JANITORIAL: Format forward declarations to follow convention

This commit is contained in:
Ori Avtalion 2011-04-25 22:29:26 +03:00
parent 80c90a569e
commit cd6ee0589d
76 changed files with 132 additions and 115 deletions

View file

@ -40,7 +40,9 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/types.h" #include "common/types.h"
namespace Common { class SeekableReadStream; } namespace Common {
class SeekableReadStream;
}
namespace Audio { namespace Audio {

View file

@ -37,7 +37,9 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/types.h" #include "common/types.h"
namespace Common { class SeekableReadStream; } namespace Common {
class SeekableReadStream;
}
namespace Audio { namespace Audio {

View file

@ -49,7 +49,7 @@
#ifdef USE_FLAC #ifdef USE_FLAC
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Audio { namespace Audio {

View file

@ -33,7 +33,7 @@
#define SOUND_IFF_H #define SOUND_IFF_H
namespace Common { namespace Common {
class ReadStream; class ReadStream;
} }
namespace Audio { namespace Audio {

View file

@ -35,7 +35,9 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/types.h" #include "common/types.h"
namespace Common { class SeekableReadStream; } namespace Common {
class SeekableReadStream;
}
namespace Audio { namespace Audio {

View file

@ -50,7 +50,7 @@
#ifdef USE_MAD #ifdef USE_MAD
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Audio { namespace Audio {

View file

@ -32,8 +32,9 @@
#include "common/list.h" #include "common/list.h"
namespace Common { class SeekableReadStream; } namespace Common {
class SeekableReadStream;
}
namespace Audio { namespace Audio {

View file

@ -35,7 +35,7 @@
#define SOUND_VAG_H #define SOUND_VAG_H
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Audio { namespace Audio {

View file

@ -41,8 +41,10 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/types.h" #include "common/types.h"
namespace Common { class ReadStream; } namespace Common {
namespace Common { class SeekableReadStream; } class ReadStream;
class SeekableReadStream;
}
namespace Audio { namespace Audio {

View file

@ -49,7 +49,7 @@
#ifdef USE_VORBIS #ifdef USE_VORBIS
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Audio { namespace Audio {

View file

@ -43,7 +43,9 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/types.h" #include "common/types.h"
namespace Common { class SeekableReadStream; } namespace Common {
class SeekableReadStream;
}
namespace Audio { namespace Audio {

View file

@ -33,9 +33,11 @@ class MidiChannel;
class MusicDevice; class MusicDevice;
namespace Audio { namespace Audio {
class Mixer; class Mixer;
}
namespace Common {
class String;
} }
namespace Common { class String; }
/** /**
* Music types that music drivers can implement and engines can rely on. * Music types that music drivers can implement and engines can rely on.

View file

@ -31,10 +31,10 @@
namespace Common { namespace Common {
#ifdef ENABLE_KEYMAPPER #ifdef ENABLE_KEYMAPPER
class Keymapper; class Keymapper;
#endif #endif
#ifdef ENABLE_VKEYBD #ifdef ENABLE_VKEYBD
class VirtualKeyboard; class VirtualKeyboard;
#endif #endif
} }

View file

@ -33,8 +33,8 @@
#include "gui/dialog.h" #include "gui/dialog.h"
namespace GUI { namespace GUI {
class PopupWidget; class PopupWidget;
class ScrollBarWidget; class ScrollBarWidget;
} }
namespace Common { namespace Common {

View file

@ -47,11 +47,11 @@ struct Ps2Mutex {
}; };
namespace Common { namespace Common {
class TimerManager; class TimerManager;
}; };
namespace Audio { namespace Audio {
class MixerImpl; class MixerImpl;
}; };
class OSystem_PS2 : public BaseBackend, public PaletteManager { class OSystem_PS2 : public BaseBackend, public PaletteManager {

View file

@ -30,7 +30,7 @@
#include "common/scummsys.h" #include "common/scummsys.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Audio { namespace Audio {

View file

@ -33,8 +33,8 @@
#include "backends/plugins/elf/version.h" #include "backends/plugins/elf/version.h"
namespace Common { namespace Common {
class FSList; class FSList;
class FSNode; class FSNode;
} }

View file

@ -35,7 +35,7 @@
#include "graphics/pixelformat.h" #include "graphics/pixelformat.h"
namespace Audio { namespace Audio {
class Mixer; class Mixer;
} }
namespace Graphics { namespace Graphics {
@ -43,14 +43,14 @@ namespace Graphics {
} }
namespace Common { namespace Common {
struct Event; struct Event;
class EventManager; class EventManager;
class SaveFileManager; class SaveFileManager;
class SearchSet; class SearchSet;
class TimerManager; class TimerManager;
class SeekableReadStream; class SeekableReadStream;
class WriteStream; class WriteStream;
class HardwareKeySet; class HardwareKeySet;
} }
class AudioCDManager; class AudioCDManager;

View file

@ -45,7 +45,9 @@
#include "agi/sound.h" #include "agi/sound.h"
namespace Common { class RandomSource; } namespace Common {
class RandomSource;
}
/** /**
* This is the namespace of the AGI engine. * This is the namespace of the AGI engine.

