- Updated MSVC8 project files

- Renamed base/options.cpp to base/commandLine.cpp because of conflict
  with gui/options.cpp which sit in same directory in MSVC builds
- Moved AudioCDManager singleton declaration outside of Audio namespace
- Fixed numerous MSVC warning of potentially uninitialized variables and
  int <-> bool conversions.

svn-id: r22397
This commit is contained in:
Eugene Sandulenko 2006-05-09 14:16:43 +00:00
parent 4c67122463
commit d2546e3979
18 changed files with 144 additions and 33 deletions

View file

@ -35,7 +35,7 @@
#if !defined(_WIN32_WCE) && !defined(__MAEMO__) #if !defined(_WIN32_WCE) && !defined(__MAEMO__)
#if defined (WIN32) #if defined (WIN32)
int WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) { int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) {
SDL_SetModuleHandle(GetModuleHandle(NULL)); SDL_SetModuleHandle(GetModuleHandle(NULL));
return main(__argc, __argv); return main(__argc, __argv);
} }
@ -102,7 +102,6 @@ int main(int argc, char *argv[]) {
} }
#endif #endif
void OSystem_SDL::initBackend() { void OSystem_SDL::initBackend() {
assert(!_inited); assert(!_inited);

View file

@ -24,7 +24,7 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "base/engine.h" #include "base/engine.h"
#include "base/options.h" #include "base/commandLine.h"
#include "base/plugins.h" #include "base/plugins.h"
#include "base/version.h" #include "base/version.h"

View file

@ -32,7 +32,7 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "backends/fs/fs.h" #include "backends/fs/fs.h"
#include "base/engine.h" #include "base/engine.h"
#include "base/options.h" #include "base/commandLine.h"
#include "base/plugins.h" #include "base/plugins.h"
#include "base/version.h" #include "base/version.h"
#include "common/config-manager.h" #include "common/config-manager.h"

View file

@ -3,7 +3,7 @@ MODULE := base
MODULE_OBJS := \ MODULE_OBJS := \
engine.o \ engine.o \
main.o \ main.o \
options.o \ commandLine.o \
plugins.o \ plugins.o \
version.o version.o

View file

@ -190,6 +190,14 @@
RelativePath="..\..\engines\gob\draw.h" RelativePath="..\..\engines\gob\draw.h"
> >
</File> </File>
<File
RelativePath="..\..\engines\gob\draw_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\draw_v2.cpp"
>
</File>
<File <File
RelativePath="..\..\engines\gob\driver_vga.cpp" RelativePath="..\..\engines\gob\driver_vga.cpp"
> >
@ -206,6 +214,14 @@
RelativePath="..\..\engines\gob\game.h" RelativePath="..\..\engines\gob\game.h"
> >
</File> </File>
<File
RelativePath="..\..\engines\gob\game_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\game_v2.cpp"
>
</File>
<File <File
RelativePath="..\..\engines\gob\global.cpp" RelativePath="..\..\engines\gob\global.cpp"
> >
@ -238,6 +254,14 @@
RelativePath="..\..\engines\gob\init.h" RelativePath="..\..\engines\gob\init.h"
> >
</File> </File>
<File
RelativePath="..\..\engines\gob\init_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\init_v2.cpp"
>
</File>
<File <File
RelativePath="..\..\engines\gob\inter.cpp" RelativePath="..\..\engines\gob\inter.cpp"
> >
@ -358,6 +382,14 @@
RelativePath="..\..\engines\gob\video.h" RelativePath="..\..\engines\gob\video.h"
> >
</File> </File>
<File
RelativePath="..\..\engines\gob\video_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\video_v2.cpp"
>
</File>
</Files> </Files>
<Globals> <Globals>
</Globals> </Globals>

View file

@ -190,6 +190,10 @@
RelativePath="..\..\engines\kyra\kyra.h" RelativePath="..\..\engines\kyra\kyra.h"
> >
</File> </File>
<File
RelativePath="..\..\engines\kyra\plugin.cpp"
>
</File>
<File <File
RelativePath="..\..\engines\kyra\resource.cpp" RelativePath="..\..\engines\kyra\resource.cpp"
> >

