SHERLOCK: More scene loading code and support methods
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43381e9819
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10 changed files with 308 additions and 12 deletions
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@ -32,6 +32,10 @@ Sound::Sound(SherlockEngine *vm): _vm(vm) {
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_music = false;
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}
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void Sound::loadSound(const Common::String &name, int priority) {
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// TODO
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}
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void Sound::playSound(const Common::String &name, WaitType waitType) {
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// TODO
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}
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