Revert "BLADERUNNER: Possible fix for broken build"
This reverts commit727e583b94
. Revert "BLADERUNNER: Possible fix for clang warning for subtitles" This reverts commit78b14649be
.
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2 changed files with 43 additions and 50 deletions
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@ -55,7 +55,41 @@ namespace BladeRunner {
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* DONE - OK - CHECK what happens in VQA when no corresponding TRE subs file?
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*/
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// Note: Expected subtitles font file name int the SUBTITLES.MIX file is "SUBTLS_E.FON" (SUBTITLES_FONT_FILENAME_EXTERNAL)
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const Common::String Subtitles::SUBTITLES_FONT_FILENAME_EXTERNAL = "SUBTLS_E.FON";
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/*
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* All entries need to have the language code appended (after a '_').
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* And all entries should get the suffix extension ".TRx"; the last letter in extension "TR*" should also be the language code
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* If/When adding new Text Resources here --> Update kMaxTextResourceEntries and also update method getIdxForSubsTreName()
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*/
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const Common::String Subtitles::SUBTITLES_FILENAME_PREFIXES[kMaxTextResourceEntries] = {
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"INGQUO", // 0 // (in-game subtitles, not VQA subtitles)
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"WSTLGO", // 1 // all game (language) versions have the English ('E') version of WSTLGO
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"BRLOGO", // 2 // all game (language) versions have the English ('E') version of BRLOGO
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"INTRO", // 3
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"MW_A", // 4
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"MW_B01", // 5
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"MW_B02", // 6
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"MW_B03", // 7
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"MW_B04", // 8
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"MW_B05", // 9
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"INTRGT", // 10
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"MW_C01", // 11
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"MW_C02", // 12
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"MW_C03", // 13
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"MW_D", // 14
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"END04A", // 15
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"END04B", // 16
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"END04C", // 17
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"END06", // 18
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"END01A", // 19
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"END01B", // 20
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"END01C", // 21
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"END01D", // 22
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"END01E", // 23
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"END01F", // 24
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"END03" // 25
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};
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/**
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* Subtitles Constructor
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@ -63,33 +97,6 @@ namespace BladeRunner {
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Subtitles::Subtitles(BladeRunnerEngine *vm) {
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_vm = vm;
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_subtitlesSystemInactive = false;
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//
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SUBTITLES_FILENAME_PREFIXES[0] = "INGQUO"; // 0 // (in-game subtitles, not VQA subtitles)
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SUBTITLES_FILENAME_PREFIXES[1] = "WSTLGO"; // 1 // all game (language) versions have the English ('E') version of WSTLGO
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SUBTITLES_FILENAME_PREFIXES[2] = "BRLOGO"; // 2 // all game (language) versions have the English ('E') version of BRLOGO
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SUBTITLES_FILENAME_PREFIXES[3] = "INTRO"; // 3
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SUBTITLES_FILENAME_PREFIXES[4] = "MW_A"; // 4
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SUBTITLES_FILENAME_PREFIXES[5] = "MW_B01"; // 5
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SUBTITLES_FILENAME_PREFIXES[6] = "MW_B02"; // 6
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SUBTITLES_FILENAME_PREFIXES[7] = "MW_B03"; // 7
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SUBTITLES_FILENAME_PREFIXES[8] = "MW_B04"; // 8
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SUBTITLES_FILENAME_PREFIXES[9] = "MW_B05"; // 9
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SUBTITLES_FILENAME_PREFIXES[10] = "INTRGT"; // 10
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SUBTITLES_FILENAME_PREFIXES[11] = "MW_C01"; // 11
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SUBTITLES_FILENAME_PREFIXES[12] = "MW_C02"; // 12
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SUBTITLES_FILENAME_PREFIXES[13] = "MW_C03"; // 13
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SUBTITLES_FILENAME_PREFIXES[14] = "MW_D"; // 14
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SUBTITLES_FILENAME_PREFIXES[15] = "END04A"; // 15
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SUBTITLES_FILENAME_PREFIXES[16] = "END04B"; // 16
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SUBTITLES_FILENAME_PREFIXES[17] = "END04C"; // 17
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SUBTITLES_FILENAME_PREFIXES[18] = "END06"; // 18
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SUBTITLES_FILENAME_PREFIXES[19] = "END01A"; // 19
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SUBTITLES_FILENAME_PREFIXES[20] = "END01B"; // 20
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SUBTITLES_FILENAME_PREFIXES[21] = "END01C"; // 21
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SUBTITLES_FILENAME_PREFIXES[22] = "END01D"; // 22
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SUBTITLES_FILENAME_PREFIXES[23] = "END01E"; // 23
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SUBTITLES_FILENAME_PREFIXES[24] = "END01F"; // 24
