Comply to our coding conventions

svn-id: r17975
This commit is contained in:
Max Horn 2005-05-08 21:49:52 +00:00
parent 013e30eb38
commit cca744f69a
53 changed files with 149 additions and 149 deletions

View file

@ -190,7 +190,7 @@ int32 Router::routeFinder(int32 id, Object *megaObject, int32 x, int32 y, int32
solidFlag = SolidWalkAnimator(megaObject->o_route);
}
if(!solidFlag)
if (!solidFlag)
{
SlidyPath();
SlidyWalkAnimator(megaObject->o_route);
@ -247,7 +247,7 @@ int32 Router::GetRoute()
changed = Scan(level);
level =level + 1;
}
while(changed == 1);
while (changed == 1);
// Check to see if the route reached the target
if (node[nnodes].dist < 9999)
@ -869,7 +869,7 @@ void Router::SlidyWalkAnimator(WalkData *walkAnim)
step += 1;
module += 1;
}
while( module < moduleEnd) ;
while ( module < moduleEnd) ;
stepX = modX[modularPath[p].dir];
stepY = modY[modularPath[p].dir];
errorX = modularPath[p].x - moduleX;
@ -923,7 +923,7 @@ void Router::SlidyWalkAnimator(WalkData *walkAnim)
frameCount += 1;
walkAnim[lastCount + frameCount - 1].x += errorX*frameCount/frames;
}
while(frameCount<frames);
while (frameCount<frames);
}
if (errorY != 0)
{
@ -934,7 +934,7 @@ void Router::SlidyWalkAnimator(WalkData *walkAnim)
frameCount += 1;
walkAnim[lastCount + frameCount-1].y += errorY*frameCount/frames;
}
while(frameCount<frames);
while (frameCount<frames);
}
// Now is the time to put in the turn frames for the last turn
if (frames < framesPerStep)
@ -954,7 +954,7 @@ void Router::SlidyWalkAnimator(WalkData *walkAnim)
walkAnim[frame].frame += 104;//turning left
frame += 1;
}
while(frame < lastCount );
while (frame < lastCount );
}
if (((lastDir == 1) || (lastDir == -7)) || ((lastDir == 2) || (lastDir == -6)))
{
@ -965,7 +965,7 @@ void Router::SlidyWalkAnimator(WalkData *walkAnim)
walkAnim[frame].frame += 200; //was 60 now 116
frame += 1;
}
while(frame < lastCount );
while (frame < lastCount );
}
lastDir = currentDir;
}
@ -1359,7 +1359,7 @@ int32 Router::SolidWalkAnimator(WalkData *walkAnim)
do
{
while(modularPath[p].num > 0)
while (modularPath[p].num > 0)
{
currentDir = modularPath[p].dir;
if (currentDir< NO_DIRECTIONS)
@ -1388,7 +1388,7 @@ int32 Router::SolidWalkAnimator(WalkData *walkAnim)
module += 1;
step += 1;
}
while( module < moduleEnd) ;
while ( module < moduleEnd) ;
errorX = modularPath[p].x - moduleX;
errorX = errorX * modX[modularPath[p].dir];
errorY = modularPath[p].y - moduleY;
@ -1432,7 +1432,7 @@ int32 Router::SolidWalkAnimator(WalkData *walkAnim)
walkAnim[frame].frame += 104;//turning left
frame += 1;
}
while(frame < lastCount );
while (frame < lastCount );
}
if (((lastDir == 1) || (lastDir == -7)) || ((lastDir == 2) || (lastDir == -6)))
{
@ -1443,7 +1443,7 @@ int32 Router::SolidWalkAnimator(WalkData *walkAnim)
walkAnim[frame].frame += 200; //was 60 now 116
frame += 1;
}
while(frame < lastCount );
while (frame < lastCount );
}
}
// all turns checked
