TSAGE: R2R - Fix bug in the initialization of an actor

This commit is contained in:
Strangerke 2013-11-22 01:12:05 +01:00
parent 86d6b75759
commit ce857d77d2

View file

@ -629,7 +629,7 @@ void Scene3150::postInit(SceneObjectList *OwnerList) {
if (R2_INVENTORY.getObjectScene(R2_SUPERCONDUCTOR_WIRE) == 3150) { if (R2_INVENTORY.getObjectScene(R2_SUPERCONDUCTOR_WIRE) == 3150) {
_bulbOrWire.postInit(); _bulbOrWire.postInit();
_bulbOrWire.setup(3152, 7, 3); _bulbOrWire.setup(3152, 7, 2);
_bulbOrWire.setPosition(Common::Point(70, 55)); _bulbOrWire.setPosition(Common::Point(70, 55));
_bulbOrWire.fixPriority(111); _bulbOrWire.fixPriority(111);
_bulbOrWire._effect = EFFECT_SHADED2; _bulbOrWire._effect = EFFECT_SHADED2;