Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from

https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33720
This commit is contained in:
Christopher Page 2008-08-09 19:03:29 +00:00
commit ce3d1e1a7d
51 changed files with 550 additions and 178 deletions

View file

@ -37,7 +37,7 @@
namespace Kyra {
KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::InSaveFile *in, SaveHeader &header) {
KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header) {
uint32 type = in->readUint32BE();
header.originalSave = false;
header.oldHeader = false;
@ -111,10 +111,10 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::InSave
return (in->ioFailed() ? kRSHEIoError : kRSHENoError);
}
Common::InSaveFile *KyraEngine_v1::openSaveForReading(const char *filename, SaveHeader &header) {
Common::SeekableReadStream *KyraEngine_v1::openSaveForReading(const char *filename, SaveHeader &header) {
debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForReading('%s', -)", filename);
Common::InSaveFile *in = 0;
Common::SeekableReadStream *in = 0;
if (!(in = _saveFileMan->openForLoading(filename)))
return 0;
@ -162,12 +162,12 @@ Common::InSaveFile *KyraEngine_v1::openSaveForReading(const char *filename, Save
return in;
}
Common::OutSaveFile *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName) const {
Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName) const {
debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForWriting('%s', '%s')", filename, saveName);
if (quit())
return 0;
Common::OutSaveFile *out = 0;
Common::WriteStream *out = 0;
if (!(out = _saveFileMan->openForSaving(filename))) {
warning("Can't create file '%s', game not saved", filename);
return 0;
@ -212,7 +212,7 @@ bool KyraEngine_v1::saveFileLoadable(int slot) {
return false;
SaveHeader header;
Common::InSaveFile *in = openSaveForReading(getSavegameFilename(slot), header);
Common::SeekableReadStream *in = openSaveForReading(getSavegameFilename(slot), header);
if (in) {
delete in;