SAGA2: Rename tile uv-coord constants
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19 changed files with 293 additions and 293 deletions
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@ -2341,7 +2341,7 @@ GameWorld::GameWorld(int16 map) {
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int16 mapSize; // Size of map in MetaTiles
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mapSize = tileRes->readU16LE();
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size.u = (mapSize << kPlatShift) << tileUVShift;
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size.u = (mapSize << kPlatShift) << kTileUVShift;
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size.v = size.u;
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sectorArraySize = size.u / Saga2::sectorSize;
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