View file

@ -310,6 +310,14 @@
<Filter <Filter
Name="he" Name="he"
> >
<File
RelativePath="..\..\engines\scumm\he\animation_he.cpp"
>
</File>
<File
RelativePath="..\..\engines\scumm\he\animation_he.h"
>
</File>
<File <File
RelativePath="..\..\engines\scumm\he\floodfill_he.cpp" RelativePath="..\..\engines\scumm\he\floodfill_he.cpp"
> >
@ -418,6 +426,18 @@
RelativePath="..\..\engines\scumm\imuse\instrument.h" RelativePath="..\..\engines\scumm\imuse\instrument.h"
> >
</File> </File>
<File
RelativePath="..\..\engines\scumm\imuse\sysex.h"
>
</File>
<File
RelativePath="..\..\engines\scumm\imuse\sysex_samnmax.cpp"
>
</File>
<File
RelativePath="..\..\engines\scumm\imuse\sysex_scumm.cpp"
>
</File>
</Filter> </Filter>
<File <File
RelativePath="..\..\engines\scumm\actor.cpp" RelativePath="..\..\engines\scumm\actor.cpp"

View file

@ -70,10 +70,10 @@
AdditionalDependencies="winmm.lib sdl.lib zdll.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib sword1_debug/sword1.lib sword2_debug/sword2.lib lure_debug/lure.lib cine_debug/cine.lib kyra_debug/kyra.lib gob_debug/gob.lib queen_debug/queen.lib saga_debug/saga.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib" AdditionalDependencies="winmm.lib sdl.lib zdll.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib sword1_debug/sword1.lib sword2_debug/sword2.lib lure_debug/lure.lib cine_debug/cine.lib kyra_debug/kyra.lib gob_debug/gob.lib queen_debug/queen.lib saga_debug/saga.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib"
OutputFile="$(OutDir)/scummvm.exe" OutputFile="$(OutDir)/scummvm.exe"
LinkIncremental="2" LinkIncremental="2"
IgnoreDefaultLibraryNames="libc.lib" IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
GenerateDebugInformation="true" GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/scummvm.pdb" ProgramDatabaseFile="$(OutDir)/scummvm.pdb"
SubSystem="1" SubSystem="2"
TargetMachine="1" TargetMachine="1"
/> />
<Tool <Tool
@ -161,7 +161,7 @@
SuppressStartupBanner="true" SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="libc.lib" IgnoreDefaultLibraryNames="libc.lib"
GenerateDebugInformation="false" GenerateDebugInformation="false"
SubSystem="1" SubSystem="2"
OptimizeReferences="2" OptimizeReferences="2"
EnableCOMDATFolding="2" EnableCOMDATFolding="2"
TargetMachine="1" TargetMachine="1"
@ -198,6 +198,14 @@
<Filter <Filter
Name="base" Name="base"
> >
<File
RelativePath="..\..\base\commandLine.cpp"
>
</File>
<File
RelativePath="..\..\base\commandLine.h"
>
</File>
<File <File
RelativePath="..\..\base\engine.cpp" RelativePath="..\..\base\engine.cpp"
> >
@ -207,17 +215,21 @@
> >
</File> </File>
<File <File
RelativePath="..\..\base\options.cpp" RelativePath="..\..\base\game.h"
> >
</File> </File>
<File <File
RelativePath="..\..\base\options.h" RelativePath="..\..\base\internal_version.h"
> >
</File> </File>
<File <File
RelativePath="..\..\base\main.cpp" RelativePath="..\..\base\main.cpp"
> >
</File> </File>
<File
RelativePath="..\..\base\main.h"
>
</File>
<File <File
RelativePath="..\..\base\plugins.cpp" RelativePath="..\..\base\plugins.cpp"
> >
@ -226,6 +238,10 @@
RelativePath="..\..\base\plugins.h" RelativePath="..\..\base\plugins.h"
> >
</File> </File>
<File
RelativePath="..\..\base\version.cpp"
>
</File>
<File <File
RelativePath="..\..\base\version.h" RelativePath="..\..\base\version.h"
> >
@ -275,11 +291,15 @@
> >
</File> </File>
<File <File
RelativePath="..\..\common\list.h" RelativePath="..\..\common\hashmap.cpp"
> >
</File> </File>
<File <File
RelativePath="..\..\common\map.h" RelativePath="..\..\common\hashmap.h"
>
</File>
<File
RelativePath="..\..\common\list.h"
> >
</File> </File>
<File <File
@ -813,6 +833,14 @@
RelativePath="..\..\gui\EditTextWidget.h" RelativePath="..\..\gui\EditTextWidget.h"
> >
</File> </File>
<File
RelativePath="..\..\gui\eval.cpp"
>
</File>
<File
RelativePath="..\..\gui\eval.h"
>
</File>
<File <File
RelativePath="..\..\gui\Key.cpp" RelativePath="..\..\gui\Key.cpp"
> >
@ -889,6 +917,10 @@
RelativePath="..\..\gui\TabWidget.h" RelativePath="..\..\gui\TabWidget.h"
> >
</File> </File>
<File
RelativePath="..\..\gui\theme-config.cpp"
>
</File>
<File <File
RelativePath="..\..\gui\theme.cpp" RelativePath="..\..\gui\theme.cpp"
> >
@ -897,6 +929,10 @@
RelativePath="..\..\gui\theme.h" RelativePath="..\..\gui\theme.h"
> >
</File> </File>
<File
RelativePath="..\..\gui\ThemeClassic.cpp"
>
</File>
<File <File
RelativePath="..\..\gui\ThemeNew.cpp" RelativePath="..\..\gui\ThemeNew.cpp"
> >

