TWINE: fixed free camera movement in other scenes

This commit is contained in:
Martin Gerhardy 2020-11-15 18:25:49 +01:00
parent 5f0c807a05
commit cde33bd76f
3 changed files with 3 additions and 3 deletions

View file

@ -437,6 +437,7 @@ void Redraw::redrawEngineActions(int32 bgRedraw) { // fullRedraw
// Drawing unknown
else if (flags < 0x1000) {
// TODO reverse this part of the code
warning("Not yet reversed part of the rendering code");
}
// Drawing sprite actors
else if (flags == 0x1000) {