Gob_Object *)ptr->pData;
if (objDesc->toRedraw == 0)
continue;
@ -273,7 +273,7 @@ void Goblin::drawObjects() {
sortByOrder(_objList);
for (ptr = _objList->pHead; ptr != 0; ptr = ptr->pNext) {
objDesc = (Gob_Object *) ptr->pData;
objDesc = (Gob_Object *)ptr->pData;
if (objDesc->toRedraw) {
layer =
objDesc->stateMach[objDesc->state][objDesc->
@ -321,7 +321,7 @@ void Goblin::drawObjects() {
if ((objDesc->type == 0) && (objDesc->visible != 0)) {
for (ptr2 = _objList->pHead; ptr2 != 0; ptr2 = ptr2->pNext) {
gobDesc2 = (Gob_Object *) ptr2->pData;
gobDesc2 = (Gob_Object *)ptr2->pData;
if (gobDesc2->toRedraw == 0)
continue;
@ -357,7 +357,7 @@ void Goblin::drawObjects() {
}
for (ptr = _objList->pHead; ptr != 0; ptr = ptr->pNext) {
objDesc = (Gob_Object *) ptr->pData;
objDesc = (Gob_Object *)ptr->pData;
if ((objDesc->toRedraw == 0) || (objDesc->type == 1))
continue;
@ -417,7 +417,7 @@ void Goblin::animateObjects() {
int16 layer;
for (node = _objList->pHead; node != 0; node = node->pNext) {
objDesc = (Gob_Object *) node->pData;
objDesc = (Gob_Object *)node->pData;
if ((objDesc->doAnim != 1) || (objDesc->type != 0))
continue;