Rename remaining OSystem methods to match our coding guidelines

svn-id: r15332
This commit is contained in:
Max Horn 2004-09-28 20:19:37 +00:00
parent 6a50ba2308
commit ce8c99bf62
74 changed files with 491 additions and 491 deletions

View file

@ -249,7 +249,7 @@ void Screen::fnFadeDown(uint32 scroll) {
palette_fadedown_helper((uint32 *)_palette, GAME_COLOURS);
_system->setPalette(_palette, 0, GAME_COLOURS);
_system->updateScreen();
_system->delay_msecs(20);
_system->delayMillis(20);
}
}
}
@ -297,7 +297,7 @@ void Screen::paletteFadeUp(uint8 *pal) {
}
_system->setPalette(_palette, 0, GAME_COLOURS);
_system->updateScreen();
_system->delay_msecs(20);
_system->delayMillis(20);
}
}
@ -368,8 +368,8 @@ void Screen::waitForTimer(void) {
while (!_gotTick) {
OSystem::Event event;
_system->delay_msecs(10);
while (_system->poll_event(&event));
_system->delayMillis(10);
while (_system->pollEvent(event));
}
}
@ -377,8 +377,8 @@ void Screen::waitForSequence(void) {
while (_seqInfo.running) {
OSystem::Event event;
_system->delay_msecs(20);
while (_system->poll_event(&event));
_system->delayMillis(20);
while (_system->pollEvent(event));
}
}