- moved pause/unpause scripts into lua,
- add/reorder lua opcodes
This commit is contained in:
parent
dd101c18a2
commit
d219ab0f50
5 changed files with 422 additions and 207 deletions
|
@ -259,7 +259,7 @@ void Engine::savegameRestore() {
|
|||
// unlock resources
|
||||
gzclose(_savegameFileHandle);
|
||||
|
||||
lua_dofile("patch05.bin");
|
||||
//do_dofile("patch05.bin");
|
||||
}
|
||||
|
||||
void Engine::savegameCallback(void (*func)(void *, int32)) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue