JANITORIAL: Fix trailing whitespace
This commit is contained in:
parent
bc949250de
commit
cee4d6b853
57 changed files with 133 additions and 133 deletions
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@ -173,7 +173,7 @@ public:
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byte read(int a);
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void writeReg(int r, int v);
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bool isStereo() const { return true; }
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protected:
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@ -238,7 +238,7 @@ void PSP2SdlGraphicsManager::setAspectRatioCorrection(bool enable) {
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SDL_Surface *PSP2SdlGraphicsManager::SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags) {
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SDL_Surface *screen = SurfaceSdlGraphicsManager::SDL_SetVideoMode(width, height, bpp, flags);
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if (screen != nullptr) {
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vita2d_set_vblank_wait(true);
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_vitatex_hwscreen = vita2d_create_empty_texture_format(width, height, SCE_GXM_TEXTURE_FORMAT_R5G6B5);
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@ -44,18 +44,18 @@ void OSystem_ANDROIDSDL::initBackend() {
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if (!ConfMan.hasKey("gfx_mode"))
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ConfMan.set("gfx_mode", "2x");
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if (!ConfMan.hasKey("swap_menu_and_back_buttons"))
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ConfMan.setBool("swap_menu_and_back_buttons", true);
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else
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swapMenuAndBackButtons(ConfMan.getBool("swap_menu_and_back_buttons"));
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if (!ConfMan.hasKey("touchpad_mouse_mode")) {
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const bool enable = SDL_ANDROID_GetMouseEmulationMode();
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ConfMan.setBool("touchpad_mouse_mode", enable);
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} else
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touchpadMode(ConfMan.getBool("touchpad_mouse_mode"));
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if (!ConfMan.hasKey("onscreen_control")) {
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const bool enable = SDL_ANDROID_GetScreenKeyboardShown();
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ConfMan.setBool("onscreen_control", enable);
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@ -115,7 +115,7 @@ void OSystem_ANDROIDSDL::setFeatureState(Feature f, bool enable) {
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swapMenuAndBackButtons(enable);
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break;
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}
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OSystem_POSIX::setFeatureState(f, enable);
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}
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@ -123,7 +123,7 @@ public:
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static OSystem_iOS7 *sharedInstance();
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virtual void initBackend();
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virtual void engineInit();
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virtual void engineDone();
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@ -336,7 +336,7 @@ bool Nub::getEvent(Common::Event &event, PspEvent &pspEvent, SceCtrlData &pad) {
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// keep track of remainder for true sub-pixel cursor position
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_hiresX %= 1024;
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_hiresY %= 1024;
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int32 oldX = _cursor->getX();
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int32 oldY = _cursor->getY();
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@ -40,7 +40,7 @@ int main(int argc, char *argv[]) {
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scePowerSetBusClockFrequency(222);
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scePowerSetGpuClockFrequency(222);
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scePowerSetGpuXbarClockFrequency(166);
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// Create our OSystem instance
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g_system = new OSystem_PSP2();
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assert(g_system);
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@ -57,7 +57,7 @@ int main(int argc, char *argv[]) {
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// Free OSystem
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delete (OSystem_PSP2 *)g_system;
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#ifdef __PSP2_DEBUG__
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psp2shell_exit();
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#endif
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@ -55,11 +55,11 @@ OSystem_PSP2::OSystem_PSP2(Common::String baseConfigName)
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}
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void OSystem_PSP2::init() {
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#if __PSP2_DEBUG__
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gDebugLevel = 3;
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#endif
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// Initialze File System Factory
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sceIoMkdir("ux0:data", 0755);
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sceIoMkdir("ux0:data/scummvm", 0755);
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@ -71,7 +71,7 @@ void OSystem_PSP2::init() {
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}
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void OSystem_PSP2::initBackend() {
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ConfMan.set("joystick_num", 0);
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ConfMan.registerDefault("fullscreen", true);
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ConfMan.registerDefault("aspect_ratio", false);
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@ -105,7 +105,7 @@ void OSystem_PSP2::initBackend() {
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ConfMan.setBool("frontpanel_touchpad_mode", false);
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}
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// Create the savefile manager
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if (_savefileManager == 0)
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_savefileManager = new DefaultSaveFileManager("ux0:data/scummvm/saves");
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@ -29,7 +29,7 @@
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#include "base/main.h"
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int main(int argc, char *argv[]) {
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// Create our OSystem instance
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g_system = new OSystem_RISCOS();
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assert(g_system);
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@ -228,7 +228,7 @@ bool OSystem_Wii::pollKeyboard(Common::Event &event) {
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keyboard_event kbdEvent;
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s32 res = KEYBOARD_GetEvent(&kbdEvent);
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if (!res)
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return false;
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@ -26,18 +26,18 @@
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namespace Common {
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DECLARE_SINGLETON(OSDMessageQueue);
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OSDMessageQueue::OSDMessageQueue() : _lastUpdate(0) {
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}
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OSDMessageQueue::~OSDMessageQueue() {
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g_system->getEventManager()->getEventDispatcher()->unregisterSource(this);
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}
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void OSDMessageQueue::registerEventSource() {
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g_system->getEventManager()->getEventDispatcher()->registerSource(this, false);
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}
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void OSDMessageQueue::addMessage(const char *msg) {
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_mutex.lock();
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_messages.push(msg);
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@ -38,9 +38,9 @@ class OSDMessageQueue : public Singleton<OSDMessageQueue>, public EventSource {
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public:
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OSDMessageQueue();
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~OSDMessageQueue();
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void registerEventSource();
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enum {
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kMinimumDelay = 1000 /** < Minimum delay between two OSD messages (in milliseconds) */
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};
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@ -49,7 +49,7 @@ public:
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* Add a message to the OSD message queue.
