ENGINES: ALL: Finish renaming ME & AME classes

- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
This commit is contained in:
aryanrawlani28 2020-10-02 12:25:08 +05:30 committed by Eugene Sandulenko
parent 71a820caff
commit d26bbe521c
166 changed files with 935 additions and 935 deletions

View file

@ -403,9 +403,9 @@ bool OptionsWidget::save() {
return true;
}
class SciMetaEngine : public AdvancedMetaEngine {
class SciMetaEngineStatic : public AdvancedMetaEngineStatic {
public:
SciMetaEngine() : AdvancedMetaEngine(Sci::SciGameDescriptions, sizeof(ADGameDescription), s_sciGameTitles, optionsList) {
SciMetaEngineStatic() : AdvancedMetaEngineStatic(Sci::SciGameDescriptions, sizeof(ADGameDescription), s_sciGameTitles, optionsList) {
_maxScanDepth = 3;
_directoryGlobs = directoryGlobs;
_matchFullPaths = true;
@ -434,18 +434,18 @@ public:
GUI::OptionsContainerWidget *buildEngineOptionsWidgetStatic(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const override;
};
void SciMetaEngine::registerDefaultSettings(const Common::String &target) const {
AdvancedMetaEngine::registerDefaultSettings(target);
void SciMetaEngineStatic::registerDefaultSettings(const Common::String &target) const {
AdvancedMetaEngineStatic::registerDefaultSettings(target);
for (const PopUpOptionsMap *entry = popUpOptionsList; entry->guioFlag; ++entry)
ConfMan.registerDefault(entry->configOption, entry->defaultState);
}
GUI::OptionsContainerWidget *SciMetaEngine::buildEngineOptionsWidgetStatic(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const {
GUI::OptionsContainerWidget *SciMetaEngineStatic::buildEngineOptionsWidgetStatic(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const {
return new OptionsWidget(boss, name, target);
}
ADDetectedGame SciMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
ADDetectedGame SciMetaEngineStatic::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
/**
* Fallback detection for Sci heavily depends on engine resources, so it's not possible
* to use them without the engine present in a clean way.
@ -455,7 +455,7 @@ ADDetectedGame SciMetaEngine::fallbackDetect(const FileMap &allFiles, const Comm
if (metaEnginePlugin) {
const Plugin *enginePlugin = PluginMan.getEngineFromMetaEngine(metaEnginePlugin);
if (enginePlugin) {
return enginePlugin->get<AdvancedMetaEngineConnect>().fallbackDetectExtern(_md5Bytes, allFiles, fslist);
return enginePlugin->get<AdvancedMetaEngine>().fallbackDetectExtern(_md5Bytes, allFiles, fslist);
} else {
static bool warn = true;
if (warn) {
@ -470,4 +470,4 @@ ADDetectedGame SciMetaEngine::fallbackDetect(const FileMap &allFiles, const Comm
} // End of namespace Sci
REGISTER_PLUGIN_STATIC(SCI_DETECTION, PLUGIN_TYPE_METAENGINE, Sci::SciMetaEngine);
REGISTER_PLUGIN_STATIC(SCI_DETECTION, PLUGIN_TYPE_METAENGINE, Sci::SciMetaEngineStatic);