SCALERS: Change 'bitformat' template params to 'colormasks';

get rid of some #defines

svn-id: r48187
This commit is contained in:
Max Horn 2010-03-08 10:29:35 +00:00
parent 28c6c600d4
commit d239d5c2f8
6 changed files with 51 additions and 57 deletions

View file

@ -25,7 +25,7 @@
#include "graphics/scaler/intern.h" #include "graphics/scaler/intern.h"
#include "CEScaler.h" #include "CEScaler.h"
template<int bitFormat> template<typename ColorMask>
void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint16 *work; uint16 *work;
@ -41,9 +41,9 @@ void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPt
uint16 color3 = *(((const uint16 *)(const void *)srcPtr) + (i + 2)); uint16 color3 = *(((const uint16 *)(const void *)srcPtr) + (i + 2));
uint16 color4 = *(((const uint16 *)(const void *)srcPtr) + (i + 3)); uint16 color4 = *(((const uint16 *)(const void *)srcPtr) + (i + 3));
work[0] = interpolate32_3_1<bitFormat>(color1, color2); work[0] = interpolate32_3_1<ColorMask>(color1, color2);
work[1] = interpolate32_1_1<bitFormat>(color2, color3); work[1] = interpolate32_1_1<ColorMask>(color2, color3);
work[2] = interpolate32_3_1<bitFormat>(color4, color3); work[2] = interpolate32_3_1<ColorMask>(color4, color3);
work += 3; work += 3;
} }
@ -128,7 +128,7 @@ void SmartphoneLandscape(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, ui
#else #else
template<int bitFormat> template<typename ColorMask>
void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint8 *work; uint8 *work;
int line = 0; int line = 0;
@ -142,8 +142,8 @@ void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *ds
uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1)); uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2)); uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2));
*(((uint16 *)work) + 0) = interpolate32_3_1<bitFormat>(color1, color2); *(((uint16 *)work) + 0) = interpolate32_3_1<ColorMask>(color1, color2);
*(((uint16 *)work) + 1) = interpolate32_3_1<bitFormat>(color3, color2); *(((uint16 *)work) + 1) = interpolate32_3_1<ColorMask>(color3, color2);
work += 2 * sizeof(uint16); work += 2 * sizeof(uint16);
} }

View file

@ -284,13 +284,13 @@ void Normal3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPit
} }
} }
#define interpolate_1_1 interpolate16_1_1<Graphics::ColorMasks<bitFormat> > #define interpolate_1_1 interpolate16_1_1<ColorMask>
#define interpolate_1_1_1_1 interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> > #define interpolate_1_1_1_1 interpolate16_1_1_1_1<ColorMask>
/** /**
* Trivial nearest-neighbour 1.5x scaler. * Trivial nearest-neighbour 1.5x scaler.
*/ */
template<int bitFormat> template<typename ColorMask>
void Normal1o5xTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, void Normal1o5xTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
int width, int height) { int width, int height) {
uint8 *r; uint8 *r;
@ -342,7 +342,7 @@ void AdvMame3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPi
scale(3, dstPtr, dstPitch, srcPtr - srcPitch, srcPitch, 2, width, height); scale(3, dstPtr, dstPitch, srcPtr - srcPitch, srcPitch, 2, width, height);
} }
template<int bitFormat> template<typename ColorMask>
void TV2xTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, void TV2xTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
int width, int height) { int width, int height) {
const uint32 nextlineSrc = srcPitch / sizeof(uint16); const uint32 nextlineSrc = srcPitch / sizeof(uint16);
@ -356,8 +356,8 @@ void TV2xTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 ds
uint16 p1 = *(p + i); uint16 p1 = *(p + i);
uint32 pi; uint32 pi;
pi = (((p1 & redblueMask) * 7) >> 3) & redblueMask; pi = (((p1 & ColorMask::kRedBlueMask) * 7) >> 3) & ColorMask::kRedBlueMask;
pi |= (((p1 & greenMask) * 7) >> 3) & greenMask; pi |= (((p1 & ColorMask::kGreenMask) * 7) >> 3) & ColorMask::kGreenMask;
*(q + j) = p1; *(q + j) = p1;
*(q + j + 1) = p1; *(q + j + 1) = p1;

