Made the "drafts" debugger command work with the PC-Engine version. The drafts

appear to be stored in the same variables as in the DOS CD version. Other than
that, I only have the DOS floppy version, so other versions still may or may
not work as intended.

svn-id: r45358
This commit is contained in:
Torbjörn Andersson 2009-10-24 09:51:28 +00:00
parent a5c97673eb
commit cc19ed27a1

View file

@ -786,7 +786,13 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
// Possibly they store information on where and/or how the draft can
// be used. They appear to remain constant throughout the game.
base = (_vm->_game.version == 3) ? 50 : 100;
if (_vm->_game.version == 4 || _vm->_game.platform == Common::kPlatformPCEngine) {
// DOS CD version / PC-Engine version
base = 100;
} else {
// All (?) other versions
base = 50;
}
if (argc == 2) {
// We had to debug a problem at the end of the game that only