SCALERS: Change 'bitformat' template params to 'colormasks';
get rid of some #defines svn-id: r48187
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28c6c600d4
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d239d5c2f8
6 changed files with 51 additions and 57 deletions
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@ -25,7 +25,7 @@
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#include "graphics/scaler/intern.h"
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#include "CEScaler.h"
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template<int bitFormat>
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template<typename ColorMask>
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void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
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uint16 *work;
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@ -41,9 +41,9 @@ void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPt
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uint16 color3 = *(((const uint16 *)(const void *)srcPtr) + (i + 2));
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uint16 color4 = *(((const uint16 *)(const void *)srcPtr) + (i + 3));
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work[0] = interpolate32_3_1<bitFormat>(color1, color2);
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work[1] = interpolate32_1_1<bitFormat>(color2, color3);
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work[2] = interpolate32_3_1<bitFormat>(color4, color3);
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work[0] = interpolate32_3_1<ColorMask>(color1, color2);
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work[1] = interpolate32_1_1<ColorMask>(color2, color3);
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work[2] = interpolate32_3_1<ColorMask>(color4, color3);
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work += 3;
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}
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@ -128,7 +128,7 @@ void SmartphoneLandscape(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, ui
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#else
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template<int bitFormat>
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template<typename ColorMask>
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void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
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uint8 *work;
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int line = 0;
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@ -142,8 +142,8 @@ void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *ds
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uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
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uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2));
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*(((uint16 *)work) + 0) = interpolate32_3_1<bitFormat>(color1, color2);
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*(((uint16 *)work) + 1) = interpolate32_3_1<bitFormat>(color3, color2);
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*(((uint16 *)work) + 0) = interpolate32_3_1<ColorMask>(color1, color2);
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*(((uint16 *)work) + 1) = interpolate32_3_1<ColorMask>(color3, color2);
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work += 2 * sizeof(uint16);
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}
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@ -284,13 +284,13 @@ void Normal3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPit
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}
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}
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#define interpolate_1_1 interpolate16_1_1<Graphics::ColorMasks<bitFormat> >
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#define interpolate_1_1_1_1 interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> >
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#define interpolate_1_1 interpolate16_1_1<ColorMask>
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#define interpolate_1_1_1_1 interpolate16_1_1_1_1<ColorMask>
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/**
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* Trivial nearest-neighbour 1.5x scaler.
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*/
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template<int bitFormat>
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template<typename ColorMask>
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void Normal1o5xTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
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int width, int height) {
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uint8 *r;
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@ -342,7 +342,7 @@ void AdvMame3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPi
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scale(3, dstPtr, dstPitch, srcPtr - srcPitch, srcPitch, 2, width, height);
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}
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template<int bitFormat>
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template<typename ColorMask>
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void TV2xTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
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int width, int height) {
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const uint32 nextlineSrc = srcPitch / sizeof(uint16);
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@ -356,8 +356,8 @@ void TV2xTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 ds
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uint16 p1 = *(p + i);
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uint32 pi;
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pi = (((p1 & redblueMask) * 7) >> 3) & redblueMask;
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pi |= (((p1 & greenMask) * 7) >> 3) & greenMask;
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pi = (((p1 & ColorMask::kRedBlueMask) * 7) >> 3) & ColorMask::kRedBlueMask;
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pi |= (((p1 & ColorMask::kGreenMask) * 7) >> 3) & ColorMask::kGreenMask;
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*(q + j) = p1;
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*(q + j + 1) = p1;
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@ -41,12 +41,12 @@ static inline int GetResult(uint32 A, uint32 B, uint32 C, uint32 D) {
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return (y>>1) - (x>>1);
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}
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#define interpolate_1_1 interpolate16_1_1<Graphics::ColorMasks<bitFormat> >
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#define interpolate_3_1 interpolate16_3_1<Graphics::ColorMasks<bitFormat> >
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#define interpolate_6_1_1 interpolate16_6_1_1<Graphics::ColorMasks<bitFormat> >
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#define interpolate_1_1_1_1 interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> >
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#define interpolate_1_1 interpolate16_1_1<ColorMask>
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#define interpolate_3_1 interpolate16_3_1<ColorMask>
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#define interpolate_6_1_1 interpolate16_6_1_1<ColorMask>
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#define interpolate_1_1_1_1 interpolate16_1_1_1_1<ColorMask>
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template<int bitFormat>
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template<typename ColorMask>
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void Super2xSaITemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
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const uint16 *bP;
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uint16 *dP;
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@ -155,7 +155,7 @@ void Super2xSaITemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uin
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MAKE_WRAPPER(Super2xSaI)