View file

@ -41,12 +41,12 @@ static inline int GetResult(uint32 A, uint32 B, uint32 C, uint32 D) {
return (y>>1) - (x>>1); return (y>>1) - (x>>1);
} }
#define interpolate_1_1 interpolate16_1_1<Graphics::ColorMasks<bitFormat> > #define interpolate_1_1 interpolate16_1_1<ColorMask>
#define interpolate_3_1 interpolate16_3_1<Graphics::ColorMasks<bitFormat> > #define interpolate_3_1 interpolate16_3_1<ColorMask>
#define interpolate_6_1_1 interpolate16_6_1_1<Graphics::ColorMasks<bitFormat> > #define interpolate_6_1_1 interpolate16_6_1_1<ColorMask>
#define interpolate_1_1_1_1 interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> > #define interpolate_1_1_1_1 interpolate16_1_1_1_1<ColorMask>
template<int bitFormat> template<typename ColorMask>
void Super2xSaITemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { void Super2xSaITemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
const uint16 *bP; const uint16 *bP;
uint16 *dP; uint16 *dP;
@ -155,7 +155,7 @@ void Super2xSaITemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uin
MAKE_WRAPPER(Super2xSaI) MAKE_WRAPPER(Super2xSaI)
template<int bitFormat> template<typename ColorMask>
void SuperEagleTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { void SuperEagleTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
const uint16 *bP; const uint16 *bP;
uint16 *dP; uint16 *dP;
@ -260,7 +260,7 @@ void SuperEagleTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uin
MAKE_WRAPPER(SuperEagle) MAKE_WRAPPER(SuperEagle)
template<int bitFormat> template<typename ColorMask>
void _2xSaITemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { void _2xSaITemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
const uint16 *bP; const uint16 *bP;
uint16 *dP; uint16 *dP;

