nukeArrays still nuking wrong arrays.

Add some more differences in later HE versions.
Add HE opcodes changes.

svn-id: r15145
This commit is contained in:
Travis Howell 2004-09-17 05:43:37 +00:00
parent 9a65451109
commit d34da28ed9
8 changed files with 56 additions and 26 deletions

View file

@ -354,8 +354,8 @@ void ScummEngine::nukeArrays(int script) {
if (_heversion < 60 || !script)
return;
//FIXME Nukes wrong arrays in fbear
if (_gameId == GID_FBEAR)
//FIXME Nukes wrong arrays in other
if (_gameId != GID_PUTTMOON)
return;
for (i = 1; i < _numArray; i++) {