Fix for bug #2102828 - "AGOS - compilation error, uninitialized variable"
svn-id: r34469
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@ -244,7 +244,7 @@ int16 AGOSEngine::matchSaveGame(const char *name, uint16 max) {
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void AGOSEngine::userGame(bool load) {
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WindowBlock *window = _windowArray[4];
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const char *message1;
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int i, numSaveGames;
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int i = 0, numSaveGames;
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char *name;
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char buf[8];
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