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*/
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void addMessage(const char *msg);
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/**
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* Common::EventSource interface
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*
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@ -93,7 +93,7 @@ static void emitStatic(FILE *f) {
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const int kNumCharacters = 20;
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const int kNumActionCursors = 299;
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const int kNumAreas = 12;
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for (int i = 0; i < kNumFollowers; i++) {
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writeLE<char>(f, followerList[i]._id);
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writeLE<char>(f, followerList[i]._spriteNum);
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@ -105,13 +105,13 @@ static void emitStatic(FILE *f) {
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writeLE<int16>(f, followerList[i].ff_C);
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writeLE<int16>(f, followerList[i].ff_E);
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}
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fwrite(kLabyrinthPath, 1, kNumLabyrinthPath, f);
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fwrite(kDinoSpeedForCitaLevel, 1, kNumDinoSpeedForCitaLevel, f);
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fwrite(kTabletView, 1, kNumTabletView, f);
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fwrite(kPersoRoomBankTable, 1, kNumPersoRoomBankTable, f);
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fwrite(gotos, 5, kNumGotos, f); // sizeof(Goto)
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for (int i = 0; i < kNumObjects; i++) {
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writeLE<byte>(f, _objects[i]._id);
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writeLE<byte>(f, _objects[i]._flags);
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@ -120,11 +120,11 @@ static void emitStatic(FILE *f) {
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writeLE<uint16>(f, _objects[i]._powerMask);
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writeLE<int16>(f, _objects[i]._count);
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}
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for (int i = 0; i < kNumObjectLocations; i++) {
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writeLE<uint16>(f, kObjectLocations[i]);
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}
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for (int i = 0; i < kNumPersons; i++) {
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writeLE<uint16>(f, kPersons[i]._roomNum);
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writeLE<uint16>(f, kPersons[i]._actionId);
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@ -140,7 +140,7 @@ static void emitStatic(FILE *f) {
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writeLE<byte>(f, kPersons[i]._speed);
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writeLE<byte>(f, kPersons[i]._steps);
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}
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for (int i = 0; i < kNumCitadel; i++) {
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writeLE<int16>(f, _citadelList[i]._id);
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for (int j = 0; j < 8; j++)
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@ -148,16 +148,16 @@ static void emitStatic(FILE *f) {
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for (int j = 0; j < 8; j++)
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writeLE<int16>(f, _citadelList[i]._video[j]);
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}
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for (int i = 0; i < kNumCharacterRects; i++) {
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writeLE<int16>(f, _characterRects[i].left);
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writeLE<int16>(f, _characterRects[i].top);
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writeLE<int16>(f, _characterRects[i].right);
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writeLE<int16>(f, _characterRects[i].bottom);
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}
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fwrite(_characterArray, 5, kNumCharacters, f);
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for (int i = 0; i < kNumAreas; i++) {
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writeLE<byte>(f, kAreasTable[i]._num);
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writeLE<byte>(f, kAreasTable[i]._type);
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// pointer to _citadelRoomPtr is always initialized to null
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writeLE<int16>(f, kAreasTable[i]._visitCount);
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}
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for (int i = 0; i < 64; i++) {
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writeLE<uint16>(f, tab_2CEF0[i]);
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}
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for (int i = 0; i < 64; i++) {
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writeLE<uint16>(f, tab_2CF70[i]);
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}
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fwrite(kActionCursors, 1, kNumActionCursors, f);
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fwrite(mapMode, 1, 12, f);
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fwrite(cubeTextureCoords, 6 * 2 * 3 * 2, 3, f);
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@ -193,11 +193,11 @@ static int emitData(char *outputFilename) {
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fwrite("CRYODATA", 8, 1, f);
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writeLE<uint32>(f, CRYO_DAT_VER);
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emitIcons(f);
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emitRooms(f);
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emitStatic(f);
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fclose(f);
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printf("Done!\n");
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@ -300,7 +300,7 @@ int main(int argc, char *argv[]) {
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for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
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j->enable = false;
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}
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// Disable engines for which we are missing dependencies
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for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
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if (i->enable) {
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@ -86,7 +86,7 @@ struct EngineDesc {
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* Whether the engine should be included in the build or not.
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*/
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bool enable;
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/**
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* Features required for this engine.
