Enforce conversion formatting on pointer casts in the DEV code.

svn-id: r49068
This commit is contained in:
Johannes Schickel 2010-05-17 22:46:53 +00:00
parent 01070d72d3
commit cbbb78d9f2
20 changed files with 68 additions and 68 deletions

View file

@ -468,7 +468,7 @@ void Inter_v1::o1_initMult() {
_vm->_mult->_objects[i].pPosY = new VariableReference(*_variables, offPosY);
_vm->_mult->_objects[i].pAnimData =
(Mult::Mult_AnimData *) _variables->getAddressOff8(offAnim);
(Mult::Mult_AnimData *)_variables->getAddressOff8(offAnim);
_vm->_mult->_objects[i].pAnimData->isStatic = 1;
_vm->_mult->_objects[i].tick = 0;
@ -526,7 +526,7 @@ void Inter_v1::o1_loadMultObject() {
debugC(4, kDebugGameFlow, "Loading mult object %d", objIndex);
multData = (byte *) _vm->_mult->_objects[objIndex].pAnimData;
multData = (byte *)_vm->_mult->_objects[objIndex].pAnimData;
for (int i = 0; i < 11; i++) {
if (_vm->_game->_script->peekUint16() != 99) {
_vm->_game->_script->evalExpr(&val);
@ -1119,12 +1119,12 @@ bool Inter_v1::o1_palLoad(OpFuncParams &params) {
if (!resource)
break;
memcpy((char *) _vm->_draw->_vgaPalette, resource->getData(), MIN<int>(768, resource->getSize()));
memcpy((char *)_vm->_draw->_vgaPalette, resource->getData(), MIN<int>(768, resource->getSize()));
delete resource;
break;
case 54:
memset((char *) _vm->_draw->_vgaPalette, 0, 768);
memset((char *)_vm->_draw->_vgaPalette, 0, 768);
break;
case 61:
@ -1135,7 +1135,7 @@ bool Inter_v1::o1_palLoad(OpFuncParams &params) {
if (!resource)
break;
memcpy((char *) _vm->_draw->_vgaPalette + index1 * 3,
memcpy((char *)_vm->_draw->_vgaPalette + index1 * 3,
resource->getData() + index1 * 3, index2);
delete resource;
@ -1778,7 +1778,7 @@ bool Inter_v1::o1_readData(OpFuncParams &params) {
if (((dataVar >> 2) == 59) && (size == 4))
WRITE_VAR(59, stream->readUint32LE());
else
retSize = stream->read((byte *) _variables->getAddressOff8(dataVar), size);
retSize = stream->read((byte *)_variables->getAddressOff8(dataVar), size);
if (retSize == size)
WRITE_VAR(1, 0);