LAB: Fix bug during initialization
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1 changed files with 2 additions and 2 deletions
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@ -93,10 +93,10 @@ LabEngine::LabEngine(OSystem *syst, const ADGameDescription *gameDesc)
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_alternate = false;
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for (int i = 0; i < 20; i++)
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_moveImages[20] = nullptr;
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_moveImages[i] = nullptr;
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for (int i = 0; i < 10; i++)
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_invImages[10] = nullptr;
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_invImages[i] = nullptr;
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_moveGadgetList = nullptr;
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_invGadgetList = nullptr;
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