View file

@ -159,6 +159,14 @@
<References> <References>
</References> </References>
<Files> <Files>
<File
RelativePath="..\..\engines\simon\animation.cpp"
>
</File>
<File
RelativePath="..\..\engines\simon\animation.h"
>
</File>
<File <File
RelativePath="..\..\engines\simon\charset.cpp" RelativePath="..\..\engines\simon\charset.cpp"
> >
@ -183,6 +191,14 @@
RelativePath="..\..\engines\simon\debugger.h" RelativePath="..\..\engines\simon\debugger.h"
> >
</File> </File>
<File
RelativePath="..\..\engines\simon\draw.cpp"
>
</File>
<File
RelativePath="..\..\engines\simon\event.cpp"
>
</File>
<File <File
RelativePath="..\..\engines\simon\game.cpp" RelativePath="..\..\engines\simon\game.cpp"
> >
@ -239,6 +255,14 @@
RelativePath="..\..\engines\simon\sound.h" RelativePath="..\..\engines\simon\sound.h"
> >
</File> </File>
<File
RelativePath="..\..\engines\simon\string.cpp"
>
</File>
<File
RelativePath="..\..\engines\simon\subroutine.cpp"
>
</File>
<File <File
RelativePath="..\..\engines\simon\verb.cpp" RelativePath="..\..\engines\simon\verb.cpp"
> >
@ -251,6 +275,10 @@
RelativePath="..\..\engines\simon\vga.h" RelativePath="..\..\engines\simon\vga.h"
> >
</File> </File>
<File
RelativePath="..\..\engines\simon\window.cpp"
>
</File>
</Files> </Files>
<Globals> <Globals>
</Globals> </Globals>

View file

@ -186,10 +186,6 @@
RelativePath="..\..\engines\sword2\controls.h" RelativePath="..\..\engines\sword2\controls.h"
> >
</File> </File>
<File
RelativePath="..\..\engines\sword2\d_draw.cpp"
>
</File>
<File <File
RelativePath="..\..\engines\sword2\debug.cpp" RelativePath="..\..\engines\sword2\debug.cpp"
> >
@ -282,10 +278,6 @@
RelativePath="..\..\engines\sword2\protocol.cpp" RelativePath="..\..\engines\sword2\protocol.cpp"
> >
</File> </File>
<File
RelativePath="..\..\engines\sword2\rdwin.cpp"
>
</File>
<File <File
RelativePath="..\..\engines\sword2\render.cpp" RelativePath="..\..\engines\sword2\render.cpp"
> >

View file

@ -1,6 +1,6 @@
#include "winresrc.h" #include "winresrc.h"
IDI_ICON ICON DISCARDABLE "icons/scummvm.ico" IDI_ICON ICON DISCARDABLE "../../icons/scummvm.ico"
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,9,0,0 FILEVERSION 0,9,0,0

View file

@ -1,6 +1,6 @@
#include "winresrc.h" #include "winresrc.h"
IDI_ICON ICON DISCARDABLE "icons/scummvm.ico" IDI_ICON ICON DISCARDABLE "../../icons/scummvm.ico"
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION @VER_MAJOR@,@VER_MINOR@,@VER_PATCH@,0 FILEVERSION @VER_MAJOR@,@VER_MINOR@,@VER_PATCH@,0

View file

@ -1201,7 +1201,7 @@ void CharsetRendererCommon::enableShadow(bool enable) {
void CharsetRendererV3::printChar(int chr, bool ignoreCharsetMask) { void CharsetRendererV3::printChar(int chr, bool ignoreCharsetMask) {
// Indy3 / Zak256 / Loom // Indy3 / Zak256 / Loom
int width, height, origWidth, origHeight; int width, height, origWidth = 0, origHeight;
VirtScreen *vs; VirtScreen *vs;
byte *charPtr, *dst; byte *charPtr, *dst;
int is2byte = (chr >= 0x80 && _vm->_useCJKMode) ? 1 : 0; int is2byte = (chr >= 0x80 && _vm->_useCJKMode) ? 1 : 0;