@ -1474,7 +1474,7 @@ int32 Router::SolidWalkAnimator(WalkData *walkAnim)
walkAnim[frame].frame += 278;//stopping right
frame += 1;
}
while(frame < lastCount );
while (frame < lastCount );
walkAnim[stepCount].frame = 308;
walkAnim[stepCount].step = 7;
walkAnim[stepCount].dir = currentDir;
@ -1489,7 +1489,7 @@ int32 Router::SolidWalkAnimator(WalkData *walkAnim)
walkAnim[frame].frame += 279;//stopping right
frame += 1;
}
while(frame < lastCount );
while (frame < lastCount );
walkAnim[stepCount].frame = 315;
walkAnim[stepCount].step = 7;
walkAnim[stepCount].dir = currentDir;
@ -1510,7 +1510,7 @@ int32 Router::SolidWalkAnimator(WalkData *walkAnim)
walkAnim[frame].frame += 244;//stopping left
frame += 1;
}
while(frame < lastCount );
while (frame < lastCount );
walkAnim[stepCount].frame = 322;
walkAnim[stepCount].step = 7;
walkAnim[stepCount].dir = currentDir;
@ -1525,7 +1525,7 @@ int32 Router::SolidWalkAnimator(WalkData *walkAnim)
walkAnim[frame].frame += 245;//stopping left
frame += 1;
}
while(frame < lastCount );
while (frame < lastCount );
walkAnim[stepCount].frame = 329;
walkAnim[stepCount].step = 7;
walkAnim[stepCount].dir = currentDir;
@ -1565,7 +1565,7 @@ int32 Router::SolidWalkAnimator(WalkData *walkAnim)
#endif
i += 1;
}
while(i<p-1);
while (i<p-1);
if (p != 0)
{
targetDir = modularPath[p-1].dir;
@ -1646,11 +1646,11 @@ int32 Router::Scan(int32 level)
}
k-=1;
}
while(k > 0);
while (k > 0);
}
i=i+1;
}
while(i < nnodes);
while (i < nnodes);
return changed;
}
@ -2046,7 +2046,7 @@ int32 Router::LineCheck(int32 x1 , int32 y1 , int32 x2 ,int32 y2)
}
i = i + 1;
}
while((i < nbars) && linesCrossed);
while ((i < nbars) && linesCrossed);
return linesCrossed;
}
@ -2100,7 +2100,7 @@ int32 Router::HorizCheck(int32 x1 , int32 y , int32 x2)
}
i = i + 1;
}
while((i < nbars) && linesCrossed);
while ((i < nbars) && linesCrossed);
return linesCrossed;
}
@ -2153,7 +2153,7 @@ int32 Router::VertCheck(int32 x, int32 y1, int32 y2)
}
i = i + 1;
}
while((i < nbars) && linesCrossed);
while ((i < nbars) && linesCrossed);
return linesCrossed;
}
@ -2229,7 +2229,7 @@ int32 Router::CheckTarget(int32 x , int32 y)
}
i = i + 1;
}
while((i < nbars) && (onLine == 0));
while ((i < nbars) && (onLine == 0));
return onLine;
}
@ -2313,7 +2313,7 @@ int32 Router::LoadWalkResources(Object *megaObject, int32 x, int32 y, int32 dir)
fPolygrid += 2*sizeof(int16);
j ++;
}
while(j < nnodes);//array starts at 0*/
while (j < nnodes);//array starts at 0*/
for (cnt = 1; cnt < nnodes; cnt++) {
node[cnt].x = READ_LE_UINT16(fPolygrid); fPolygrid += 2;
node[cnt].y = READ_LE_UINT16(fPolygrid); fPolygrid += 2;
@ -2338,7 +2338,7 @@ int32 Router::LoadWalkResources(Object *megaObject, int32 x, int32 y, int32 dir)
// copy any extra nodes from extraNode array
j = 0;
while(j < _numExtraNodes)//array starts at 0
while (j < _numExtraNodes)//array starts at 0
{
node[nnodes+j].x = _extraNodes[j].x ;
node[nnodes+j].y = _extraNodes[j].y ;