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*/
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@ -1152,7 +1152,7 @@ void writeResource(const char *sectionStr, uint32 resId, bool isEnglish = true)
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sprintf(nameBuffer, "%s/%u", sectionStr, resId);
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if (!isEnglish)
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strcat(nameBuffer, "/DE");
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writeResource(nameBuffer, sectionStr, resId, isEnglish);
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}
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@ -57,7 +57,7 @@ private:
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* Convert a resource name to it's equivalent hash key
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*/
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uint16 convertNameToId(const Common::String &resourceName);
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/**
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* Loads an index from the file
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*/
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@ -125,7 +125,7 @@ void writeMazeName(CCArchive &cc) {
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memset(mazeName, 0, 33);
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strcpy(mazeName, "ScummVM");
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f.write(mazeName, 33);
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cc.add("xeenx255.txt", f);
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}
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@ -134,7 +134,7 @@ void writeMazeName(CCArchive &cc) {
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*/
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void writeMazeEvents(CCArchive &cc) {
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Common::MemFile f;
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// Mirror events
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const byte MIRROR_EVENTS[32] = {
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6, 7, 0, 2, 0, 40, 1, // Play VOC: "Where to?"
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8, 7, 0, 2, 3, 7, 0, 0, 0 // Teleport and exit
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};
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f.write(MIRROR_EVENTS, 32);
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// Bench 1 events
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const byte BENCH1_EVENTS[32] = {
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10, 7, 8, 0, 0, 5, 1, 2, 3, 1, 2, // NPC
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@ -66,7 +66,7 @@ public:
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void combatOff();
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void tick();
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void hitAttempt();
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void save(SaveFileWriteStream &f);
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@ -66,7 +66,7 @@ int Fog::readCommon(Common::ReadStream *stream) {
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void Fog::readAnimationData(Common::ReadStream *stream, int size) {
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_animatedParameters = stream->readUint32LE();
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int floatCount = size / 4;
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_animationData = new float[floatCount];
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for (int i = 0; i < floatCount; i++) {
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@ -43,7 +43,7 @@ class ItemPickup {
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int _timeLeft;
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int _timeLast;
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Common::Rect _screenRect;
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public:
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ItemPickup(BladeRunnerEngine *vm);
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~ItemPickup();
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@ -94,7 +94,7 @@ Common::Error ChewyEngine::run() {
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}*/
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//_graphics->playVideo(0);
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_scene->change(0);
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//_sound->playSpeech(1);
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//_sound->playSound(1);
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@ -113,7 +113,7 @@ bool Console::Cmd_DrawImage(int argc, const char **argv) {
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Common::String filename = argv[1];
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int resNum = atoi(argv[2]);
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_vm->_graphics->drawImage(filename, resNum);
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return false;
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@ -70,7 +70,7 @@ static const ChewyGameDescription gameDescriptions[] = {
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GUIO1(GUIO_NONE)
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},
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},
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{
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// Chewy - ESC von F5 - German
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// Master version 1.1 (CHEWY.EXE - offset 0x8AB28)
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@ -87,7 +87,7 @@ static const ChewyGameDescription gameDescriptions[] = {
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GUIO1(GUIO_NONE)
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},
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},
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{
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// Chewy - ESC von F5 - German
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// Master version 1.0 (CHEWY.EXE - offset 0x8AB10)
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@ -138,7 +138,7 @@ void Scene::change(uint scene) {
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_curScene = scene;
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_vm->_cursor->setCursor(0);
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_vm->_cursor->showCursor();
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loadSceneInfo();
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draw();
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}
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@ -320,14 +320,14 @@ void Scene::loadSceneInfo() {
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_sceneInfo->roomInfo.picNum = indexFile.readByte();
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_sceneInfo->roomInfo.autoMoveCount = indexFile.readByte();
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_sceneInfo->roomInfo.loadTaf = indexFile.readByte();
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_sceneInfo->roomInfo.tafName = "";
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for (int i = 0; i < 14; i++)
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_sceneInfo->roomInfo.tafName += indexFile.readByte();
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_sceneInfo->roomInfo.zoomFactor = indexFile.readByte();
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indexFile.readByte(); // padding
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for (int i = 0; i < MAX_AUTOMOVE; i++) {
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_sceneInfo->autoMove[i].x = indexFile.readSint16LE();
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_sceneInfo->autoMove[i].y = indexFile.readSint16LE();
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@ -1596,7 +1596,7 @@ int yydebug;
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# define YYMAXDEPTH 10000
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#endif
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#if YYERROR_VERBOSE
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@ -1807,7 +1807,7 @@ yysyntax_error (char *yyresult, int yystate, int yychar)
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}
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}
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#endif /* YYERROR_VERBOSE */
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/*-----------------------------------------------.
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| Release the memory associated to this symbol. |
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@ -1839,7 +1839,7 @@ yydestruct (yymsg, yytype, yyvaluep)
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break;
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}
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}
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/* Prevent warnings from -Wmissing-prototypes. */
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@ -1896,7 +1896,7 @@ yyparse ()
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#endif
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#endif
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{
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int yystate;
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int yyn;
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int yyresult;
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@ -168,7 +168,7 @@ extern FILE *yyin, *yyout;
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#define EOB_ACT_LAST_MATCH 2
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#define YY_LESS_LINENO(n)
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/* Return all but the first "n" matched characters back to the input stream. */
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#define yyless(n) \
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do \
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@ -225,7 +225,7 @@ struct yy_buffer_state
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int yy_bs_lineno; /**< The line count. */
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int yy_bs_column; /**< The column count. */
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|
||||
/* Whether to try to fill the input buffer when we reach the
|
||||
* end of it.