View file

@ -31,7 +31,7 @@
#include "common/mutex.h" #include "common/mutex.h"
namespace Common { namespace Common {
class File; class File;
} }
namespace AGOS { namespace AGOS {

View file

@ -30,7 +30,7 @@
#include "audio/mixer.h" #include "audio/mixer.h"
namespace Audio { namespace Audio {
class AudioStream; class AudioStream;
} }
namespace Cine { namespace Cine {

View file

@ -31,9 +31,9 @@
class Engine; class Engine;
namespace GUI { namespace GUI {
class ButtonWidget; class ButtonWidget;
class GraphicsWidget; class GraphicsWidget;
class SaveLoadChooser; class SaveLoadChooser;
} }
class MainMenuDialog : public GUI::Dialog { class MainMenuDialog : public GUI::Dialog {

View file

@ -31,7 +31,7 @@
#include "draci/walking.h" #include "draci/walking.h"
namespace Common { namespace Common {
class Serializer; class Serializer;
} }
namespace Draci { namespace Draci {

View file

@ -30,7 +30,7 @@
#include "common/stream.h" #include "common/stream.h"
namespace Common { namespace Common {
class ReadStream; class ReadStream;
} }
namespace Draci { namespace Draci {

View file

@ -32,16 +32,16 @@
class OSystem; class OSystem;
namespace Audio { namespace Audio {
class Mixer; class Mixer;
} }
namespace Common { namespace Common {
class EventManager; class EventManager;
class SaveFileManager; class SaveFileManager;
class TimerManager; class TimerManager;
} }
namespace GUI { namespace GUI {
class Debugger; class Debugger;
class Dialog; class Dialog;
} }
/** /**

View file

@ -33,7 +33,7 @@
#include "common/file.h" #include "common/file.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Gob { namespace Gob {

View file

@ -35,7 +35,7 @@
#include "gob/console.h" #include "gob/console.h"
namespace GUI { namespace GUI {
class StaticTextWidget; class StaticTextWidget;
} }
/** /**

View file

@ -29,7 +29,7 @@
#include "common/str.h" #include "common/str.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Gob { namespace Gob {

View file

@ -34,7 +34,7 @@
#include "graphics/iff.h" #include "graphics/iff.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Gob { namespace Gob {

View file

@ -29,7 +29,7 @@
#include "common/str.h" #include "common/str.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Gob { namespace Gob {

View file

@ -30,7 +30,7 @@
#include "common/system.h" #include "common/system.h"
namespace Common { namespace Common {
class MacResManager; class MacResManager;
} }
namespace Groovie { namespace Groovie {

View file

@ -33,7 +33,7 @@
#include "graphics/pixelformat.h" #include "graphics/pixelformat.h"
namespace Common { namespace Common {
class MacResManager; class MacResManager;
} }
/** /**

View file

@ -27,7 +27,7 @@
#define GROOVIE_RESOURCE_H #define GROOVIE_RESOURCE_H
namespace Common { namespace Common {
class MacResManager; class MacResManager;
} }
namespace Groovie { namespace Groovie {

View file

@ -29,7 +29,7 @@
#include "groovie/player.h" #include "groovie/player.h"
namespace Common { namespace Common {
class ReadStream; class ReadStream;
} }
namespace Groovie { namespace Groovie {

View file

@ -42,8 +42,8 @@
#include "audio/mixer.h" #include "audio/mixer.h"
namespace Audio { namespace Audio {
class AudioStream; class AudioStream;
class QueuingAudioStream; class QueuingAudioStream;
} }
namespace Common { namespace Common {

View file

@ -33,7 +33,7 @@
#include "lure/res_struct.h" #include "lure/res_struct.h"
namespace Common { namespace Common {
class File; class File;
} }
namespace Lure { namespace Lure {

View file

@ -34,7 +34,7 @@
#include "made/resource.h" #include "made/resource.h"
namespace Audio { namespace Audio {
class PCSpeaker; class PCSpeaker;
} }
namespace Made { namespace Made {

