ENGINES: ALL: Finish renaming ME & AME classes

- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
This commit is contained in:
aryanrawlani28 2020-10-02 12:25:08 +05:30 committed by Eugene Sandulenko
parent 71a820caff
commit d26bbe521c
166 changed files with 935 additions and 935 deletions

View file

@ -113,9 +113,9 @@ static const HugoGameDescription gameDescriptions[] = {
{AD_TABLE_END_MARKER, kGameTypeNone}
};
class HugoMetaEngine : public AdvancedMetaEngine {
class HugoMetaEngineStatic : public AdvancedMetaEngineStatic {
public:
HugoMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(HugoGameDescription), hugoGames) {
HugoMetaEngineStatic() : AdvancedMetaEngineStatic(gameDescriptions, sizeof(HugoGameDescription), hugoGames) {
}
const char *getEngineId() const override {
@ -133,4 +133,4 @@ public:
} // End of namespace Hugo
REGISTER_PLUGIN_STATIC(HUGO_DETECTION, PLUGIN_TYPE_METAENGINE, Hugo::HugoMetaEngine);
REGISTER_PLUGIN_STATIC(HUGO_DETECTION, PLUGIN_TYPE_METAENGINE, Hugo::HugoMetaEngineStatic);