|
||||
*/
|
||||
|
@ -963,7 +963,7 @@ YY_DECL
|
|||
register yy_state_type yy_current_state;
|
||||
register char *yy_cp, *yy_bp;
|
||||
register int yy_act;
|
||||
|
||||
|
||||
#line 85 "engines/director/lingo/lingo-lex.l"
|
||||
|
||||
|
||||
|
@ -1859,7 +1859,7 @@ static int yy_get_next_buffer (void)
|
|||
{
|
||||
register yy_state_type yy_current_state;
|
||||
register char *yy_cp;
|
||||
|
||||
|
||||
yy_current_state = (yy_start);
|
||||
yy_current_state += YY_AT_BOL();
|
||||
|
||||
|
@ -1920,7 +1920,7 @@ static int yy_get_next_buffer (void)
|
|||
|
||||
{
|
||||
int c;
|
||||
|
||||
|
||||
*(yy_c_buf_p) = (yy_hold_char);
|
||||
|
||||
if ( *(yy_c_buf_p) == YY_END_OF_BUFFER_CHAR )
|
||||
|
@ -1994,7 +1994,7 @@ static int yy_get_next_buffer (void)
|
|||
*/
|
||||
void yyrestart (FILE * input_file )
|
||||
{
|
||||
|
||||
|
||||
if ( ! YY_CURRENT_BUFFER ){
|
||||
yyensure_buffer_stack ();
|
||||
YY_CURRENT_BUFFER_LVALUE =
|
||||
|
@ -2011,7 +2011,7 @@ static int yy_get_next_buffer (void)
|
|||
*/
|
||||
void yy_switch_to_buffer (YY_BUFFER_STATE new_buffer )
|
||||
{
|
||||
|
||||
|
||||
/* TODO. We should be able to replace this entire function body
|
||||
* with
|
||||
* yypop_buffer_state();
|
||||
|
@ -2057,7 +2057,7 @@ static void yy_load_buffer_state (void)
|
|||
YY_BUFFER_STATE yy_create_buffer (FILE * file, int size )
|
||||
{
|
||||
YY_BUFFER_STATE b;
|
||||
|
||||
|
||||
b = (YY_BUFFER_STATE) yyalloc(sizeof( struct yy_buffer_state ) );
|
||||
if ( ! b )
|
||||
YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" );
|
||||
|
@ -2084,7 +2084,7 @@ static void yy_load_buffer_state (void)
|
|||
*/
|
||||
void yy_delete_buffer (YY_BUFFER_STATE b )
|
||||
{
|
||||
|
||||
|
||||
if ( ! b )
|
||||
return;
|
||||
|
||||
|
@ -2100,7 +2100,7 @@ static void yy_load_buffer_state (void)
|
|||
#ifndef __cplusplus
|
||||
extern int isatty (int );
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
/* Initializes or reinitializes a buffer.
|
||||
* This function is sometimes called more than once on the same buffer,
|
||||
* such as during a yyrestart() or at EOF.
|
||||
|
@ -2109,7 +2109,7 @@ extern int isatty (int );
|
|||
|
||||
{
|
||||
int oerrno = errno;
|
||||
|
||||
|
||||
yy_flush_buffer(b );
|
||||
|
||||
b->yy_input_file = file;
|
||||
|
@ -2125,7 +2125,7 @@ extern int isatty (int );
|
|||
}
|
||||
|
||||
b->yy_is_interactive = file ? (isatty( fileno(file) ) > 0) : 0;
|
||||
|
||||
|
||||
errno = oerrno;
|
||||
}
|
||||
|
||||
|
@ -2214,7 +2214,7 @@ void yypop_buffer_state (void)
|
|||
static void yyensure_buffer_stack (void)
|
||||
{
|
||||
yy_size_t num_to_alloc;
|
||||
|
||||
|
||||
if (!(yy_buffer_stack)) {
|
||||
|
||||
/* First allocation is just for 2 elements, since we don't know if this
|
||||
|
@ -2227,9 +2227,9 @@ static void yyensure_buffer_stack (void)
|
|||
);
|
||||
if ( ! (yy_buffer_stack) )
|
||||
YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" );
|
||||
|
||||
|
||||
memset((yy_buffer_stack), 0, num_to_alloc * sizeof(struct yy_buffer_state*));
|
||||
|
||||
|
||||
(yy_buffer_stack_max) = num_to_alloc;
|
||||
(yy_buffer_stack_top) = 0;
|
||||
return;
|
||||
|
@ -2263,7 +2263,7 @@ static void yyensure_buffer_stack (void)
|
|||
YY_BUFFER_STATE yy_scan_buffer (char * base, yy_size_t size )
|
||||
{
|
||||
YY_BUFFER_STATE b;
|
||||
|
||||
|
||||
if ( size < 2 ||
|
||||
base[size-2] != YY_END_OF_BUFFER_CHAR ||
|
||||
base[size-1] != YY_END_OF_BUFFER_CHAR )
|
||||
|
@ -2299,7 +2299,7 @@ YY_BUFFER_STATE yy_scan_buffer (char * base, yy_size_t size )
|
|||
*/
|
||||
YY_BUFFER_STATE yy_scan_string (yyconst char * yystr )
|
||||
{
|
||||
|
||||
|
||||
return yy_scan_bytes(yystr,strlen(yystr) );
|
||||
}
|
||||
|
||||
|
@ -2315,7 +2315,7 @@ YY_BUFFER_STATE yy_scan_bytes (yyconst char * yybytes, yy_size_t _yybytes_len