View file

@ -37,8 +37,8 @@ class Engine;
class OSystem; class OSystem;
namespace Common { namespace Common {
class FSList; class FSList;
class String; class String;
} }
/** /**

View file

@ -29,11 +29,11 @@
#include "common/scummsys.h" #include "common/scummsys.h"
namespace Common { namespace Common {
class MacResManager; class MacResManager;
class NEResources; class NEResources;
class PEResources; class PEResources;
class SeekableReadStream; class SeekableReadStream;
class String; class String;
} }
#include "mohawk/resource.h" #include "mohawk/resource.h"

View file

@ -33,7 +33,7 @@
#include "graphics/pict.h" #include "graphics/pict.h"
namespace Graphics { namespace Graphics {
class JPEG; class JPEG;
} }
namespace Mohawk { namespace Mohawk {

View file

@ -34,7 +34,7 @@
class OSystem; class OSystem;
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
/** /**

View file

@ -31,7 +31,7 @@
#include "common/str.h" #include "common/str.h"
namespace Common { namespace Common {
class Serializer; class Serializer;
} }
namespace Mohawk { namespace Mohawk {

View file

@ -34,7 +34,7 @@
#include "graphics/iff.h" #include "graphics/iff.h"
namespace Common { namespace Common {
class FSDirectory; class FSDirectory;
} }

View file

@ -30,7 +30,7 @@
#include "common/random.h" #include "common/random.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
#if defined(_WIN32_WCE) && (_WIN32_WCE <= 300) #if defined(_WIN32_WCE) && (_WIN32_WCE <= 300)

View file

@ -32,7 +32,7 @@
#include "queen/defs.h" #include "queen/defs.h"
namespace Common { namespace Common {
class File; class File;
} }
namespace Queen { namespace Queen {

View file

@ -28,7 +28,9 @@
#include "common/scummsys.h" #include "common/scummsys.h"
namespace Common { class ReadStream; } namespace Common {
class ReadStream;
}
namespace Sci { namespace Sci {

View file

@ -32,8 +32,8 @@
#include "common/str-array.h" #include "common/str-array.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
class WriteStream; class WriteStream;
} }
#include "sci/sci.h" #include "sci/sci.h"

View file

@ -29,7 +29,7 @@
#include "sci/graphics/helpers.h" #include "sci/graphics/helpers.h"
namespace Graphics { namespace Graphics {
class FontSJIS; class FontSJIS;
} }
namespace Sci { namespace Sci {

View file

@ -29,7 +29,7 @@
#include "sci/resource.h" #include "sci/resource.h"
namespace Common { namespace Common {
class MacResManager; class MacResManager;
} }
namespace Sci { namespace Sci {

View file

@ -33,8 +33,8 @@
#include "scumm/detection.h" #include "scumm/detection.h"
namespace GUI { namespace GUI {
class ListWidget; class ListWidget;
class CommandSender; class CommandSender;
} }

View file

@ -31,7 +31,7 @@
#include "audio/mixer.h" #include "audio/mixer.h"
namespace Audio { namespace Audio {
class RateConverter; class RateConverter;
} }
namespace Scumm { namespace Scumm {

View file

@ -35,7 +35,7 @@ namespace Scumm {
class ScummEngine; class ScummEngine;
namespace APUe { namespace APUe {
class APU; class APU;
} }
static const int MAXVOLUME = 0x7F; static const int MAXVOLUME = 0x7F;

View file

@ -30,8 +30,8 @@
#include <stddef.h> // for ptrdiff_t #include <stddef.h> // for ptrdiff_t
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
class WriteStream; class WriteStream;
} }
namespace Scumm { namespace Scumm {

View file

@ -56,12 +56,12 @@
#endif #endif
namespace GUI { namespace GUI {
class Dialog; class Dialog;
} }
using GUI::Dialog; using GUI::Dialog;
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
class WriteStream; class WriteStream;
} }
/** /**

View file

@ -29,7 +29,7 @@
#include "common/util.h" #include "common/util.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Scumm { namespace Scumm {

View file

@ -31,7 +31,7 @@
#include "sky/skydefs.h" #include "sky/skydefs.h"
namespace Common { namespace Common {
class File; class File;
} }
enum CptIds { enum CptIds {

View file

@ -33,7 +33,7 @@
class OSystem; class OSystem;
namespace Common { namespace Common {
class SaveFileManager; class SaveFileManager;
} }
namespace Sky { namespace Sky {

