Hardcoding header size of the Thumbnail and of the Info section of scumm games.
(because packed struct handling changed and gcc seems not to be happy with it) This should unbreak new save games made after this commit. svn-id: r23565
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16de659f59
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d272f6c483
2 changed files with 9 additions and 11 deletions
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@ -69,6 +69,8 @@ struct SaveInfoSection {
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uint16 time;
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};
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#define SaveInfoSectionSize (4+4+4 + 4+4 + 4+2)
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#if defined(END_PACK_STRUCTS)
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#pragma END_PACK_STRUCTS
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#endif
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@ -519,7 +521,7 @@ bool ScummEngine::loadInfos(Common::InSaveFile *file, InfoStuff *stuff) {
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section.size = file->readUint32BE();
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// if we extend this we should add a table for the special sizes at the versions to check it
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if (section.version == INFOSECTION_VERSION && section.size != sizeof(SaveInfoSection)) {
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if (section.version == INFOSECTION_VERSION && section.size != SaveInfoSectionSize) {
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warning("Info section is corrupt");
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file->skip(section.size);
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return false;
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@ -549,8 +551,8 @@ bool ScummEngine::loadInfos(Common::InSaveFile *file, InfoStuff *stuff) {
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// skip all newer features, this could make problems if some older version uses more space for
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// saving informations, but this should NOT happen
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if (section.size > sizeof(SaveInfoSection)) {
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file->skip(section.size - sizeof(SaveInfoSection));
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if (section.size > SaveInfoSectionSize) {
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file->skip(section.size - SaveInfoSectionSize);
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}
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return true;
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@ -560,7 +562,7 @@ void ScummEngine::saveInfos(Common::OutSaveFile* file) {
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SaveInfoSection section;
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section.type = MKID_BE('INFO');
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section.version = INFOSECTION_VERSION;
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section.size = sizeof(SaveInfoSection);
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section.size = SaveInfoSectionSize;
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// still save old format for older versions
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section.timeTValue = time(0);
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