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template<int bitFormat>
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template<typename ColorMask>
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void SuperEagleTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
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const uint16 *bP;
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uint16 *dP;
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@ -260,7 +260,7 @@ void SuperEagleTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uin
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MAKE_WRAPPER(SuperEagle)
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template<int bitFormat>
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template<typename ColorMask>
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void _2xSaITemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
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const uint16 *bP;
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uint16 *dP;
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@ -36,28 +36,28 @@
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#if ASPECT_MODE == kSlowAndPerfectAspectMode
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template<int bitFormat, int scale>
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template<typename ColorMask, int scale>
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static inline uint16 interpolate5(uint16 A, uint16 B) {
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uint16 r = (uint16)(((A & redblueMask & 0xFF00) * scale + (B & redblueMask & 0xFF00) * (5 - scale)) / 5);
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uint16 g = (uint16)(((A & greenMask) * scale + (B & greenMask) * (5 - scale)) / 5);
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uint16 b = (uint16)(((A & redblueMask & 0x00FF) * scale + (B & redblueMask & 0x00FF) * (5 - scale)) / 5);
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uint16 r = (uint16)(((A & ColorMask::kRedBlueMask & 0xFF00) * scale + (B & ColorMask::kRedBlueMask & 0xFF00) * (5 - scale)) / 5);
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uint16 g = (uint16)(((A & ColorMask::kGreenMask) * scale + (B & ColorMask::kGreenMask) * (5 - scale)) / 5);
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uint16 b = (uint16)(((A & ColorMask::kRedBlueMask & 0x00FF) * scale + (B & ColorMask::kRedBlueMask & 0x00FF) * (5 - scale)) / 5);
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return (uint16)((r & redblueMask & 0xFF00) | (g & greenMask) | (b & redblueMask & 0x00FF));
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return (uint16)((r & ColorMask::kRedBlueMask & 0xFF00) | (g & ColorMask::kGreenMask) | (b & ColorMask::kRedBlueMask & 0x00FF));
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}
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template<int bitFormat, int scale>
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template<typename ColorMask, int scale>
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static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint16 *srcB, int width) {
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// Accurate but slightly slower code
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while (width--) {
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*dst++ = interpolate5<bitFormat, scale>(*srcA++, *srcB++);
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*dst++ = interpolate5<ColorMask, scale>(*srcA++, *srcB++);
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}
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}
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#endif
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#if ASPECT_MODE == kFastAndNiceAspectMode
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template<int bitFormat, int scale>
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template<typename ColorMask, int scale>
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static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint16 *srcB, int width) {
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// For efficiency reasons we blit two pixels at a time, so it is important
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// that makeRectStretchable() guarantees that the width is even and that
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@ -78,11 +78,11 @@ static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint1
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uint32 *d = (uint32 *)dst;
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if (scale == 1) {
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while (width--) {
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*d++ = interpolate32_3_1<bitFormat>(*sB++, *sA++);
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*d++ = interpolate32_3_1<ColorMask>(*sB++, *sA++);
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}
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} else {
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while (width--) {
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*d++ = interpolate32_1_1<bitFormat>(*sB++, *sA++);
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*d++ = interpolate32_1_1<ColorMask>(*sB++, *sA++);
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}
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}
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}
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@ -133,7 +133,7 @@ void makeRectStretchable(int &x, int &y, int &w, int &h) {
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* srcY + height - 1, and it should be stretched to Y coordinates srcY
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* through real2Aspect(srcY + height - 1).
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*/
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template<int bitFormat>
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template<typename ColorMask>
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int stretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) {
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int maxDstY = real2Aspect(origSrcY + height - 1);
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int y;
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@ -156,16 +156,16 @@ int stretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, i
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memcpy(dstPtr, srcPtr, width * 2);
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break;
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case 1:
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interpolate5Line<bitFormat, 1>((uint16 *)dstPtr, (const uint16 *)(srcPtr - pitch), (const uint16 *)srcPtr, width);
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interpolate5Line<ColorMask, 1>((uint16 *)dstPtr, (const uint16 *)(srcPtr - pitch), (const uint16 *)srcPtr, width);
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break;
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case 2:
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interpolate5Line<bitFormat, 2>((uint16 *)dstPtr, (const uint16 *)(srcPtr - pitch), (const uint16 *)srcPtr, width);
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interpolate5Line<ColorMask, 2>((uint16 *)dstPtr, (const uint16 *)(srcPtr - pitch), (const uint16 *)srcPtr, width);
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break;
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case 3:
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interpolate5Line<bitFormat, 2>((uint16 *)dstPtr, (const uint16 *)srcPtr, (const uint16 *)(srcPtr - pitch), width);
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interpolate5Line<ColorMask, 2>((uint16 *)dstPtr, (const uint16 *)srcPtr, (const uint16 *)(srcPtr - pitch), width);
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break;
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case 4:
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interpolate5Line<bitFormat, 1>((uint16 *)dstPtr, (const uint16 *)srcPtr, (const uint16 *)(srcPtr - pitch), width);
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interpolate5Line<ColorMask, 1>((uint16 *)dstPtr, (const uint16 *)srcPtr, (const uint16 *)(srcPtr - pitch), width);
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break;
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}