View file

@ -34,7 +34,7 @@
#define MAX_FILES_IN_LIST 60 #define MAX_FILES_IN_LIST 60
namespace Common { namespace Common {
class File; class File;
} }
namespace Sky { namespace Sky {

View file

@ -33,7 +33,7 @@
class OSystem; class OSystem;
namespace Common { namespace Common {
class SaveFileManager; class SaveFileManager;
} }
namespace Sword1 { namespace Sword1 {

View file

@ -34,7 +34,7 @@
#include "audio/mixer.h" #include "audio/mixer.h"
namespace Audio { namespace Audio {
class Mixer; class Mixer;
} }
namespace Sword1 { namespace Sword1 {

View file

@ -29,7 +29,7 @@
#define SWORD2_RESMAN_H #define SWORD2_RESMAN_H
namespace Common { namespace Common {
class File; class File;
} }
#define MAX_MEM_CACHE (8 * 1024 * 1024) // we keep up to 8 megs of resource data files in memory #define MAX_MEM_CACHE (8 * 1024 * 1024) // we keep up to 8 megs of resource data files in memory

View file

@ -32,7 +32,7 @@
#include "tinsel/events.h" // for PLR_EVENT, PLR_EVENT #include "tinsel/events.h" // for PLR_EVENT, PLR_EVENT
namespace Common { namespace Common {
class Serializer; class Serializer;
} }
namespace Tinsel { namespace Tinsel {

View file

@ -31,7 +31,7 @@
#include "tinsel/sched.h" // for PROCESS #include "tinsel/sched.h" // for PROCESS
namespace Common { namespace Common {
class Serializer; class Serializer;
} }
namespace Tinsel { namespace Tinsel {

View file

@ -31,7 +31,7 @@
#include "tinsel/dw.h" #include "tinsel/dw.h"
namespace Common { namespace Common {
class Serializer; class Serializer;
} }
namespace Tinsel { namespace Tinsel {

View file

@ -34,7 +34,7 @@
class MidiParser; class MidiParser;
namespace Common { namespace Common {
class ReadStream; class ReadStream;
} }
namespace Touche { namespace Touche {

View file

@ -28,8 +28,8 @@
#include "graphics/font.h" #include "graphics/font.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
class String; class String;
} }
namespace Graphics { namespace Graphics {

View file

@ -32,7 +32,7 @@
#include "graphics/pixelformat.h" #include "graphics/pixelformat.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Graphics { namespace Graphics {

View file

@ -30,9 +30,9 @@
#include "common/winexe.h" #include "common/winexe.h"
namespace Common { namespace Common {
class NEResources; class NEResources;
class PEResources; class PEResources;
class SeekableReadStream; class SeekableReadStream;
} }
namespace Graphics { namespace Graphics {

View file

@ -30,8 +30,8 @@
#ifdef LAYOUT_DEBUG_DIALOG #ifdef LAYOUT_DEBUG_DIALOG
namespace Graphics { namespace Graphics {
class Font; class Font;
class Surface; class Surface;
} }
#endif #endif

View file

@ -30,11 +30,11 @@
#define VIDEO_CODECS_QDM2_H #define VIDEO_CODECS_QDM2_H
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Audio { namespace Audio {
class AudioStream; class AudioStream;
} }
namespace Video { namespace Video {

View file

@ -42,7 +42,7 @@
#include "audio/mixer.h" #include "audio/mixer.h"
namespace Audio { namespace Audio {
class QueuingAudioStream; class QueuingAudioStream;
} }
namespace Video { namespace Video {

View file

@ -31,7 +31,7 @@
#include "common/rect.h" #include "common/rect.h"
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Video { namespace Video {

View file

@ -81,7 +81,7 @@ typedef sequence_t mpeg2_sequence_t;
#define BUFFER_SIZE 4096 #define BUFFER_SIZE 4096
namespace Common { namespace Common {
class File; class File;
} }
class OSystem; class OSystem;

View file

@ -45,8 +45,8 @@
#include "audio/mixer.h" #include "audio/mixer.h"
namespace Common { namespace Common {
class File; class File;
class MacResManager; class MacResManager;
} }
namespace Video { namespace Video {

View file

@ -30,7 +30,7 @@
#include "audio/mixer.h" #include "audio/mixer.h"
namespace Audio { namespace Audio {
class QueuingAudioStream; class QueuingAudioStream;
} }
namespace Video { namespace Video {

View file

@ -37,7 +37,7 @@
namespace Common { namespace Common {
class SeekableReadStream; class SeekableReadStream;
} }
namespace Video { namespace Video {