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SUBTITLES_FILENAME_PREFIXES[25] = "END03"; // 25
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// Initializing and reseting Subtitles
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for (int i = 0; i < kMaxTextResourceEntries; i++) {
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_vqaSubsTextResourceEntries[i] = nullptr;
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@ -122,8 +129,6 @@ Subtitles::~Subtitles() {
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// Init is kept separated from constructor to allow not loading up resources if subtitles system is disabled
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//
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void Subtitles::init(void) {
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const Common::String &SUBTITLES_FONT_FILENAME_EXTERNAL = "SUBTLS_E.FON";
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if (_subtitlesSystemInactive) {
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return;
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}
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@ -132,12 +137,11 @@ void Subtitles::init(void) {
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for (int i = 0; i < kMaxTextResourceEntries; i++) {
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_vqaSubsTextResourceEntries[i] = new TextResource(_vm);
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Common::String tmpConstructedFileName = "";
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const Common::String &prefixInFilenamesTable = SUBTITLES_FILENAME_PREFIXES[i];
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if (prefixInFilenamesTable == "WSTLGO" || prefixInFilenamesTable == "BRLOGO") {
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tmpConstructedFileName = prefixInFilenamesTable + "_E"; // Only English versions of these exist
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if (SUBTITLES_FILENAME_PREFIXES[i] == "WSTLGO" || SUBTITLES_FILENAME_PREFIXES[i] == "BRLOGO") {
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tmpConstructedFileName = SUBTITLES_FILENAME_PREFIXES[i] + "_E"; // Only English versions of these exist
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}
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else {
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tmpConstructedFileName = prefixInFilenamesTable + "_" + _vm->_languageCode;
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tmpConstructedFileName = SUBTITLES_FILENAME_PREFIXES[i] + "_" + _vm->_languageCode;
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}
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if ( _vqaSubsTextResourceEntries[i]->open(tmpConstructedFileName)) {
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@ -180,12 +184,11 @@ void Subtitles::setSubtitlesSystemInactive(bool flag) {
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int Subtitles::getIdxForSubsTreName(const Common::String &treName) const {
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Common::String tmpConstructedFileName = "";
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for (int i = 0; i < kMaxTextResourceEntries; ++i) {
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const Common::String &prefixInFilenamesTable = SUBTITLES_FILENAME_PREFIXES[i];
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if (prefixInFilenamesTable == "WSTLGO" || prefixInFilenamesTable == "BRLOGO") {
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tmpConstructedFileName = prefixInFilenamesTable + "_E"; // Only English versions of these exist
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if (SUBTITLES_FILENAME_PREFIXES[i] == "WSTLGO" || SUBTITLES_FILENAME_PREFIXES[i] == "BRLOGO") {
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tmpConstructedFileName = SUBTITLES_FILENAME_PREFIXES[i] + "_E"; // Only English versions of these exist
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}
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else {
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tmpConstructedFileName = prefixInFilenamesTable + "_" + _vm->_languageCode;
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tmpConstructedFileName = SUBTITLES_FILENAME_PREFIXES[i] + "_" + _vm->_languageCode;
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}
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if (tmpConstructedFileName == treName) {
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return i;
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@ -49,19 +49,9 @@ class Subtitles {
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static const int kMaxNumOfSubtitlesLines = 3;
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static const int kMaxWidthPerLineToAutoSplitThresholdPx = 610;
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static const int kMaxTextResourceEntries = 1 + 25; // Support in-game subs (1) and all possible VQAs (25) with spoken dialogue or translatable text!
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static const Common::String SUBTITLES_FILENAME_PREFIXES[kMaxTextResourceEntries];
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static const Common::String SUBTITLES_FONT_FILENAME_EXTERNAL;
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// 'static const' declaration for SUBTITLES_FILENAME_PREFIXES (and init in cpp) causes warning:
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// "declaration requires a global destructor [-Wglobal-constructors]"
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// So, we declare it as a plain member should be fine, since we only use one instance of Subtitles anyway.
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/*
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* All supported TRE entries that can be in the SUBTITLES.MIX files need to:
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* 1. Have the language code appended (after an underscore delimiter '_').
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* 2. Have the suffix extension ".TRx"; the last letter in extension "TR*" should also be the language code
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*
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* Important Note: If/When adding new Text Resources here --> Update kMaxTextResourceEntries
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* and also check if method getIdxForSubsTreName() needs updating.
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*/
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const char *SUBTITLES_FILENAME_PREFIXES[kMaxTextResourceEntries];
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BladeRunnerEngine *_vm;
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