View file

@ -36,28 +36,28 @@
#if ASPECT_MODE == kSlowAndPerfectAspectMode #if ASPECT_MODE == kSlowAndPerfectAspectMode
template<int bitFormat, int scale> template<typename ColorMask, int scale>
static inline uint16 interpolate5(uint16 A, uint16 B) { static inline uint16 interpolate5(uint16 A, uint16 B) {
uint16 r = (uint16)(((A & redblueMask & 0xFF00) * scale + (B & redblueMask & 0xFF00) * (5 - scale)) / 5); uint16 r = (uint16)(((A & ColorMask::kRedBlueMask & 0xFF00) * scale + (B & ColorMask::kRedBlueMask & 0xFF00) * (5 - scale)) / 5);
uint16 g = (uint16)(((A & greenMask) * scale + (B & greenMask) * (5 - scale)) / 5); uint16 g = (uint16)(((A & ColorMask::kGreenMask) * scale + (B & ColorMask::kGreenMask) * (5 - scale)) / 5);
uint16 b = (uint16)(((A & redblueMask & 0x00FF) * scale + (B & redblueMask & 0x00FF) * (5 - scale)) / 5); uint16 b = (uint16)(((A & ColorMask::kRedBlueMask & 0x00FF) * scale + (B & ColorMask::kRedBlueMask & 0x00FF) * (5 - scale)) / 5);
return (uint16)((r & redblueMask & 0xFF00) | (g & greenMask) | (b & redblueMask & 0x00FF)); return (uint16)((r & ColorMask::kRedBlueMask & 0xFF00) | (g & ColorMask::kGreenMask) | (b & ColorMask::kRedBlueMask & 0x00FF));
} }
template<int bitFormat, int scale> template<typename ColorMask, int scale>
static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint16 *srcB, int width) { static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint16 *srcB, int width) {
// Accurate but slightly slower code // Accurate but slightly slower code
while (width--) { while (width--) {
*dst++ = interpolate5<bitFormat, scale>(*srcA++, *srcB++); *dst++ = interpolate5<ColorMask, scale>(*srcA++, *srcB++);
} }
} }
#endif #endif
#if ASPECT_MODE == kFastAndNiceAspectMode #if ASPECT_MODE == kFastAndNiceAspectMode
template<int bitFormat, int scale> template<typename ColorMask, int scale>
static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint16 *srcB, int width) { static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint16 *srcB, int width) {
// For efficiency reasons we blit two pixels at a time, so it is important // For efficiency reasons we blit two pixels at a time, so it is important
// that makeRectStretchable() guarantees that the width is even and that // that makeRectStretchable() guarantees that the width is even and that
@ -78,11 +78,11 @@ static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint1
uint32 *d = (uint32 *)dst; uint32 *d = (uint32 *)dst;
if (scale == 1) { if (scale == 1) {
while (width--) { while (width--) {
*d++ = interpolate32_3_1<bitFormat>(*sB++, *sA++); *d++ = interpolate32_3_1<ColorMask>(*sB++, *sA++);
} }
} else { } else {
while (width--) { while (width--) {
*d++ = interpolate32_1_1<bitFormat>(*sB++, *sA++); *d++ = interpolate32_1_1<ColorMask>(*sB++, *sA++);
} }
} }
} }
@ -133,7 +133,7 @@ void makeRectStretchable(int &x, int &y, int &w, int &h) {
* srcY + height - 1, and it should be stretched to Y coordinates srcY * srcY + height - 1, and it should be stretched to Y coordinates srcY
* through real2Aspect(srcY + height - 1). * through real2Aspect(srcY + height - 1).
*/ */
template<int bitFormat> template<typename ColorMask>
int stretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) { int stretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) {
int maxDstY = real2Aspect(origSrcY + height - 1); int maxDstY = real2Aspect(origSrcY + height - 1);
int y; int y;
@ -156,16 +156,16 @@ int stretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, i
memcpy(dstPtr, srcPtr, width * 2); memcpy(dstPtr, srcPtr, width * 2);
break; break;
case 1: case 1:
interpolate5Line<bitFormat, 1>((uint16 *)dstPtr, (const uint16 *)(srcPtr - pitch), (const uint16 *)srcPtr, width); interpolate5Line<ColorMask, 1>((uint16 *)dstPtr, (const uint16 *)(srcPtr - pitch), (const uint16 *)srcPtr, width);
break; break;
case 2: case 2:
interpolate5Line<bitFormat, 2>((uint16 *)dstPtr, (const uint16 *)(srcPtr - pitch), (const uint16 *)srcPtr, width); interpolate5Line<ColorMask, 2>((uint16 *)dstPtr, (const uint16 *)(srcPtr - pitch), (const uint16 *)srcPtr, width);
break; break;
case 3: case 3:
interpolate5Line<bitFormat, 2>((uint16 *)dstPtr, (const uint16 *)srcPtr, (const uint16 *)(srcPtr - pitch), width); interpolate5Line<ColorMask, 2>((uint16 *)dstPtr, (const uint16 *)srcPtr, (const uint16 *)(srcPtr - pitch), width);
break; break;
case 4: case 4:
interpolate5Line<bitFormat, 1>((uint16 *)dstPtr, (const uint16 *)srcPtr, (const uint16 *)(srcPtr - pitch), width); interpolate5Line<ColorMask, 1>((uint16 *)dstPtr, (const uint16 *)srcPtr, (const uint16 *)(srcPtr - pitch), width);
break; break;
} }
#endif #endif
@ -177,8 +177,8 @@ int stretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, i
int stretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) { int stretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) {
if (gBitFormat == 565) if (gBitFormat == 565)
return stretch200To240<565>(buf, pitch, width, height, srcX, srcY, origSrcY); return stretch200To240<Graphics::ColorMasks<565> >(buf, pitch, width, height, srcX, srcY, origSrcY);
else // gBitFormat == 555 else // gBitFormat == 555
return stretch200To240<555>(buf, pitch, width, height, srcX, srcY, origSrcY); return stretch200To240<Graphics::ColorMasks<555> >(buf, pitch, width, height, srcX, srcY, origSrcY);
} }

View file

@ -41,7 +41,7 @@ void DownscaleAllByHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uin
#else #else
template<int bitFormat> template<typename ColorMask>
void DownscaleAllByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { void DownscaleAllByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint8 *work; uint8 *work;
uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16)); uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16));
@ -55,7 +55,7 @@ void DownscaleAllByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dst
uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1)); uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
uint16 color3 = *(((const uint16 *)srcPtr) + (i + srcPitch16)); uint16 color3 = *(((const uint16 *)srcPtr) + (i + srcPitch16));
uint16 color4 = *(((const uint16 *)srcPtr) + (i + srcPitch16 + 1)); uint16 color4 = *(((const uint16 *)srcPtr) + (i + srcPitch16 + 1));
*(((uint16 *)work) + 0) = interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> >(color1, color2, color3, color4); *(((uint16 *)work) + 0) = interpolate16_1_1_1_1<ColorMask>(color1, color2, color3, color4);
work += sizeof(uint16); work += sizeof(uint16);
} }
@ -72,7 +72,7 @@ MAKE_WRAPPER(DownscaleAllByHalf)
* This filter (down)scales the source image horizontally by a factor of 1/2. * This filter (down)scales the source image horizontally by a factor of 1/2.
* For example, a 320x200 image is scaled to 160x200. * For example, a 320x200 image is scaled to 160x200.
*/ */
template<int bitFormat> template<typename ColorMask>
void DownscaleHorizByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { void DownscaleHorizByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint16 *work; uint16 *work;
@ -87,7 +87,7 @@ void DownscaleHorizByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *d
for (int i = 0; i < width; i += 2) { for (int i = 0; i < width; i += 2) {
uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i); uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i);
uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1)); uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1));
*work++ = interpolate32_1_1<bitFormat>(color1, color2); *work++ = interpolate32_1_1<ColorMask>(color1, color2);
} }
srcPtr += srcPitch; srcPtr += srcPitch;
dstPtr += dstPitch; dstPtr += dstPitch;

