ENGINES: ALL: Finish renaming ME & AME classes

- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
This commit is contained in:
aryanrawlani28 2020-10-02 12:25:08 +05:30 committed by Eugene Sandulenko
parent 71a820caff
commit d26bbe521c
166 changed files with 935 additions and 935 deletions

View file

@ -68,7 +68,7 @@ Common::Platform AccessEngine::getPlatform() const {
} // End of namespace Access
class AccessMetaEngineConnect : public AdvancedMetaEngineConnect {
class AccessMetaEngine : public AdvancedMetaEngine {
public:
const char *getName() const override {
return "access";
@ -84,7 +84,7 @@ public:
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
};
bool AccessMetaEngineConnect::hasFeature(MetaEngineFeature f) const {
bool AccessMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
@ -101,7 +101,7 @@ bool Access::AccessEngine::hasFeature(EngineFeature f) const {
(f == kSupportsSavingDuringRuntime);
}
bool AccessMetaEngineConnect::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
bool AccessMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Access::AccessGameDescription *gd = (const Access::AccessGameDescription *)desc;
if (gd) {
switch (gd->gameID) {
@ -118,7 +118,7 @@ bool AccessMetaEngineConnect::createInstance(OSystem *syst, Engine **engine, con
return gd != 0;
}
SaveStateList AccessMetaEngineConnect::listSaves(const char *target) const {
SaveStateList AccessMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String saveDesc;
@ -149,16 +149,16 @@ SaveStateList AccessMetaEngineConnect::listSaves(const char *target) const {
return saveList;
}
int AccessMetaEngineConnect::getMaximumSaveSlot() const {
int AccessMetaEngine::getMaximumSaveSlot() const {
return MAX_SAVES;
}
void AccessMetaEngineConnect::removeSaveState(const char *target, int slot) const {
void AccessMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String filename = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(filename);
}
SaveStateDescriptor AccessMetaEngineConnect::querySaveMetaInfos(const char *target, int slot) const {
SaveStateDescriptor AccessMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(filename);
@ -185,7 +185,7 @@ SaveStateDescriptor AccessMetaEngineConnect::querySaveMetaInfos(const char *targ
}
#if PLUGIN_ENABLED_DYNAMIC(ACCESS)
REGISTER_PLUGIN_DYNAMIC(ACCESS, PLUGIN_TYPE_ENGINE, AccessMetaEngineConnect);
REGISTER_PLUGIN_DYNAMIC(ACCESS, PLUGIN_TYPE_ENGINE, AccessMetaEngine);
#else
REGISTER_PLUGIN_STATIC(ACCESS, PLUGIN_TYPE_ENGINE, AccessMetaEngineConnect);
REGISTER_PLUGIN_STATIC(ACCESS, PLUGIN_TYPE_ENGINE, AccessMetaEngine);
#endif