Switch pause key to Pause in AGOS engine, and drop the debug keys.

svn-id: r39153
This commit is contained in:
Travis Howell 2009-03-06 09:22:03 +00:00
parent 0f3d67c1ac
commit d16b4ef949
2 changed files with 4 additions and 24 deletions

6
README
View file

@ -1175,7 +1175,7 @@ other games.
s - Sound effects on/off
b - Background sounds on/off
[Simon the Sorcerer 2 only]
p - Pauses
Pause - Pauses
t - Switch between speech and subtitles
v - Switch between subtitles only and
combined speech and subtitles
@ -1188,7 +1188,7 @@ other games.
- and + - Music volume, down/up
m - Music on/off
s - Sound effects on/off
p - Pauses
Pause - Pauses
The Feeble Files
Ctrl-d - Starts the debugger
@ -1196,7 +1196,7 @@ other games.
F7 - Switch characters
F9 - Hitbox names on/off
s - Sound effects on/off
p - Pauses
Pause - Pauses
t - Switch between speech and subtitles
v - Switch between subtitles only and
combined speech and subtitles

View file

@ -547,7 +547,7 @@ bool AGOSEngine::processSpecialKeys() {
}
}
break;
case Common::KEYCODE_p:
case Common::KEYCODE_PAUSE:
pause();
break;
case Common::KEYCODE_t:
@ -598,26 +598,6 @@ bool AGOSEngine::processSpecialKeys() {
_sound->ambientPause(_ambientPaused ^= 1);
}
break;
case Common::KEYCODE_r:
if (_debugMode)
_dumpScripts ^= 1;
break;
case Common::KEYCODE_o:
if (_debugMode)
_dumpOpcodes ^= 1;
break;
case Common::KEYCODE_a:
if (_debugMode)
_dumpVgaScripts ^= 1;
break;
case Common::KEYCODE_g:
if (_debugMode)
_dumpVgaOpcodes ^= 1;
break;
case Common::KEYCODE_d:
if (_debugMode)
_dumpImages ^=1;
break;
default:
break;
}