|
|||
YY_BUFFER_STATE b;
|
||||
char *buf;
|
||||
yy_size_t n, i;
|
||||
|
||||
|
||||
/* Get memory for full buffer, including space for trailing EOB's. */
|
||||
n = _yybytes_len + 2;
|
||||
buf = (char *) yyalloc(n );
|
||||
|
@ -2373,7 +2373,7 @@ static void yy_fatal_error (yyconst char* msg )
|
|||
*/
|
||||
int yyget_lineno (void)
|
||||
{
|
||||
|
||||
|
||||
return yylineno;
|
||||
}
|
||||
|
||||
|
@ -2416,7 +2416,7 @@ char *yyget_text (void)
|
|||
*/
|
||||
void yyset_lineno (int line_number )
|
||||
{
|
||||
|
||||
|
||||
yylineno = line_number;
|
||||
}
|
||||
|
||||
|
@ -2477,7 +2477,7 @@ static int yy_init_globals (void)
|
|||
/* yylex_destroy is for both reentrant and non-reentrant scanners. */
|
||||
int yylex_destroy (void)
|
||||
{
|
||||
|
||||
|
||||
/* Pop the buffer stack, destroying each element. */
|
||||
while(YY_CURRENT_BUFFER){
|
||||
yy_delete_buffer(YY_CURRENT_BUFFER );
|
||||
|
|
|
@ -176,7 +176,7 @@ void DirectorEngine::loadEXEv4(Common::SeekableReadStream *stream) {
|
|||
|
||||
void DirectorEngine::loadEXEv5(Common::SeekableReadStream *stream) {
|
||||
uint32 ver = stream->readUint32LE();
|
||||
|
||||
|
||||
if (ver != MKTAG('P', 'J', '9', '5'))
|
||||
error("Invalid projector tag found in v5 EXE [%s]", tag2str(ver));
|
||||
|
||||
|
|
|
@ -369,7 +369,7 @@ int JSpit::jspitElevatorLoop() {
|
|||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -111,7 +111,7 @@ private:
|
|||
};
|
||||
|
||||
Common::Queue<Action> _actions;
|
||||
|
||||
|
||||
void loadImage(const Common::String &dirname, const Common::String &filename);
|
||||
void drawScreen();
|
||||
|
||||
|
|
|
@ -86,11 +86,11 @@ public:
|
|||
virtual const char *getName() const {
|
||||
return "Sludge Engine";
|
||||
}
|
||||
|
||||
|
||||
virtual const char *getOriginalCopyright() const {
|
||||
return "Copyright (C) 2000-2014 Hungry Software and contributors";
|
||||
}
|
||||
|
||||
|
||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
||||
const Sludge::SludgeGameDescription *gd = (const Sludge::SludgeGameDescription *)desc;
|
||||
if (gd) {
|
||||
|
|
|
@ -601,7 +601,7 @@ TestExitStatus GFXtests::filteringMode() {
|
|||
|
||||
return passed;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Tests the aspect ratio correction by: drawing an ellipse, when corrected the ellipse should render to a circle
|
||||
*/
|
||||
|
|
|
@ -106,7 +106,7 @@ bool CChickenDispensor::StatusChangeMsg(CStatusChangeMsg *msg) {
|
|||
|
||||
bool CChickenDispensor::MovieEndMsg(CMovieEndMsg *msg) {
|
||||
int movieFrame = msg->_endFrame;
|
||||
|
||||
|
||||
if (movieFrame == 16) {
|
||||
// Dispensed a chicken
|
||||
_cursorId = CURSOR_HAND;
|
||||
|
|
|
@ -77,7 +77,7 @@ CMusicRoomInstrument::CMusicRoomInstrument(CProjectItem *project, CSoundManager
|
|||
_gameObjects[0] = static_cast<CGameObject *>(_project->findByName("Tubular Bells"));
|
||||
_insStartTime = 0.4;
|
||||
break;
|
||||
|
||||
|
||||
case MV_SNAKE:
|
||||
_gameObjects[0] = static_cast<CGameObject *>(_project->findByName("Snake_Hammer"));
|
||||
_gameObjects[1] = static_cast<CGameObject *>(_project->findByName("Snake_Glass"));
|
||||
|
|
|
@ -462,7 +462,7 @@ void CBaseStars::draw4(CSurfaceArea *surfaceArea, CStarCamera *camera, CStarClos
|
|||
+ vector._z * pose._row3._z + pose._vector._z;
|
||||
if (tempZ <= minVal)
|
||||
continue;
|
||||
|
||||
|
||||
tempY = vector._x * pose._row1._y + vector._y * pose._row2._y + vector._z * pose._row3._y + pose._vector._y;
|
||||
tempX = vector._x * pose._row1._x + vector._y * pose._row2._x + vector._z * pose._row3._x + pose._vector._x;
|
||||
total2 = tempY * tempY + tempX * tempX + tempZ * tempZ;
|
||||
|
|
|
@ -78,7 +78,7 @@ void CCameraAutoMover::calcSpeeds(int val1, int val2, float distance) {
|
|||
_field40 = nMoverTransitions-1;
|
||||
