Added proper IHNM scripts lut and run scripts, though not much to see.
svn-id: r16509
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3 changed files with 6 additions and 8 deletions
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@ -271,10 +271,6 @@ int Script::loadScript(int script_num) {
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uint32 voicelut_rn;
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int result;
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if (_vm->_gameType == GType_IHNM) {
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return SUCCESS;
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}
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// Validate script number
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if ((script_num < 0) || (script_num > _scriptLUTMax)) {
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warning("Script::loadScript(): Invalid script number");
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