Remove resource type argument in wizImage functions, it is always rtImage.

Rename sprite flags/functions
Remove unused sprite flags
Switch sprite flags back to hex. for easier comparison

svn-id: r17319
This commit is contained in:
Travis Howell 2005-04-01 06:30:46 +00:00
parent 65596240d7
commit cdd21c361b
8 changed files with 62 additions and 86 deletions

View file

@ -783,7 +783,7 @@ void ScummEngine_v72he::o72_captureWizImage() {
grab.right = pop() + 1;
grab.top = pop();
grab.left = pop();
captureWizImage(rtImage, pop(), grab, false, true);
captureWizImage(pop(), grab, false, true);
}
void ScummEngine_v72he::o72_getTimer() {
@ -887,7 +887,7 @@ void ScummEngine_v72he::o72_printWizImage() {
wi.x1 = wi.y1 = 0;
wi.state = 0;
wi.flags = kWIFPrint;
drawWizImage(rtImage, &wi);
drawWizImage(&wi);
}
void ScummEngine_v72he::o72_getArrayDimSize() {