Rename remaining OSystem methods to match our coding guidelines

svn-id: r15332
This commit is contained in:
Max Horn 2004-09-28 20:19:37 +00:00
parent 6a50ba2308
commit ce8c99bf62
74 changed files with 491 additions and 491 deletions

View file

@ -1174,7 +1174,7 @@ uint8 SwordEngine::mainLoop(void) {
uint32 newTime;
bool scrollFrameShown = false;
uint32 frameTime = _system->get_msecs();
uint32 frameTime = _system->getMillis();
_logic->engine();
_logic->updateScreenParams(); // sets scrolling
@ -1185,19 +1185,19 @@ uint8 SwordEngine::mainLoop(void) {
_menu->refresh(MENU_TOP);
_menu->refresh(MENU_BOT);
newTime = _system->get_msecs();
newTime = _system->getMillis();
if (newTime - frameTime < 1000 / FRAME_RATE) {
scrollFrameShown = _screen->showScrollFrame();
int32 restDelay = (1000 / (FRAME_RATE * 2)) - (_system->get_msecs() - frameTime);
int32 restDelay = (1000 / (FRAME_RATE * 2)) - (_system->getMillis() - frameTime);
if (restDelay > 0)
delay((uint)restDelay);
}
newTime = _system->get_msecs();
newTime = _system->getMillis();
if ((newTime - frameTime < 1000 / FRAME_RATE) || (!scrollFrameShown))
_screen->updateScreen();
int32 frameDelay = (1000 / FRAME_RATE) - (_system->get_msecs() - frameTime);
int32 frameDelay = (1000 / FRAME_RATE) - (_system->getMillis() - frameTime);
if (frameDelay > 0)
delay((uint)frameDelay);
else
@ -1240,11 +1240,11 @@ void SwordEngine::delay(uint amount) { //copied and mutilated from sky.cpp
OSystem::Event event;
uint32 start = _system->get_msecs();
uint32 start = _system->getMillis();
uint32 cur = start;
do {
while (_system->poll_event(&event)) {
while (_system->pollEvent(event)) {
switch (event.event_code) {
case OSystem::EVENT_KEYDOWN:
@ -1296,9 +1296,9 @@ void SwordEngine::delay(uint amount) { //copied and mutilated from sky.cpp
#endif
if (this_delay > amount)
this_delay = amount;
_system->delay_msecs(this_delay);
_system->delayMillis(this_delay);
}
cur = _system->get_msecs();
cur = _system->getMillis();
} while (cur < start + amount);
}