LAB: Check for engine quit events

This commit is contained in:
Filippos Karapetis 2015-02-26 01:15:54 +02:00 committed by Eugene Sandulenko
parent 4cf271054a
commit cc0baf48ed
2 changed files with 8 additions and 2 deletions

View file

@ -741,7 +741,7 @@ static void mainGameLoop() {
WSDL_ProcessInput(1);
if (GotMessage) {
if (QuitLab) {
if (QuitLab || g_engine->shouldQuit()) {
stopDiff();
break;
}