ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts) - MEC -> MetaEngine (dynamic parts)
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166 changed files with 935 additions and 935 deletions
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@ -113,9 +113,9 @@ static const HugoGameDescription gameDescriptions[] = {
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{AD_TABLE_END_MARKER, kGameTypeNone}
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};
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class HugoMetaEngine : public AdvancedMetaEngine {
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class HugoMetaEngineStatic : public AdvancedMetaEngineStatic {
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public:
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HugoMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(HugoGameDescription), hugoGames) {
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HugoMetaEngineStatic() : AdvancedMetaEngineStatic(gameDescriptions, sizeof(HugoGameDescription), hugoGames) {
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}
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const char *getEngineId() const override {
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@ -133,4 +133,4 @@ public:
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} // End of namespace Hugo
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REGISTER_PLUGIN_STATIC(HUGO_DETECTION, PLUGIN_TYPE_METAENGINE, Hugo::HugoMetaEngine);
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REGISTER_PLUGIN_STATIC(HUGO_DETECTION, PLUGIN_TYPE_METAENGINE, Hugo::HugoMetaEngineStatic);
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