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@ -30,22 +30,16 @@
#include "graphics/colormasks.h" #include "graphics/colormasks.h"
#define kHighBitsMask Graphics::ColorMasks<bitFormat>::kHighBitsMask
#define kLowBitsMask Graphics::ColorMasks<bitFormat>::kLowBitsMask
#define qhighBits Graphics::ColorMasks<bitFormat>::qhighBits
#define qlowBits Graphics::ColorMasks<bitFormat>::qlowBits
#define redblueMask Graphics::ColorMasks<bitFormat>::kRedBlueMask
#define greenMask Graphics::ColorMasks<bitFormat>::kGreenMask
/** /**
* Interpolate two 16 bit pixel *pairs* at once with equal weights 1. * Interpolate two 16 bit pixel *pairs* at once with equal weights 1.
* In particular, p1 and p2 can contain two pixels each in the upper * In particular, p1 and p2 can contain two pixels each in the upper
* and lower halves. * and lower halves.
*/ */
template<int bitFormat> template<typename ColorMask>
static inline uint32 interpolate32_1_1(uint32 p1, uint32 p2) { static inline uint32 interpolate32_1_1(uint32 p1, uint32 p2) {
return (((p1 & kHighBitsMask) >> 1) + ((p2 & kHighBitsMask) >> 1) + (p1 & p2 & kLowBitsMask)); return (((p1 & ColorMask::kHighBitsMask) >> 1) +
((p2 & ColorMask::kHighBitsMask) >> 1) +
(p1 & p2 & ColorMask::kLowBitsMask));
} }
/** /**
@ -53,12 +47,12 @@ static inline uint32 interpolate32_1_1(uint32 p1, uint32 p2) {
* In particular, p1 and p2 can contain two pixels/each in the upper * In particular, p1 and p2 can contain two pixels/each in the upper
* and lower halves. * and lower halves.
*/ */
template<int bitFormat> template<typename ColorMask>
static inline uint32 interpolate32_3_1(uint32 p1, uint32 p2) { static inline uint32 interpolate32_3_1(uint32 p1, uint32 p2) {
register uint32 x = ((p1 & qhighBits) >> 2) * 3 + ((p2 & qhighBits) >> 2); register uint32 x = ((p1 & ColorMask::qhighBits) >> 2) * 3 + ((p2 & ColorMask::qhighBits) >> 2);
register uint32 y = ((p1 & qlowBits) * 3 + (p2 & qlowBits)) >> 2; register uint32 y = ((p1 & ColorMask::qlowBits) * 3 + (p2 & ColorMask::qlowBits)) >> 2;
y &= qlowBits; y &= ColorMask::qlowBits;
return x + y; return x + y;
} }
@ -227,9 +221,9 @@ extern "C" uint32 *RGBtoYUV;
#define MAKE_WRAPPER(FUNC) \ #define MAKE_WRAPPER(FUNC) \
void FUNC(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { \ void FUNC(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { \
if (gBitFormat == 565) \ if (gBitFormat == 565) \
FUNC ## Template<565>(srcPtr, srcPitch, dstPtr, dstPitch, width, height); \ FUNC ## Template<Graphics::ColorMasks<565> >(srcPtr, srcPitch, dstPtr, dstPitch, width, height); \
else \ else \
FUNC ## Template<555>(srcPtr, srcPitch, dstPtr, dstPitch, width, height); \ FUNC ## Template<Graphics::ColorMasks<555> >(srcPtr, srcPitch, dstPtr, dstPitch, width, height); \
} }
/** Specifies the currently active 16bit pixel format, 555 or 565. */ /** Specifies the currently active 16bit pixel format, 555 or 565. */