_field48 = nMoverTransitions-1;
|
||||
_field3C = (double)val2 * _field38;
|
||||
|
||||
|
||||
// Calculate the speeds for a graduated movement between stars
|
||||
double base = 0.0, total = 0.0, power = 4.0, baseInc = 0.03125;
|
||||
for (int idx = nMoverTransitions - 1; idx >= 0; --idx) {
|
||||
|
@ -86,7 +86,7 @@ void CCameraAutoMover::calcSpeeds(int val1, int val2, float distance) {
|
|||
total += _speeds[idx];
|
||||
base += baseInc;
|
||||
}
|
||||
|
||||
|
||||
for (int idx = 0; idx < nMoverTransitions; ++idx) {
|
||||
_speeds[idx] = _speeds[idx] * _field3C / total;
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ public:
|
|||
* Returns true if the rects equal
|
||||
*/
|
||||
bool operator==(const FRect &p) const;
|
||||
|
||||
|
||||
/**
|
||||
* Returns true if the rects are not equal
|
||||
*/
|
||||
|
|
|
@ -234,7 +234,7 @@ public:
|
|||
* Lock in the first matched star marker
|
||||
*/
|
||||
bool lockMarker1(FVector v1, FVector v2, FVector v3);
|
||||
|
||||
|
||||
/**
|
||||
* Lock in the second matched star marker
|
||||
*/
|
||||
|
|
|
@ -241,7 +241,7 @@ void CStarControl::doAction(StarControlAction action) {
|
|||
pet->starsSetReference();
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
case STAR_FADE_IN:
|
||||
_view.fn3(true);
|
||||
break;
|
||||
|
|
|
@ -80,12 +80,12 @@ public:
|
|||
|
||||
bool fn1(CStarField *starField, CSurfaceArea *surfaceArea, CStarCamera *camera);
|
||||
void fn2(CVideoSurface *surface, CStarField *starField, CStarMarkers *markers);
|
||||
|
||||
|
||||
/**
|
||||
* Increments the index for the number of matches
|
||||
*/
|
||||
void incMatches();
|
||||
|
||||
|
||||
/**
|
||||
* Draw the crosshairs for a given star
|
||||
*/
|
||||
|
@ -101,12 +101,12 @@ public:
|
|||
* Erase crosshairs for the most recently selected star
|
||||
*/
|
||||
void eraseCurrent(CSurfaceArea *surfaceArea);
|
||||
|
||||
|
||||
/**
|
||||
* Draw crosshairs at the given position
|
||||
*/
|
||||
void drawAt(const FPoint &pt, CSurfaceArea *surfaceArea);
|
||||
|
||||
|
||||
/**
|
||||
* Returns the position of the most recently selected star
|
||||
*/
|
||||
|
|
|
@ -78,17 +78,17 @@ public:
|
|||
void set2(int val);
|
||||
int get54() const;
|
||||
void set54(int val);
|
||||
|
||||
|
||||
/**
|
||||
* Gets the current display mode
|
||||
*/
|
||||
StarMode getMode() const;
|
||||
|
||||
|
||||
/**
|
||||
* Sets the display mode
|
||||
*/
|
||||
void setMode(StarMode mode);
|
||||
|
||||
|
||||
/**
|
||||
* Toggles whether the big box is visible
|
||||
*/
|
||||
|
|
|
@ -148,14 +148,14 @@ public:
|
|||
* Toggles between starfield and photo modes
|
||||
*/
|
||||
void toggleMode();
|
||||
|
||||
|
||||
void fn11();
|
||||
|
||||
/**
|
||||
* Toggles whether the viewpoint box is visible in the starfield
|
||||
*/
|
||||
void toggleBox();
|
||||
|
||||
|
||||
void fn13();
|
||||
void fn14();
|
||||
|
||||
|
@ -163,7 +163,7 @@ public:
|
|||
* Called when the photograph is used on the navigation computer
|
||||
*/
|
||||
void setHasReference();
|
||||
|
||||
|
||||
/**
|
||||
* Handles locking in a star
|
||||
*/
|
||||
|
|
|
@ -48,7 +48,7 @@ void CUnmarkedCameraMover::moveTo(const FVector &srcV, const FVector &destV, con
|
|||
void CUnmarkedCameraMover::transitionBetweenOrientations(const FVector &v1, const FVector &v2, const FVector &v3, const FMatrix &m) {
|
||||
if (isLocked())
|
||||
decLockCount();
|
||||
|
||||
|
||||
FVector vector1 = v1;
|
||||
FVector vector2 = v2;
|
||||
FPose matrix1 = vector2.getFrameTransform(vector1);
|
||||
|
|
|
@ -178,7 +178,7 @@ void CViewport::randomizeOrientation() {
|
|||
FPose m1(X_AXIS, ranRotAngleX);
|
||||
FPose m2(Y_AXIS, ranRotAngleY);
|
||||
FPose m3(Z_AXIS, ranRotAngleZ);
|
||||
|
||||
|
||||
FPose s1(m1, m2);
|
||||
FPose s2(s1, m3);
|
||||
|
||||
|
|
|