View file

@ -606,7 +606,7 @@ void ScummEngine::writeVar(uint var, int value) {
if (_game.heversion <= 73 && vm.slot[_currentScript].number == 1) if (_game.heversion <= 73 && vm.slot[_currentScript].number == 1)
return; return;
assert(value == 0 || value == 1); assert(value == 0 || value == 1);
ConfMan.setBool("subtitles", value); ConfMan.setBool("subtitles", (value != 0));
} }
if (VAR_NOSUBTITLES != 0xFF && var == VAR_NOSUBTITLES) { if (VAR_NOSUBTITLES != 0xFF && var == VAR_NOSUBTITLES) {
// Ignore default setting in HE60-71 games // Ignore default setting in HE60-71 games

View file

@ -386,7 +386,7 @@ void SimonEngine::saveUserGame(int slot) {
} }
if (_keyPressed == 10 || _keyPressed == 13) { if (_keyPressed == 10 || _keyPressed == 13) {
if (!saveGame(readVariable(55), name)) if (!saveGame(readVariable(55), name))
_variableArray[55] = 0xFFFF; _variableArray[55] = (int16)0xFFFF;
else else
_variableArray[55] = 0; _variableArray[55] = 0;
break; break;

View file

@ -172,8 +172,8 @@ NewFontData* bdf_read_font(Common::SeekableReadStream &fp) {
/* read bdf font header information, return 0 on error*/ /* read bdf font header information, return 0 on error*/
int bdf_read_header(Common::SeekableReadStream &fp, NewFontData* pf) { int bdf_read_header(Common::SeekableReadStream &fp, NewFontData* pf) {
int encoding; int encoding = 0;
int nchars, maxwidth; int nchars = 0, maxwidth;
int firstchar = 65535; int firstchar = 65535;
int lastchar = -1; int lastchar = -1;
char buf[256]; char buf[256];
@ -308,8 +308,8 @@ int bdf_read_header(Common::SeekableReadStream &fp, NewFontData* pf) {
int bdf_read_bitmaps(Common::SeekableReadStream &fp, NewFontData* pf) { int bdf_read_bitmaps(Common::SeekableReadStream &fp, NewFontData* pf) {
long ofs = 0; long ofs = 0;
int maxwidth = 0; int maxwidth = 0;
int i, k, encoding, width; int i, k, encoding = 0, width = 0;
int bbw, bbh, bbx, bby; int bbw, bbh = 0, bbx = 0, bby = 0;
int proportional = 0; int proportional = 0;
int encodetable = 0; int encodetable = 0;
long l; long l;
@ -627,7 +627,7 @@ NewFont *NewFont::loadFromCache(Common::SeekableReadStream &stream) {
data->bits[i] = stream.readUint16BE(); data->bits[i] = stream.readUint16BE();
} }
bool hasOffsetTable = stream.readByte(); bool hasOffsetTable = (stream.readByte() != 0);
if (hasOffsetTable) { if (hasOffsetTable) {
data->offset = (unsigned long*)malloc(sizeof(unsigned long)*data->size); data->offset = (unsigned long*)malloc(sizeof(unsigned long)*data->size);
if (!data->offset) { if (!data->offset) {
@ -641,7 +641,7 @@ NewFont *NewFont::loadFromCache(Common::SeekableReadStream &stream) {
} }
} }
bool hasWidthTable = stream.readByte(); bool hasWidthTable = (stream.readByte() != 0);
if (hasWidthTable) { if (hasWidthTable) {
data->width = (unsigned char*)malloc(sizeof(unsigned char)*data->size); data->width = (unsigned char*)malloc(sizeof(unsigned char)*data->size);
if (!data->width) { if (!data->width) {

View file

@ -31,6 +31,8 @@
#include "common/util.h" #include "common/util.h"
#include "common/system.h" #include "common/system.h"
DECLARE_SINGLETON(Audio::AudioCDManager);
namespace Audio { namespace Audio {
struct TrackFormat { struct TrackFormat {
@ -61,8 +63,6 @@ static const TrackFormat TRACK_FORMATS[] = {
}; };
DECLARE_SINGLETON(AudioCDManager);
AudioCDManager::AudioCDManager() { AudioCDManager::AudioCDManager() {
memset(&_cd, 0, sizeof(_cd)); memset(&_cd, 0, sizeof(_cd));
memset(_cachedTracks, 0, sizeof(_cachedTracks)); memset(_cachedTracks, 0, sizeof(_cachedTracks));