GUI: U32: Code cleanup
- Remove extra parantheses leftover from temp code - SaveLoadDialog - do not encode when setting labels - Remove mapping variable from ThemeEngine::loadScalableFont (and use default 0) - Remove incorrect u32 constructor wrapper from confman.set in eventrecorder.cpp
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20 changed files with 290 additions and 291 deletions
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@ -385,16 +385,16 @@ SaveLoadChooserSimple::SaveLoadChooserSimple(const U32String &title, const U32St
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_gfxWidget = new GraphicsWidget(this, 0, 0, 10, 10);
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_date = new StaticTextWidget(this, 0, 0, 10, 10, (_("No date saved")), Graphics::kTextAlignCenter);
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_time = new StaticTextWidget(this, 0, 0, 10, 10, (_("No time saved")), Graphics::kTextAlignCenter);
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_playtime = new StaticTextWidget(this, 0, 0, 10, 10, (_("No playtime saved")), Graphics::kTextAlignCenter);
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_date = new StaticTextWidget(this, 0, 0, 10, 10, _("No date saved"), Graphics::kTextAlignCenter);
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_time = new StaticTextWidget(this, 0, 0, 10, 10, _("No time saved"), Graphics::kTextAlignCenter);
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_playtime = new StaticTextWidget(this, 0, 0, 10, 10, _("No playtime saved"), Graphics::kTextAlignCenter);
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// Buttons
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new ButtonWidget(this, "SaveLoadChooser.Cancel", (_("Cancel")), Common::U32String(""), kCloseCmd);
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new ButtonWidget(this, "SaveLoadChooser.Cancel", _("Cancel"), Common::U32String(""), kCloseCmd);
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_chooseButton = new ButtonWidget(this, "SaveLoadChooser.Choose", buttonLabel, Common::U32String(""), kChooseCmd);
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_chooseButton->setEnabled(false);
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_deleteButton = new ButtonWidget(this, "SaveLoadChooser.Delete", (_("Delete")), Common::U32String(""), kDelCmd);
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_deleteButton = new ButtonWidget(this, "SaveLoadChooser.Delete", _("Delete"), Common::U32String(""), kDelCmd);
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_deleteButton->setEnabled(false);
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_delSupport = _metaInfoSupport = _thumbnailSupport = false;
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@ -564,9 +564,9 @@ void SaveLoadChooserSimple::updateSelection(bool redraw) {
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// We used to support letting the themes specify the fill color with our
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// initial theme based GUI. But this support was dropped.
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_gfxWidget->setGfx(-1, -1, 0, 0, 0);
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_date->setLabel((_("No date saved")));
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_time->setLabel((_("No time saved")));
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_playtime->setLabel((_("No playtime saved")));
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_date->setLabel(_("No date saved"));
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_time->setLabel(_("No time saved"));
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_playtime->setLabel(_("No playtime saved"));
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if (selItem >= 0 && _metaInfoSupport) {
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SaveStateDescriptor desc = (_saveList[selItem].getLocked() ? _saveList[selItem] : _metaEngine->querySaveMetaInfos(_target.c_str(), _saveList[selItem].getSaveSlot()));
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@ -589,13 +589,13 @@ void SaveLoadChooserSimple::updateSelection(bool redraw) {
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}
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if (_saveDateSupport) {
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const Common::String &saveDate = desc.getSaveDate();
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const Common::U32String &saveDate = desc.getSaveDate();
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if (!saveDate.empty())
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_date->setLabel(_("Date: ").encode() + saveDate);
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_date->setLabel(_("Date: ") + saveDate);
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const Common::String &saveTime = desc.getSaveTime();
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const Common::U32String &saveTime = desc.getSaveTime();
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if (!saveTime.empty())
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_time->setLabel(_("Time: ").encode() + saveTime);
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_time->setLabel(_("Time: ") + saveTime);
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}
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if (_playTimeSupport) {
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@ -764,11 +764,11 @@ SaveLoadChooserGrid::SaveLoadChooserGrid(const Common::U32String &title, bool sa
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list->setBackgroundType(ThemeEngine::kWidgetBackgroundNo);
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// Buttons
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new ButtonWidget(this, "SaveLoadChooser.Delete", (_("Cancel")), Common::U32String(""), kCloseCmd);
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_nextButton = new ButtonWidget(this, "SaveLoadChooser.Choose", (_("Next")), Common::U32String(""), kNextCmd);
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new ButtonWidget(this, "SaveLoadChooser.Delete", _("Cancel"), Common::U32String(""), kCloseCmd);
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_nextButton = new ButtonWidget(this, "SaveLoadChooser.Choose", _("Next"), Common::U32String(""), kNextCmd);
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_nextButton->setEnabled(false);
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_prevButton = new ButtonWidget(this, "SaveLoadChooser.Cancel", (_("Prev")), Common::U32String(""), kPrevCmd);
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_prevButton = new ButtonWidget(this, "SaveLoadChooser.Cancel", _("Prev"), Common::U32String(""), kPrevCmd);
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_prevButton->setEnabled(false);
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// Page display
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@ -975,7 +975,7 @@ void SaveLoadChooserGrid::reflowLayout() {
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// In the save mode we will always create a new save button as the first button.
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if (_saveMode && curLine == 0 && curColumn == 0) {
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_newSaveContainer = new ContainerWidget(this, curX, y, containerWidth, containerHeight);
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ButtonWidget *newSave = new ButtonWidget(_newSaveContainer, dstX, dstY, buttonWidth, buttonHeight, (_("New Save")), _("Create a new saved game"), kNewSaveCmd);
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ButtonWidget *newSave = new ButtonWidget(_newSaveContainer, dstX, dstY, buttonWidth, buttonHeight, _("New Save"), _("Create a new saved game"), kNewSaveCmd);
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// In case no more slots are free, we will disable the new save button
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if (_nextFreeSaveSlot == -1) {
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newSave->setEnabled(false);
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@ -1162,7 +1162,7 @@ SavenameDialog::SavenameDialog()
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: Dialog("SavenameDialog") {
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_title = new StaticTextWidget(this, "SavenameDialog.DescriptionText", Common::String());
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new ButtonWidget(this, "SavenameDialog.Cancel", (_("Cancel")), Common::U32String(""), kCloseCmd);
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new ButtonWidget(this, "SavenameDialog.Cancel", _("Cancel"), Common::U32String(""), kCloseCmd);
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new ButtonWidget(this, "SavenameDialog.Ok", _("OK"), Common::U32String(""), kOKCmd);
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_description = new EditTextWidget(this, "SavenameDialog.Description", Common::String(), Common::U32String(""), 0, kOKCmd);
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