@ -489,7 +489,7 @@ Graphics::ManagedSurface *AVISurface::duplicateTransparency() const {
|
|||
bool AVISurface::playCutscene(const Rect &r, uint startFrame, uint endFrame) {
|
||||
if (g_vm->shouldQuit())
|
||||
return false;
|
||||
|
||||
|
||||
// TODO: Fixes slight "jumping back" when rotating in place in Top Of Well
|
||||
// balcony between two elevators. Need a more generalized fix at some point
|
||||
if (_movieName == "z48.avi")
|
||||
|
|
|
@ -190,7 +190,7 @@ void TitanicEngine::setRoomNames() {
|
|||
bool TitanicEngine::canLoadGameStateCurrently() {
|
||||
CGameManager *gameManager = _window->_gameManager;
|
||||
CScreenManager *screenMan = CScreenManager::_screenManagerPtr;
|
||||
|
||||
|
||||
if (!gameManager)
|
||||
// Allow loading from copyright screen and continue dialogs
|
||||
return true;
|
||||
|
|
|
@ -54,7 +54,7 @@ public:
|
|||
* End the speech
|
||||
*/
|
||||
void endSpeech(int val);
|
||||
|
||||
|
||||
/**
|
||||
* Called when a speech is finished, to signal to the associated character
|
||||
* that the speech is over
|
||||
|
|
|
@ -225,7 +225,7 @@ TTword *TTvocab::getPrimeWord(TTstring &str, TTword **srcWord) const {
|
|||
if (srcWord)
|
||||
// Pass out the pointer to the original word
|
||||
*srcWord = vocabP;
|
||||
|
||||
|
||||
// Return the new copy of the word
|
||||
return newWord;
|
||||
}
|
||||
|
@ -267,7 +267,7 @@ TTword *TTvocab::getSuffixedWord(TTstring &str, TTword **srcWord) const {
|
|||
word = getPrimeWord(tempStr);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} else if (tempStr.hasSuffix("ing")) {
|
||||
tempStr.deleteSuffix(3);
|
||||
word = getPrimeWord(tempStr);
|
||||
|
@ -303,11 +303,11 @@ TTword *TTvocab::getSuffixedWord(TTstring &str, TTword **srcWord) const {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} else if (tempStr.hasSuffix("ed")) {
|
||||
tempStr.deleteSuffix(1);
|
||||
word = getPrimeWord(tempStr);
|
||||
|
||||
|
||||
if (!word) {
|
||||
tempStr.deleteSuffix(1);
|
||||
word = getPrimeWord(tempStr);
|
||||
|
@ -333,7 +333,7 @@ TTword *TTvocab::getSuffixedWord(TTstring &str, TTword **srcWord) const {
|
|||
} else {
|
||||
tempStr = str;
|
||||
}
|
||||
|
||||
|
||||
} else if (tempStr.hasSuffix("er")) {
|
||||
tempStr.deleteSuffix(1);
|
||||
word = getPrimeWord(tempStr);
|
||||
|
@ -395,7 +395,7 @@ TTword *TTvocab::getSuffixedWord(TTstring &str, TTword **srcWord) const {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} else if (tempStr.hasSuffix("est")) {
|
||||
tempStr.deleteSuffix(2);
|
||||
word = getPrimeWord(tempStr);
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace Xeen {
|
|||
|
||||
void CreditsScreen::show(XeenEngine *vm) {
|
||||
CreditsScreen *dlg = new CreditsScreen(vm);
|
||||
|
||||
|
||||
switch (vm->getGameID()) {
|
||||
case GType_Clouds:
|
||||
dlg->execute(Res.CLOUDS_CREDITS);
|
||||
|
@ -41,7 +41,7 @@ void CreditsScreen::show(XeenEngine *vm) {
|
|||
dlg->execute(Res.DARK_SIDE_CREDITS);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
delete dlg;
|
||||
}
|
||||
|
||||
|
|
|
@ -209,7 +209,7 @@ void Interface::mainIconsPrint() {
|
|||
Windows &windows = *_vm->_windows;
|
||||
windows[38].close();
|
||||
windows[12].close();
|
||||
|
||||
|
||||
res._globalSprites.draw(0, 7, Common::Point(232, 74));
|
||||
drawButtons(&windows[0]);
|
||||
windows[34].update();
|
||||
|
|
|
@ -1603,7 +1603,7 @@ uint Party::getScore() {
|
|||
uint time = _vm->_events->playTime() / GAME_FRAME_RATE;
|
||||
int minutes = (time % 3600) / 60;
|
||||
int hours = time / 3600;
|
||||
|
||||
|
||||
score += minutes + (hours * 100);
|
||||
return score;
|
||||
}
|
||||
|
|
|
@ -32,7 +32,7 @@ Resources *g_resources;
|
|||
Resources::Resources() {
|
||||
g_resources = this;
|
||||
g_vm->_files->setGameCc(1);
|
||||
|
||||
|
||||
_globalSprites.load("global.icn");