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#endif
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int stretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) {
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if (gBitFormat == 565)
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return stretch200To240<565>(buf, pitch, width, height, srcX, srcY, origSrcY);
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return stretch200To240<Graphics::ColorMasks<565> >(buf, pitch, width, height, srcX, srcY, origSrcY);
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else // gBitFormat == 555
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return stretch200To240<555>(buf, pitch, width, height, srcX, srcY, origSrcY);
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return stretch200To240<Graphics::ColorMasks<555> >(buf, pitch, width, height, srcX, srcY, origSrcY);
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}
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@ -41,7 +41,7 @@ void DownscaleAllByHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uin
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#else
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template<int bitFormat>
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template<typename ColorMask>
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void DownscaleAllByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
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uint8 *work;
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uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16));
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@ -55,7 +55,7 @@ void DownscaleAllByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dst
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uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
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uint16 color3 = *(((const uint16 *)srcPtr) + (i + srcPitch16));
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uint16 color4 = *(((const uint16 *)srcPtr) + (i + srcPitch16 + 1));
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*(((uint16 *)work) + 0) = interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> >(color1, color2, color3, color4);
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*(((uint16 *)work) + 0) = interpolate16_1_1_1_1<ColorMask>(color1, color2, color3, color4);
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work += sizeof(uint16);
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}
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* This filter (down)scales the source image horizontally by a factor of 1/2.
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* For example, a 320x200 image is scaled to 160x200.
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*/
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template<int bitFormat>
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template<typename ColorMask>
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void DownscaleHorizByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
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uint16 *work;
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for (int i = 0; i < width; i += 2) {
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uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i);
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uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1));
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*work++ = interpolate32_1_1<bitFormat>(color1, color2);
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*work++ = interpolate32_1_1<ColorMask>(color1, color2);
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}
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srcPtr += srcPitch;
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dstPtr += dstPitch;
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@ -30,22 +30,16 @@
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#include "graphics/colormasks.h"
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#define kHighBitsMask Graphics::ColorMasks<bitFormat>::kHighBitsMask
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#define kLowBitsMask Graphics::ColorMasks<bitFormat>::kLowBitsMask
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#define qhighBits Graphics::ColorMasks<bitFormat>::qhighBits
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#define qlowBits Graphics::ColorMasks<bitFormat>::qlowBits
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#define redblueMask Graphics::ColorMasks<bitFormat>::kRedBlueMask
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#define greenMask Graphics::ColorMasks<bitFormat>::kGreenMask
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/**
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* Interpolate two 16 bit pixel *pairs* at once with equal weights 1.
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* In particular, p1 and p2 can contain two pixels each in the upper
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* and lower halves.
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*/
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template<int bitFormat>
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template<typename ColorMask>
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static inline uint32 interpolate32_1_1(uint32 p1, uint32 p2) {
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return (((p1 & kHighBitsMask) >> 1) + ((p2 & kHighBitsMask) >> 1) + (p1 & p2 & kLowBitsMask));
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return (((p1 & ColorMask::kHighBitsMask) >> 1) +
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((p2 & ColorMask::kHighBitsMask) >> 1) +
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(p1 & p2 & ColorMask::kLowBitsMask));
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}
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/**
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* In particular, p1 and p2 can contain two pixels/each in the upper
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* and lower halves.
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*/
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template<int bitFormat>
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template<typename ColorMask>
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static inline uint32 interpolate32_3_1(uint32 p1, uint32 p2) {
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register uint32 x = ((p1 & qhighBits) >> 2) * 3 + ((p2 & qhighBits) >> 2);
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register uint32 y = ((p1 & qlowBits) * 3 + (p2 & qlowBits)) >> 2;
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register uint32 x = ((p1 & ColorMask::qhighBits) >> 2) * 3 + ((p2 & ColorMask::qhighBits) >> 2);
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register uint32 y = ((p1 & ColorMask::qlowBits) * 3 + (p2 & ColorMask::qlowBits)) >> 2;
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y &= qlowBits;
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y &= ColorMask::qlowBits;
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return x + y;
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}
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#define MAKE_WRAPPER(FUNC) \
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void FUNC(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { \
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if (gBitFormat == 565) \
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FUNC ## Template<565>(srcPtr, srcPitch, dstPtr, dstPitch, width, height); \
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FUNC ## Template<Graphics::ColorMasks<565> >(srcPtr, srcPitch, dstPtr, dstPitch, width, height); \
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else \
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FUNC ## Template<555>(srcPtr, srcPitch, dstPtr, dstPitch, width, height); \
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FUNC ## Template<Graphics::ColorMasks<555> >(srcPtr, srcPitch, dstPtr, dstPitch, width, height); \
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}
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/** Specifies the currently active 16bit pixel format, 555 or 565. */
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