|
||||
if (g_vm->getGameID() == GType_Swords)
|
||||
_logoSprites.load("logo.int");
|
||||
|
|
|
@ -272,7 +272,7 @@ bool SavesManager::loadGame() {
|
|||
|
||||
bool SavesManager::saveGame() {
|
||||
Map &map = *g_vm->_map;
|
||||
|
||||
|
||||
if (map.mazeData()._mazeFlags & RESTRICTION_SAVE) {
|
||||
ErrorScroll::show(g_vm, Res.SAVE_OFF_LIMITS, WT_NONFREEZED_WAIT);
|
||||
return false;
|
||||
|
|
|
@ -479,7 +479,7 @@ bool Scripts::cmdTeleport(ParamsIterator ¶ms) {
|
|||
Sound &sound = *_vm->_sound;
|
||||
|
||||
windows.closeAll();
|
||||
|
||||
|
||||
bool restartFlag = _event->_opcode == OP_TeleportAndContinue;
|
||||
int mapId = params.readByte();
|
||||
Common::Point pt;
|
||||
|
|
|
@ -278,7 +278,7 @@ private:
|
|||
* Moves the position of an object
|
||||
*/
|
||||
bool cmdMoveObj(ParamsIterator ¶ms);
|
||||
|
||||
|
||||
/**
|
||||
* Take or give amounts from various character or party figures
|
||||
*/
|
||||
|
@ -319,13 +319,13 @@ private:
|
|||
* Gives up to three different item/amounts to various character and/or party properties
|
||||
*/
|
||||
bool cmdGiveMulti(ParamsIterator ¶ms);
|
||||
|
||||
|
||||
/**
|
||||
* Prompts the user to enter a word for passwords or mirror
|
||||
* teleport destinations
|
||||
*/
|
||||
bool cmdConfirmWord(ParamsIterator ¶ms);
|
||||
|
||||
|
||||
/**
|
||||
* Deals damage to a character
|
||||
*/
|
||||
|
|
|
@ -65,7 +65,7 @@ public:
|
|||
* Set which subtitle line to display
|
||||
*/
|
||||
void setLine(int line);
|
||||
|
||||
|
||||
/**
|
||||
* Resets subtitles, stopping any display
|
||||
*/
|
||||
|
|
|
@ -384,35 +384,35 @@ void EditGameDialog::open() {
|
|||
|
||||
void EditGameDialog::apply() {
|
||||
ConfMan.set("description", _descriptionWidget->getEditString(), _domain);
|
||||
|
||||
|
||||
Common::Language lang = (Common::Language)_langPopUp->getSelectedTag();
|
||||
if (lang < 0)
|
||||
ConfMan.removeKey("language", _domain);
|
||||
else
|
||||
ConfMan.set("language", Common::getLanguageCode(lang), _domain);
|
||||
|
||||
|
||||
String gamePath(_gamePathWidget->getLabel());
|
||||
if (!gamePath.empty())
|
||||
ConfMan.set("path", gamePath, _domain);
|
||||
|
||||
|
||||
String extraPath(_extraPathWidget->getLabel());
|
||||
if (!extraPath.empty() && (extraPath != _c("None", "path")))
|
||||
ConfMan.set("extrapath", extraPath, _domain);
|
||||
else
|
||||
ConfMan.removeKey("extrapath", _domain);
|
||||
|
||||
|
||||
String savePath(_savePathWidget->getLabel());
|
||||
if (!savePath.empty() && (savePath != _("Default")))
|
||||
ConfMan.set("savepath", savePath, _domain);
|
||||
else
|
||||
ConfMan.removeKey("savepath", _domain);
|
||||
|
||||
|
||||
Common::Platform platform = (Common::Platform)_platformPopUp->getSelectedTag();
|
||||
if (platform < 0)
|
||||
ConfMan.removeKey("platform", _domain);
|
||||
else
|
||||
ConfMan.set("platform", Common::getPlatformCode(platform), _domain);
|
||||
|
||||
|
||||
// Set the state of engine-specific checkboxes
|
||||
for (uint i = 0; i < _engineOptions.size(); i++) {
|
||||
ConfMan.setBool(_engineOptions[i].configOption, _engineCheckboxes[i]->getState(), _domain);
|
||||
|
|
|
@ -81,7 +81,7 @@ protected:
|
|||
ButtonWidget *_soundFontButton;
|
||||
StaticTextWidget *_soundFont;
|
||||
ButtonWidget *_soundFontClearButton;
|
||||
|
||||
|
||||
virtual void build();
|
||||
virtual void clean();
|
||||
void rebuild();
|
||||
|
@ -115,7 +115,7 @@ protected:
|
|||
int _pathsTabId;
|
||||
|
||||
private:
|
||||
|
||||
|
||||
//
|
||||
// Control controls
|
||||
//
|
||||
|
@ -143,7 +143,7 @@ private:
|
|||
CheckboxWidget *_aspectCheckbox;
|
||||
StaticTextWidget *_renderModePopUpDesc;
|
||||
PopUpWidget *_renderModePopUp;
|
||||
|
||||
|
||||
//
|
||||
// Shader controls
|
||||
//
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue